
Fight what should never wake. Deliria is an infinite multiplayer sandbox with no cubes and no grid: carve the world smooth, build a town people actually move into, and hold it against blood moons, invasions and nine Lovecraftian gods.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9/day in the week to Sep 4 → 9.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This game isn’t finished, and it isn’t going to be. Deliria gets free content updates for as long as I can keep making them. Already on the list:
And plenty more beyond that. No dates promised — each update ships when it’s actually good.
Deliria is a world you cut open.
It is an infinite multiplayer sandbox where the building has no blocks. Ride mounts, command pets and summons, switch between swords, guns, bows and magic, and push your style rank up while the soundtrack goes enormous behind you.
Over 17 biomes with their own weather, light and wildlife: deep forests, deserts, frozen ridges, ruins.
Build a house and someone moves in. Build a few more and you have a town

Deliria is better with people in it. Explore together, build enormous arenas, gang up on bosses, hold the town through an invasion. Or flip PvP on.
Nine bosses, hundreds of ordinary nightmares in between, and a bestiary that fills itself in as you go.
Your attacks build a style rank, letter by letter, the way character action games do it. Keep the chain going and it climbs. Get hit, get sloppy, or lean on one button and it falls. Can you win against legions of spears, and hundreds of arrows?

Smooth terrain, spheres, ramps, overhangs, caves you dig out by hand. Creative mode for when you just want to build, plus a grapple and a set of wings for when the ground stops being interesting.
The Necronomicon tracks what you have found, what you have killed and what you have not met yet, chapter by chapter, with missions pointing you at whatever you should be scared of next. 70 achievements too.
There is another dimension under this one. It is dark, it is sealed, and getting into it is a puzzle of its own.

Carve the world. Face the horror. Bring your friends. Survive Deliria.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was dealing with all the bugs everyone was dealing with. I was fine with the bugs till it locked my progression in the dungeon, it did summon the boss.
I mean this is oddly enjoyable, makes you think of just how good the original game is though i kinda wish i wouldnt have to go down the devils anus for 20 minutes straight to even start seeing the ores i want
Games been fun so fair, we've beaten 2 bosses so far and they where fun as!! pretty chill and relaxing to play, i only really have a few complaints. The jungle trees have weird hitboxes Grappling is a little buggy during multiplayer. the Space lance makes this really loud sound when u hold down M1 to throw it, even when ur volume is low beside that, this games been a great experience, i didn't come in expecting much but it has really blown all those expectations out of the water!!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не стоит свеч. В игре пока нечего делать. За 5 лет как будто можно было сделать и получше
Игра хорошая, боёвка прикольная, но есть и минусы 1.Отсутствие оптимизации при не сказать что реалистичной графике 2.Боёвка хоть и прикольная но чутка топорная и без блока, что для меня не много неудобно Надеюсь в будущем разработчик улучшит оптимизация и добавит щиты, но даже так играется она пока хорошо и в целом я доволен покупкой
Yes this is very much 3D Terraria and i think it portrays that very well. The Jankyness of it doesn't really affect the overall gameplay, the controls are responsive and snappy. It feels well to play wich is the most important part if you release a game of this level of quality. I'm honestly having way more fun with it than i'd like to admit. For a one man project this is serious stuff. I think that fact alone compensates the couple of minor bugs that i have encountered. Nothing gamebreaking, not even annoying actually. The music alone hits that Terraria nerve in a very specific way and the gameplay loop becomes rather addictive after you've gotten the hang of it in the first hour. Also this has probably the best implementation of a grappling hook in any videogame ever. Moving around with it is so much fun. I can't understand all the negatives reviews, For a game from a solo dev this is more than solid. Enjoyable even. It costs less than a pack of cigarettes and is way more fun. Give yourself a push, look aside the jank and give it a try.
honestly needs a bit more work but the game is really fun to play when your bored
Ну поговорим о террарии 3д. Вцелом прикольно но сыро. Боевка прикольная но мобы тупят как я на физике. Боссов пока не жамкал. Генерация пока так себе. Бомы отличаются прока что только по цвету травы и иногда появляющимся болванчикам (А ну да заражении склеты.) . Строительство сейчас кривое. Но если разраб допилит свое чадо то имба будет
This game is pretty fun but very buggy as of now I hope the developer will do some bug fixing updates because Ik it would be way better if bugs like even placing blocks would be fixed.
Endless slime show down, good luck doing anything else. I really want to like this game and will have patience with it, but unless you are a fan of terraria you will probably just become exasperated if you need to stop and do anything, never mind building. It's still early, so I'm sure it will get better. I'm going to recommend this to terraria fans for now, but you will spend all your time fighting endless slimes as they kill the guide because why not a million slimes RIGHT WHERE YOU FUGGING SPAWAN CONSTANTLY!???
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.7K | 7 | 43% | $14.99 | |
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| $1.5K | 28 | 75% | $4.99 | |
| — | 367 | 52% | — | |
| $0 | 0 | — | Free |
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| $36.5K | 428 | 71% | $2.99 | |
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| $36.5K | 347 | 90% | $2.99 | |
| $36.5K | 100 | 90% | $12.99 | |
| $36.5K | 228 | 77% | $9.99 | |
| $36.5K | 145 | 72% | $12.99 |