
What dreams are made of is the stuff of nightmares in this new point-and-click adventure. Delve deep into realms both fantastical and terrifying, and use the power of lucid dreaming to solve puzzles, explore, and contend with eerie adversaries in your search for the brother you thought had died.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 3 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Amy’s brother is dead. She hadn't even seen him in years.
Thomas has always been a little eccentric. Obsessed with lucid dreaming and the concept of other worlds. All a little too fantastical for a small town vet like Amy herself.
But then Amy comes across his journals. And what at first seems like the ramblings of a troubled mind slowly begin to seem more and more plausible. Maybe her brother was right about everything. And maybe, just maybe… he isn’t actually dead.
Deep Sleep: Labyrinth of the Forsaken is a point-and-click horror adventure from veteran developer scriptwelder, and a standalone entry into the cult classic Deep Sleep series. Guide Amy deeper into the world of dreams, using the power of her mind to shape her surroundings and overcome challenges and puzzles. Explore landscapes both beautiful and terrifying in your search to uncover the truth about her brother.
But there’s a darkness lurking within the mazes of these other worlds. It knows Amy is there. And it’s very, very interested in finding her.
The game features the exploration, atmosphere, narrative, and puzzles you've come to expect and love while also adding in a sneakily complex turn-based combat system, many items to be looted and used in various ways, and a skill tree to help you overcome these nightmarish challenges.
Solve puzzles and defeat foes using the ability to shape Amy’s dreams around her
Explore nightmarish and otherworldly environments with elements of randomized design
Improve and unlock new skills for Amy to help keep her alive and make her stronger
Encounter bizarre and dangerous beings who could be friend, foe… or both
Multiple endings and secrets to find, if you survive the beings hunting you
A brand new soundtrack from composer Christopher Carlone
Genres
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Another fantastic entry by Scriptwelder, who is proving himself incapable of making a bad game. Been playing since the flash days, when the first Deep Sleep games were being released, so this is a real treat. The quality has only ever gone up. The atmosphere is great, as always, and the story as interesting and mind-bending as the other Scriptwelder games. Gameplay is great, provided you like puzzles, and this one actually managed to scare me a few times, which I find impressive for a 2D pixel art game. I was particularly impressed by the turn-based combat system. I typically find turn-based combat dull, but the strategy and resource management involved in these fights made them feel like an extension of the puzzle gameplay rather than a divergence from the core mechanics. Thanks for another gem, Scriptwelder!
Giocato solo 4 orette ma sto amando questo gioco, puzzle interessanti e una storia veramente bella. Consigliatissimo.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish
Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Script welder always delivers with his games and this is no exception. Combat mechanics are really fun to learn, but there is definitely a learning curve to it, and a lot of other things in this game. Such a well executed game there are nods to his other games too. The story is also very cool IMO. Over all 9.5/10 I wish this game had got more attention on launch it's amazing.
The atmosphere, the careful resource management, the strategic turn-based combat; Chef's kiss.
I've followed both the "Don't Escape" and "Deep Sleep" series for quite a while now and I've yet to be disappointed. This game is an excellent point and click adventure although I will say that the puzzles are quite easy. The story is quite interesting and the optional content is nice as well, there's quite a few entertaining easter eggs and references to previous games as well. The combat system is very simple and the game's biggest flaw in my opinion is that sometimes you can't win if you don't have enough skill points invested to reach a high enough damage number to beat certain fights. That being out of the way, the item crafting system is probably my favorite idea in this game. Being able to craft anything you want for the right situation is so refreshing and solving puzzles in different ways using it is very satisfying as well. Overall I'm very happy to have played this game, I was very pleased with all the small references and funny dialogues and I can't wait for the next game.
the game was good but weapons were so priced i wish if was two Points one of them for weapons and one for skills
Dobra gierka.
I really liked this game. The story kept me engaged the whole way through, and the turn-based combat was fun to engage with as well as the upgrade and 'conjuration' systems around it. A thoroughly enjoyable experience!
Es increíble la forma en la que scriptwelder ha ido cosiendo entre sí elementos de todos sus juegos formando nuevas historias. Es muy difícil mantener el misterio a la vez que se va desvelando una trama mientras que vas formando una mitología coherente y creo que este título es una buena prueba de ello. Había leído que hubo críticas al sistema de combate y se introdujo un modo historia más centrado en la narrativa, pero aun así me animé a jugarlo en su versión normal. Pienso que está muy bien balanceado: las mecánicas están claras y es lo suficientemente exigente como para plantearte tomar un desvío, explorar, repetir sueño (lo cual mantiene el desafío mientras se conserva cierta familiaridad con el mapa) o buscar al jefe opcional para un boost extra. He seguido toda la saga de Deep Sleep y Don't Escape durante años, es maravilloso el salto en ambición y calidad de sus dos últimos juegos. Me ha animado a rejugar toda la colección. PD: ¡Me encantó Tutu!
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Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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