
DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Take on hordes of lethal aliens, mine riches, and unlock powerful upgrades to survive, as you wield the full arsenal of Deep Rock Galactic. It's one dwarf against all of Planet Hoxxes!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 26 → 9.57/day in the week after.
About

DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Take on hordes of lethal aliens, mine riches, and unlock powerful upgrades to survive, as you wield the full arsenal of Deep Rock Galactic. It's one dwarf against all of Planet Hoxxes!
Kill bugs, upgrade your gear, and delve ever deeper into the lethal caves of Hoxxes. Collect and assemble a devastating array of guns, unleash hell upon wave after wave of alien monsters in fast and frenetic combat, and tunnel your way to collect precious riches from deep within the cave walls. With the auto-shooter gameplay, you don’t worry about aiming and firing – just run and mine for your life, as you automatically blast away.
Each mission is entirely unique with its own procedural cave generation and enemy waves, just as you've come to know from Deep Rock Galactic.
Dig deep, Miner! Once the Drop Pod releases you into the oppressive darkness, you’re on your own. Complete the mission objectives set forth by the Company, and make it back to the Drop Pod in time to try your luck at even more deadly and lucrative encounters. Progress deeper and deeper into the planet while you grow ever stronger, survive all the way to the very end of your assignment, and finally get extracted alongside your hefty sack of loot.
Now you can explore the Deep Rock Galactic universe in a whole new single-player-focused experience! Play each mission from a top-down perspective, navigating the caves of Hoxxes as you've never seen them before, soaking it up through nonstop auto-shooter action. Greybeard Deep Rock veterans will recognize much from Deep Rock Galactic, and if you are a recently joined Greenbeard: Welcome all the same! We are thrilled to have you on board. You will like it here. Management requires it.
ROCK AND STONE!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 48.3Kreviews | 86% | — | $15.7M |
| $12.99 | 2.5Kratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1098 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
200+小时牢玩家,局外满、装等90+难5还是时不时的翻车坐牢! 但自从上周拜师了风灵月影,终于感受到了游戏久违的激情与爽快! 双倍资源,叮!双倍经验,叮!升级必史诗(掉装也全暗金)!叮!岩神启动! 什么?压力太大?憋屈感?不存在的! 这游戏就TM应该这样打开!我TM前面肝200小时都喝的是假酒吧! 之前有多坐牢,现在就有多嗨皮! 我宣布!它就是我未来一个月的电子榨菜了! 精通、成就、异常、甚至还有无尽等等等! 制作组真是太贴心了,给牢玩家们设置了那么多的挑战!真不敢想像正常牢下来的佬,有多硬的肝! 还有新DLC?买! 还有啥内容?制作组你TM快点端上来!我已经对你那套难度曲线免疫了! 不行!再这么玩下去,都要对老婆和情人们失去兴趣了
This game is.. fine. The digging mechanic is neat, but is overall pretty uninspired and doesn't feel greater than the sum of its parts.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Italian, Korean, Portuguese - Brazil, Traditional Chinese, Ukrainian, Hungarian, Russian +5 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏难度曲线不合理
Very competent survivor-like with DRG themes to it. There is enough depth to it to make it interesting (different enemy types, fairly engaging bosses, randomly generated levels and the ability to mine through rock and stone) as well as enough side stuff to do for small stat boosts to keep you playing for a while.
I enjoy this game alot. Its very simple and straight forward, it doesn't require me to look up the newest meta build - if that's your thing, cool, love that for you. It really is my favorite cozy game with a touch of violence.
好玩的IP新作。期待更多更新,以及希望后续dlc质量能更高
Not worth playing even for free. Progression is very poorly made; weapons, locations and enemies are repetative or not interesting at all. And grind..grind is just unbearable. I wish the dev had to collect 500000000000 of stones each time he has to pee since he clearly thinks it's so much fun.
正直あんんんまり面白くはない。敵は硬いし攻撃ペースも不足め。やり直しがダルく、挑戦のペースはスローとなる。何よりの欠点はオリジナルDRGの最大の魅力だったCo-op要素が全く無い完全ソロゲーだってこと。見た目や武器カスタムのバランスはDRGを踏襲して非常に丁寧で凝った高品質な作りになっているのに、DRGの何よりの楽しさの肝をなにも分かっていないのが非常に残念。画竜点睛を欠くと言う他ない。
The dev's released a relatively small DLC for almost the same price as the base game, which contains many times the content. For those that bought the game on its early access release it actually costs the same (if not more). Absolutely ridiculous, not to mention disrespectful. I was looking forward to this DLC and had intended to buy it on launch, if it was a more developed borderline content expansion akin to what we saw in ages past before companies realised they could nickel and dime consumers I'd have happily put down the cash.
somehow got even more grindy when it left early access by adding gates that are more difficult than the hazard that they block. variety in play is not sufficient for the sheer number of times that the game expects you to replay levels.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.7M | 38K | 90% | $19.99 | |
| $15.7M | 21.6K | 92% | $39.99 | |
| $15.7M |
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| 98% |
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| $15.8M | 22.3K | 94% | $12.49 |
| $15.6M | 32.9K | 88% | $19.99 |
| $15.6M | 19.8K | 92% | $39.99 |