
Deep Despair is a Minecraft-style survival sandbox. Travel, collect resources, craft items, dig, build, grow crops and survive. Freedom of action is limited only by your imagination!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Зашло неожиданно круто, не пожалел.
Типичная 2D выживалка, собранная на коленке
Очень простой выживач с видов сверху. Игра хорошая, в ней много контента, присутствуют разные биомы, множество различных мобов, есть также много оружия и инструментов, брони, руды, растительности и ещё бог знает чего. Могу посоветовать ознакомится с этим небольшим проектом от маленькой инди-студии. Рекомендую!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is hard to understand, even understanding where wood comes from is a challenge. I don't like this visual style but it's ok. Options on the remastered version are not working properly resolution especially. The launching of the world and player is hard to understand. Night comes fast and monsters are hard.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $486 | 18 | 67% | $0.99 | |
| $1.7K | 9 | 89% | $9.99 | |
| — | 497 | 92% | — | |
| $38.1M | 66.5K | 93% | $19.99 | |
| $32.9M | 123.3K | 90% | $14.99 | |
| $7.2M | 44K | 89% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.1K | 136 | 77% | $12.99 | |
| $19.1K | 154 | 77% | $4.99 | |
| $19.1K | 72 | 35% | $6.99 | |
| $19.1K | 84 | 44% | $5.99 | |
| $19.1K | 167 | 94% | $5.99 | |
| $19.1K | 161 | 93% | $4.99 |