
Deck-building meets monster catching in this turn-based roguelike. Recruit enemy cards to your party as you dive into the depths of the abyss. Will you kill them or will you tame them?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 23 → 10/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Deck-building meets monster catching in this turn-based roguelike. Recruit enemy cards to your party as you dive into the depths of the abyss. Will you kill them or will you tame them?
In Decktamer, you'll encounter creatures that have adapted to their strange environment: the abyss. Rumor has it that anyone brave enough to reach the bottom of the giant crater will find great fortune. But watch out, as you dive deeper, the creatures only get more and more bizarre and dangerous...

In this game, cards are not simply handed out to you, you have to tame your enemies to add them to your deck!
But be careful, when one of your creature dies, the card is gone forever!

Every turn, each one of your cards can use a move. Try to think about the optimal play to win your battle in this turn-based combat system! Will the turn plan out as you expected?

The Abyss is filled with mutant creatures that possess abilities they shouldn't normally have. Use that to your advantage and transfer abilities from one creature to another to create unique and devastating combos!
Only one question remains...
Do you have what it takes to reach the heart of the abyss?

Genres
Engagement
Reviews
Themes across 375 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
肉鸽宝可梦爽啊。但感觉随机事件还不够多,而且一些便捷性的功能不完善,明明提供了SL的空间,但就是不搞便捷一点,要么你就杜绝SL,要么就搞便捷一点(像怪物火车2一样);进化感觉是宝可梦的一大爽点,但把他做成了随机事件就很不爽,而且相比其他事件的收益没这么高,希望能把进化作为一个常驻稳定的收益,能让我爽到
Absolute hidden gem of a game
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese, Simplified Chinese, German, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 378 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Nostalgic
好玩,好恐怖
本作主打的是将卡牌做成了各种不同的生物,每个生物有自己独特的效果,玩家需要捕捉不同的生物到队伍中,通过提取各种特性来培养自己的战队,来面对最后的BOSS. 实际体验下来策略偏向养大哥,BOSS数值都很高,没有核心主力很容易被秒。外加本作一轮就8场战斗,除去一场BOSS战,实际提升的轮次很有限,外加永久的怪物战损和死亡设定,使得每局的思考量其实还挺多的,不少对局都要反复试错。因此局内加入很方便的回溯上一步的功能,让玩家可以仔细思考如何减少战损和捕捉生物。 虽然我觉得本作的在生物的设计上其实比较一般,经常出现强的太强,弱的太弱的情况,一些生物基本完全用不了,一些又太强了拿到直接宣布胜利也不为过(点名蝌蚪鲸等)。不过本作庞大的怪物数量和丰富的难度调整也算弥补了这一点,9个不同的BOSS,都挺有设计性,有些不是很胡的局内通过了解BOSS机制和回溯把数据差距极大的BOSS打死的确实能体现玩家的思考。 总体来说,本作确实值得推荐,外加已经进包,5块左右的价格体验一下绝对不算亏的。
Complex, difficult, but througouhly enjoyable.
之前看公众号有媒体推荐的,打折试试确实不错,第一次玩花了3.5小时打通普通难度,还是有点小挑战的(好在第一局全打死之后让我不要忘了捕捉怪物!)。 虽然是肉鸽类,有肉鸽要素不算太多,更像是策略卡片,精灵捕捉有宝可梦的影子,技能融合有点邪恶冥刻的感觉,怪物死掉不可复活也蛮有意思(虽然我还搞不懂弃牌堆怎么进入,以及怎么算失败),逐步可以构筑自己的卡组,机制简单但其实思考量不小,而且能够每步撤回有时候点错了挺方便的,也不是即时自动存档,非常好的机制!也可以用来尝试最优解。 这个可怖画风虽然不喜欢,但玩进去也忽略了都去看数值了,并不太影响,还是会继续玩下去~ 要提建议的话就是没有随时可以进入查看的教程,导致新手不友好!攻略也不太好找,强烈建议加上。
本来以为又是爬塔类肉鸽的泛泛之作,没想到真的不错,很有新意的游戏,就看后面的更新了。 打折30入手物超所值,游戏是宝可梦,融合,强化,卡牌,肉鸽的结合,想办法抓怪物跟强化是真的爽。 很沉浸,一把有可能要打2小时,像在玩桌游一样。 或许这个游戏最大的问题就是宣发,这游戏名就起的,不知道怎么说,热度也是低的可怜。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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