
Where do you run to when your demons reside within you? Decarnation is a pixel art adventure/action puzzle game with a horrific story inspired by some of the most influential films and novels in the genre. Dive into a breathtaking thriller where nightmares and dreams intertwine…
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 20 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.1Kreviews | 87% | — | $326.9K |
| $4.95−67% | 32ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A Beautiful and Emotional Experience Decarnation is such a unique and unforgettable game. I really loved the atmosphere, the storytelling, and the way it mixes psychological horror with deeply emotional and personal themes. The story is disturbing, beautiful, and thought-provoking at the same time. The pixel art and sound design also create an incredible atmosphere that kept me completely immersed. It’s one of those games that stays with you even after you finish playing. Definitely recommended for anyone who enjoys psychological horror and meaningful stories. A truly memorable experience.
Good game. Too short and too much of a walking simulator for its price point, but the aesthetics (both visual and audio) are phenomenal and the story is fairly interesting. I'd specifically recommend it when it is on a discount, but it was a fun playthrough and my playtime is not reflective of the full time spent playing it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Japanese
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Если чесно я не очень понимаю обилия позитивных отзывов у этой игры, так как ее полное описание это "душное прелое говно". Сюжет тянется тянется смакует какието нафиг не нужные для него детали, ложит аллюзию на аллюзию, референс на референс отсылку на отсылку, тошнит душнит пердит и стоит на месте, или водит 5 раз по одной и той же локации. При этом самого хоррора или там фатасмогоричных ландшафтов у нас минут на 15 игры из 6и+ часов. Остальное это душные диалоги и неумелое душное раскрытие никому не всравшихся душневных метаморфоз героини, которые можно было без потери драматизма сократить эдак раз в 10, ведь драма повторенная сотни раз и затянутая на тыщу сезонов превращается в рутину. Особенно, когда это сопровождается одинаковыми как зеркало ритм играми и повтороенными 10 раз одними и теми же qte. Есть и позитивные моменты и оригинальные решения но их ровно на 5 минут. Я не прошел игру я ее вырубил на 5м послесловии. меня просто задушнило смотреть на то как сложилась жизнь персонажа, который несмотря на обилие потужного детального развития не раскрыт и на страничку. Это не какоето аниме-нетленка, где МНЕ ОЧЕНЬ интересно посмотреть 10 ова эпизодов.
ヒトコワ系ホラーで怖い要素は大体自分の精神との戦いという感じです 全体の流れとして最後の読後感が良くてスッキリしました おすすめ
One of my favorite games of all time! By far the best horror game I’ve ever played. The pixel art is incredible, and the music is so memorable (I dream of seeing them release a vinyl or CD for this soundtrack). The story is well written, it sticks with you, and we definitely need more video games about these themes. Some people seem to have struggled with unlocking certain achievements, but everything ran smoothly on my end! It took me a little less than seven hours to finish the game, and I only needed an extra hour to unlock all the achievements. There’s a menu that lets you select chapters without erasing your save, making it very easy to get 100% without using a guide on your first run. PS: I had the chance to meet Fleur & Bleue with my girlfriend during one of their concerts in Paris. They’re really nice, very talented, and passionate! I hope to see them make more music for video games in the future.
[h1] Decarnation [/h1] Paris, 1989. Gloria ist Kabarett-Tänzerin, fast dreißig, und ihr Leben bröckelt gerade von allen Seiten weg. Was als melancholisches Slice-of-Life beginnt, Pixeloptik, süßliche Popmusik, harmlose 2D-Welt, entpuppt sich langsam als psychologischer Alptraum im Stil von Perfect Blue oder Doki Doki Literature Club. Kein billiger Jump-Scare in Sicht. Stattdessen kriecht das Spiel methodisch immer tiefer in den Abgrund. Die Stärken liegen klar beim Storytelling: Die Geschichte geht an Orte, die man nicht erwartet, und tut das mit echter Empathie für ihre Protagonistin. Wer sich auf Gloria einlässt, wird belohnt. Wer auf Gameplay hofft, wird enttäuscht, mechanisch ist da kaum was, es ist im Grunde eine interaktive Erzählung mit Horror-Einlagen. Das Pixel-Art-Design macht trotzdem Eindruck, vor allem wenn die Welt ihre Form verliert und lovecraftianische Konturen annimmt. Der Soundtrack tut sein Übriges. Kurz und nicht wirklich ein Grund um es mehrmals zu spielen, aber das, was es erzählen will, erzählt es gut. Für Fans von RPG-Maker-Horror-Ästhetik und psychologischen Thrillern ein klarer Tipp, alle anderen schauen sich lieber erst einen Trailer an.
goat
Legitimately nauseating experience. Simple on the surface, but between compelling characterisation and increasingly weird visions I found it legitimately effective. There's less body horror in it than the first impressions would have you believe but the body horror that was present was welcome, I really like how the game looks, and it does a lot with its technically limited setting as well as using the medium for some occasional interesting twists on its own established mechanics. The one thing really holding it back it the ending, which is somehow too hopeful and too... obvious. Needed to be quieter and have a more balanced tone, it just all felt a bit unfitting. Would've been a great ending had it cut off at an earlier line, or cut the club scene and given the dialogue in the final scene a more bittersweet flavour (and not brought back that motif song, I'd have preferred to just sit with the swirl of emotions). Still, worth a play, but definitely a tough one to get through, though at the same time I couldn't really put it down.
Closer to neutral than positive. The art and scenery is solid throughout with more than a few moments being quite impressive. You could get some neat wallpapers out of this game if nothing else. The soundtrack also had some highlights. The gameplay, as some others have remarked, is very bare bones. Their are a few puzzle sections, rhythm and memory games, etc. However, most of the very short runtime is spent clicking through dialogue. Not much in the way of replayability at all. What is there is also pretty easy to get through. I doubt anyone would need a guide. The story was solid enough. Nothing really caught me by surprise, but I wasn't disinterested either. All in all, this was a one and done for me. I feel like the lack of real gameplay would be a turn-off for some people, so be wary of that if your interested. The short runtime does balance that a bit, I think; you won't have to put up with it long if it does not hook you. If you're just interested in a short and sweet, visually impressive horror experience with not too many twists and turns, this could be worth a shot. My playthrough took 5-6 hours
受今敏「藍色恐懼」影響,法國人開發的遊戲… 劇情與美術佔了極大的比重,比起遊戲更像是互動式電影 [spoiler]所以這類型遊戲看人實況就差不多了[/spoiler] 但如果想身歷其境被變態軟禁的感受,推薦本作 畢竟是歐洲人寫的劇本,劇情的節奏自然也會緩慢一點; 但當玩到主角自我突破時卻激起我心裡一片漣漪,可說是久違地重溫歐式電影的劇情張力吧。 除了價錢偏高,沒有重玩性之外,可圈可點的佳作。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 32 | 78% | $4.95 | |
| $86.8K | 225 | 87% | $15.99 | |
| — | 0 | — | — | |
| $738.5K | 9.3K | 77% | $5.99 | |
| $243.7K | 2.6K | 95% | $5.99 | |
| $228.5K | 841 | 88% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $326.9K | 752 | 74% | $14.99 | |
| $327K | 421 | 90% | $19.99 | |
| $327.1K | 1K | 72% | $9.99 | |
| $327.1K | 483 | 47% | $34.99 | |
| $326.6K | 2.7K | 84% | $6.99 | |
| $327.1K | 614 | 77% | $9.99 |