
Deathtrap is a Tower Defense game with strong action-RPG elements, a game of vicious tricks, killing machines, rotating blades and splattering blood.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.3Kreviews | 84% | — | $1.3M |
| $16.99 | 90ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't think it's worth the time in 2026. I don't like clunky management, and the way the game limits places where you can build your towers. I want to play TD, and I will look for something else.
A enjoyable tower defense at first, with a good variety of levels and mechanics. Unfortunately, the experience becomes much less enjoyable when going for 100%. Recommended for the base game. 100% Completion Time : 58.9H Completion Difficulty : 7/10 Playthroughs : Multiple - Extensive replay required Missables : None Online Requirements : Yes - extensive co-op and versus achievments Notable requirements : Complete the main campaign and complete levels with extreme difficulty modifiers, numerous endless mode challenges, win multiple PvP matches and co-op achievements, the online requirements can be particularly fifficult because of the small player base.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Hungarian, Polish, Portuguese - Portugal, Russian*languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This older game has an interesting premise, but the general gameplay is pretty lacking. Movement and interactions are clunky and the levels are repetitive. It also appears the developer has abandoned the game. The multiplayer lobby failed several days ago, and posts to Steam tech support discussions and the Neocore Games website are ignored. It might be worth picking up on sale for solo play, but multiplayer is not reliable.
It's a decent TD game to get on Steam but lacks much identity. It's Dark Fantasy sure but feels like it's trying to be Path of Exile with TD elements. The itemization is actually really cool, the traps are fairly unique. It's an easy recommendation for TD lovers.
Ce jeu, c'est de la dynamite. Tu sais toujours quand tu commences à y jouer mais jamais quand tu t'arrêtes... surtout lors du mode "Sans fin"! Mieux en coop!
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠀⠤⠴⠶⡇ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣶⣾⣿⡟ ⠀⠀⠀⠀⠀⠀⠀⠂⠉⡇⠀⠀⠀⢰⣿⣿⣿⣿⣧⠀⠀⢀⣄⣀ ⠀⠀⠀⠀⠀⠀⢠⣶⣶⣷⠀⠀⠀⠸⠟⠁⠀⡇⠀⠀⠀⠀⠀⢹ ⠀⠀⠀⠀⠀⠀⠘⠟⢹⣋⣀⡀⢀⣤⣶⣿⣿⣿⣿⣿⡿⠛⣠⣼⣿⡟ ⠀⠀⠀⠀⠀⣴⣾⣿⣿⣿⣿⢁⣾⣿⣿⣿⣿⣿⣿⡿⢁⣾⣿⣿⣿⠁ ⠀⠀⠀⠀⠸⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⡇⢸⣿⣿⣿⠿⠇ ⠀⠀⠀⠳⣤⣙⠟⠛⢻⠿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣇⠘⠉⠀⢸⠀⢀⣠ ⠀⠀⠀⠀⠈⠻⣷⣦⣼⠀⠀⠀⢻⣿⣿⠿⢿⡿⠿⣿⡄⠀⠀⣼⣷⣿⣿ ⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣶⣄⡈⠉⠀⠀⢸⡇⠀⠀⠉⠂⠀⣿⣿⣿⣧ ⠀⠀⠀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣷⣤⣀⣸⣧⣠⣤⣴⣶⣾⣿⣿⣿⡿ ⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⠀⠀⠘⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠟⠛⠉
Nur schade, dass es keinen Nachfolger oder weitere Inhalte gibt
I played the campaign once. Had a good time 13 levels. Once completed, you have to redo it all with some challenges. Not my type of thing
I am a big fan of tower defense games, and this one is a unique spin on the old "just build towers" trope
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $938K | 2.6K | 69% | $14.99 | |
| $2.3M | 2K | 77% | $44.99 | |
| $4.1M | 10.2K | 83% | $14.99 | |
| $3.1M | 6.5K | 86% | $19.99 | |
| $29.6M | 61.8K | 56% | $19.99 | |
| $433.4K | 939 | 55% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 4.1K | 92% | $9.99 | |
| $1.3M | 4.7K | 97% | $14.99 | |
| $1.3M | 3.4K | 95% | $7.49 | |
| $1.3M | 19.4K | 85% | $3.99 | |
| $1.3M | 6.2K | 78% | $9.99 | |
| $1.3M | 1.5K | 87% | $39.99 |