
Deathbound is a unique Soulslike. Build a party of four characters and instantly morph between them in and out of combat. Combine their abilities to pull off devastating attacks and slay those who stand before you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 2 → 0.29/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 326reviews | 75% | — | $149.7K |
| $13.49−55% | 921ratings | 62% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo no geral é bom. O combate é lento, mas não é injusto. A história poderia ser melhor contada. O ponto alto do jogo é a mecânica de troca de personagens e os combos que podem ser feitos ao fazer isso. 7/10.
Не стоит оно того. Для развития можно, но не стоит.
Un soul like petit budget plaisant à parcourir non sans défaut ! Tout ce qui fait le gameplay d'un soul like est là, potion de vie, poussière d'expérience, repop des mobs après un arrêt a un sanctuaire etc Il y a cependant l'élément de switch entre les perso qui est absolument une très bonne idées, on a 7 essences jouable avec un arbre de talent général avec une légère opti par perso, on n'en choisi que 4 au combat avec chacun ses avantages et inconvénients et on peut esquiver ou infliger de gros coup en changeant en cour de combat. C'est bien foutu et ça donne plaisir à jouer. Sinon ça s'arrête là, deathbound est un soul like très simpliste dans sa construction. La difficulté elle dépend de votre skill et de votre composition des persos. Ça reste quand-même très accessible, j'ai tué le last boss au 1er try du 1er run... (il a 3 phases) Le scénario comme dans ce genre de jeu deviens anecdotique vu qu'on ne comprend pas grand-chose.. La durée de vie est trop faible mais en même temps le jeu est en lui-même tellement simpliste que je doute que plus long aurait servi le jeu Les graphismes même en poussant les options au maximum, même en me servant du dldsr en 3240p il n'est pas beau il faut le savoir. En revanche il est bien optimisé, fluide. Pour conclure c'est un jeu à faire une fois pour ceux qui aiment le Soul like et pas au prix fort, la promo du moment à-50% est bienvenue Le studio a de quoi développer une suite beaucoup plus aboutie qui pourrait être intéressantes... 12/20
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish +1 more
| $29.99 |
| 73ratings |
| 80% |
| — |
| not modelled |
| $13.49−55% | 21ratings | 72% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10 I highly recommend this. It's basically Mortal Shell, but if Mortal Shell had something worth a damn to actually say lol.
Die Grundlagen sind durchaus interessant, man merkt aber das die Entwickler kein Geld hatten um ihre Vision adäquat umzusetzen. Das beginnt bei den Charaktermodeln die wirklich gar keine Mimik haben und zieht sich leider bis zum Bossrecyling hin. Die Morphmechanik, bei der man durch den Charakterwechsel den Hauptschaden verursacht, ist aber definitiv etwas neues. Ich habe das Spiel in den 11 Stunden durchgespielt, es ist also eher eine kurze Soulserfahrung und auch nicht sonderlich schwer wenn man die Mechaniken erst einmal verstanden hat. Aktuell kann ich es leider nicht empfehlen, würde den Entwicklern aber das Potenzial einräumen, über die Zeit ein wirklich gutes und frisches Soulslike auf die Beine zu stellen.
las texturas me crashean al final , en el ultimo nivel del juego, impidiendome poder completarlo . no puedo recomendarlo aunque la premisa de poder jugar con varios personajes a la vez es interesante y el componente souls esta ahi. PD: Tras reiniciar un par de veces pude completarlo, aun asi no lo recomendaria a no ser que este de oferta , mas o menos por unos 10 euros
变身扣大分
An sich ein sehr guter Ableger der Souls-Reihe allerdings machen die verschieden spielbare Charaktere das Spiel für mich kaputt. Da mMn jede Kampfhandlung der Charakters quasi einstudiert sein sollte um schwere Boss kämpfe meistern zu können.
Clunky combat. Enemies' animations are a bit hard to read. Game crashes sometimes. Annoying missables. Story and characters are fine, but some parts dragged on for too long - can't skip those. Some sections are quite short, so playtime is filled by stretching out the map and increasing the number of groups of enemies. The game has some interesting premises with the character-switching mechanic (and some maps have good souls-like design), but poorly telegraphed enemies make the core combat quite unrewarding. This, together with many other inconveniences, made playing the game really annoying at times, which dampened overall experience.
Deathbound é um soulslike Brasileiro com mecânicas próprias, onde você controla até 4 personagens em um só, alternando entre eles durante o combate. A história não é o ponto forte, ficando ali por volta de um 6/10, mas a gameplay compensa: o sistema de combate baseado em sinergia entre personagens é bem criativo e traz uma dinâmica diferente do padrão do gênero. No geral, é um jogo que brilha mais pela jogabilidade e pela proposta única do que pela narrativa recomendo que joguem.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 20.8K | 59% | $29.99 | |
| $2.2M | 2.8K | 69% | $19.99 | |
| $1.2K | 5 | 80% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $149.7K | 841 | 92% | $9.99 | |
| $149.7K | 785 | 69% | $9.99 | |
| $149.7K | 386 | 77% | $19.99 | |
| $149.7K | 166 | 76% | $19.99 | |
| $149.8K | 235 | 99% | $19.99 | |
| $149.6K | 189 | 94% | $29.99 |