
Sam – with companions by his side – sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Most likely between $15.8M and $44.8M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 95% | approximately $26.3M |
| PlayStation | $69.99 | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2797 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i'll buy any old ♥♥♥♥ that Hideo Kojima puts out and you can't stop me
♥♥♥♥ this game, ♥♥♥♥ the absolute stupid ♥♥♥♥♥♥♥ 'nirvana' needless pointless ♥♥♥♥♥♥♥ points in the game, this is ♥♥♥♥, DO NOT BUIY
已严肃白金!虽然玩法是前代的全面升级,但还是建议没玩过的朋友入坑从第一部开始玩,因为前作DS1的整体氛围,世界观和故事的融合还是太优秀了。相比之下在DS2感觉小岛哥可能是在第一部里把觉得该好好写的世界观和人物情感都写完了,在这款续作里就忙着搞和前作的对照呼应,剧情设定补充,把所有现生新认识的人扫成模型放进游戏里,让希格斯像蟑螂一样飞来飞去,以及加入致死量(真的致死量)的MGS梗……个人觉得一些朋友对于DS2剧情中部分抽象情节的不理解可能来自于没有玩过MGS,剧情中尤其大量出现了MGSV的影子,所以对我来说更真实的想法是虽然从死亡搁浅1开始入坑就很好了,但果然从MGS开始玩才更有味道呢(????)……首先剧本搞得太抽象是小岛秀夫的问题,其次这个年代肯定是不提倡给科*美送钱,但是想象中的自己要是没玩过MGS那感觉DS2概念要少看一半了,这究竟()…… 总体来说DS2个人评价为DS1的 Pro Max 级别的大型补充包,其实如果比照标准是*此处省略某些罐头游戏公司的名称*我会说天啊DS2的创新程度简直不可思议了!但正因为标准是“小岛工作室”,才尤其会觉得“比起前作的延续,还是更想看到他们打造的全新的世界观和全新的玩法”。作为粉丝会这么想,正是因为相信小岛秀夫和小岛工作室可以做到……DS2或许不是我最喜欢的小岛工作室作品,但在游戏整体的质量和技术方面毋庸置疑拉高了我对他们的期待,真的非常非常期待接下来的OD和Physint了,衷心希望小岛哥越来越好
Kojima, meu sinceros agradecimento! Death Stranding te toca de uma forma diferente, é emocionalmente, concordo plenamente quando Kojima falou que se agrade todos, não é bom e que pena que muitas pessoas não terão a experiência do Death stranging simplesmente por algum preconceito ou algo do tipo! DS1 foi o melhor para mim em 2025! Hoje, o DS2 é o melhor pra mim em 2026! Se permita conhecer esse jogo, garanto que não vai se arrepender. Até a próxima
游戏内104h,ttw难度,标准任务130+。这游戏缺点太多了,强烈推荐没买的人别买了。 boss战脚底粘屎走不动道(没变过),大型怪物攻击判定还巨诡异被擦一下体毛原地就死,很多动作几乎没有前摇或者前摇很短,再者脚底有粑粑走不动道,很容易直接被boss一刀秒(畅享魂系体验了)更别提还有个飞天的大bt到处飞,没有和你交互,考虑到手柄的锁定非常垃圾导致不带可以追踪的武器根本摸不到,它可以一直在天上恶心你。很多地方bt堆怪,屁大点地方能卡三只bt站在一起,血还巨厚一个大bt要2级雷炸四下,清了没两天又自动刷新。游戏剧情猛猛吃书把一代的设定和人设都改的乱七八糟,很多人物的行为完全不存在任何动机,行为逻辑异常诡异,fragile第一部如此神秘但温柔的一个人到二代变身无情包工头,天天push主角赶紧工作。游戏里大量莫名其妙不知节制的小岛自以为很幽默的尴尬演出消解了主题的严肃性。限时任务更是垃圾,把你那个垃圾雪山做那么大干什么,爬的死费劲也不加任何有效内容或者交互,纯坐牢。修路和滑轨也太他妈多了,玩家其实真正能做的除了在雪山坐牢之外能发挥自己的想象力的地方其实并不多。这个游戏实际上除了一堆彩蛋完全没有任何一丁点剧情(如果狗尾续貂自己抄自己的东西也叫剧情的话)。做成这样不如去给1代做个DLC。哦对了这一代优化还烂的一批。总之和一代相比可谓云泥之别,相差甚远。
First one is still my favorite but this one "delivers" good too.
A nice fanfic with: 0) gorgeous visuals 1) somewhat better gameplay (still questionable tho) 2) the same crappy vehicle physics (this is kinda a major one bc almost all you're gonna do in this game is drive). 3) A much thinner story, weaker characters, and less overall depth If you're here for the chill gameplay and beautiful landscapes - yeah it's def for you, the thing looks stunning. If you're here for the story, lore and overall experience like DS1 was - I'd get it on a discount or pass entirely. Death stranding 2 is a great example of a sequel that tries to be bigger and better in everything while actually being so much less. DS1 is still one of my favorite games, and it works so well bc it drops you into a world with a mystery you have to unravel. DS2 doesn't have that. You already know the world, you know the rules and nuances, hence all the magic that held DS1 together was pretty much lost. It barely expands the lore or brings anything new to the table.
If you like the first game then it is a MUST for you to buy and play this one. Keep on keeping on, porters.
距离体验完一代时隔五年,我又踏上了一场史诗般的旅程。独自跨越荒漠丘陵河流雪山,用"棍棒"击溃邪恶与暴力,用"绳索"将新的大陆重新连接。帮助志同道合的伙伴,于彼此之间建立恒久的联系与羁绊,回过头来才发现自己并非孤单一人,即使是死亡也无法让我与同伴彻底分离。在阴云笼罩的破碎世界里,我们成功拥抱了"明日"👍
[h1] DEATH STRANDING 2: ON THE BEACH [/h1] Specjalne stopy! ( ͡° ͜ʖ ͡°)