
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 3 → 7.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 22.2Kreviews | 93% | — | $8.5M |
| $19.99 | 7.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1082 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Um dos zelda likes mais divertidos que joguei! vale 100% a compra
虽然体量不大但各方面都还算优秀的,精品小游戏
Lo haria de nuevo
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5.88/day in the week to Jul 21 → 16.2/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| 4.5Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 226ratings | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Started an hour ago, this game is very fun. Recommend.
EXCELLENT ! C'est rare que je passe des heures à essayer de terminer un jeu à 100% preuve de la qualité de ce dernier ! L'histoire, la DA, les personnages, l'humour, le gameplay, la difficulté (parfait en normal, pas testé en difficile) Et surtout cette perpétuelle envie d'en savoir plus ! Le tout avec une équipe et un budget limité, Respect ! Je recommande sans hésité !
This was a super fun and cute medroidvania/soulslike game that is great for people who aren't the best at games (like me lol) but still offers a really fun challenge. I 100%ed this game cuz I was having so much fun exploring this world and learning the lore. Highly recommend!!
Pour un jeu que l'on peut 100% en moins de 24h, il s'agit d'une très bonne surprise. Je me suis surpris à m'attacher à certains personnages, le gameplay devient de plus en plus agréable (spécialement après une certaines amélioration). Même sur clavier/souris, le jeu se fait très bien, même si je recommande d'avoir des boutons de souris supplémentaire pour le premier sort et pour un autre qui arrive plus tard... SPOIL Personnellement je jouais dague, même si ce n'est pas indiqué, les boost de caractéristique étant des + ou des - sans % fait des dagues la meilleure arme. Même si son défaut est la portée, cela peut facilement être régler avec le grappin. Pour la vraie fin, je trouve certaines énigmes un peu galère sans aide, notamment les fantomes à mettre dans les statues, ou bien le fait de trouver le collier du chien du fossoyeur de nuit... La vraie fin est d'ailleurs l'un de mes seuls défauts, elle est malheureusement trop cryptique... Et le fait aussi que l'on ne peut pas rebattre les boss (nous bloquant de certains succès si jamais on ne les connais pas) et le fait que l'on nous force à refaire une run entière juste en parapluie... bon. Après, c'était sympa je dis pas le contraire. Ah et euh la vitesse... clairement ça change rien. La plus grande distance d'esquive créer plus de problème que cela en résout à cause des nombreuses zone de combat sans bordure. Même si la dex parait nul, cela rendra votre arc TELLEMENT plus agréable... (oh et sinn pour les boost c'est du +0.2 en force et +0.3 en magie... et -0.05 pour la vitesse d'attaque pour la dex, j'ai plus le chiffre pour la vitesse dsl)
Bem gostosinho de jogar, fora que e bem legal sair por ai dando guardachuvada em zé ruelas juniors. '-'
A charming game that has been on my wish list for a few years now. Honestly loved it. It is a sequel to Titan Souls, and has similar but much enhanced mechanics. Its been a while since I played titan souls, but I remember that one being more challenging because you have very limited combat abilities that you have to figure out how to make use of. This one provides a lot more to your arsenal. I really enjoyed the simple story and the realization partway through that it was connected to the other game. I hope there is a third part to the story. Would recommend 10/10. I have three tips that I don't think fall under spoilers, as they make game progression and 100% the game way more likely and less tedious, but I am marking them as spoilers just in case. TIp 1. For game enjoyment. [spoiler]Plant the seeds. Don't save them for later. Every area provides you with seeds and you will want to plant them at every opportunity. Trying to go back and find where you missed can be tedious since you literally have to scour the whole map. So, just plant them. [/spoiler] Tip 2: A game mechanic necessary for accessing certain areas that was never explained in game. [spoiler] You can interact with the sewer caps. To my knowledge this was never explained to the player and it is important to know in order to reach certain secret areas. that can be accessed via the sewer. I am not going to tell you how you do it, but the sewer covers are interactable. [/spoiler] Tip 3: For steam achievements [spoiler] There is an achievement for only equipping the umbrella as your weapon for the duration of the game. Which means you need to find and equip it before you enter the door. Hint Hint. [/spoiler] GLHF.
juegazo por el precio que tiene
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $8.5M | 32.1K | 85% | $9.99 | |
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