
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 3 → 7.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 22.2Kreviews | 93% | — | $8.5M |
| $19.99 | 7.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1082 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its good
juegazo, muy entretenido con una buena historia, fotografia y banda sonora, los jefes finales si exigen cierta destreza y eso lo hace mas entretenido
Death's door is an enjoyable game with a heartfelt story that keeps the player engaged. Build variation is somewhat limited but the cartoon charm and combat gameplay make up for it. My only complaint is not having a map when navigating the various zones could be tedious at times but overall a fun game to buy for both causal gamers and achievement hunters.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 11.4K | 90% | $29.99 | |
| $8.5M | 32.1K | 85% | $9.99 | |
| $8.5M | 18.3K | 89% | $21.99 | |
| $8.5M | 38.2K | 96% | $14.99 | |
| $8.5M | 13K | 92% | $19.99 | |
| $8.4M | 74.1K | 85% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $11.5M | 18.6K | 91% | $29.99 | |
| $86.4K | 293 | 80% | $18.99 | |
| $85.8K | 243 | 89% | $14.99 | |
| $52.9K | 137 | 84% | $18.99 | |
| $83.1K | 203 | 72% | $24.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.88/day in the week to Jul 21 → 16.2/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| 4.5Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 226ratings | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
튜닉 하기전에 이거먼저하고 플레이했어야했는데.... 튜닉 먼저하고 이겜해서 그런지 재미가 반감된게 너무 아쉬움... 하지만 나름 재밌게 한 수작 게임
This game is already so promising ! The tiny additions of whimsical in the UI is legendary and the art is very very good. I especially love the intentional lighting directions, ( the one with the keyhole.. omg ) and the different ideas in concept of bosses, the church boss ?? character stories and personalities.. I'm just at the start and can't wait to discover the next parts, even if I already have to do the boss 7 to 8 times to achieve it...
Another Great Metroidvania game that isnt just respawn slop. an actual story with depth that makes you want to never stop playing. great OST and character design. wish the game had DLCs so that i could keep on going 10/10 would recommend.
Excelente jueguit, furoooo
It's a fun game that captures the essence of a souls-like in a cute art style. Boss fights, exploration and a fairly good story are there. The only problem were the controls (I'm guessing the game would handle better with a controller instead of mouse and keyboard) but that is something you should pick-up passively as you go. I managed to finish the game at around 8 hours and managed to 100% at 14 hours, with only a single bag happening throughout my entire playthrough.
I can't recommend this game. Some of the enemies are ridiculously poorly designed and are more annoying than challenging. Fighting them is a miserable and frustrating experience, progressing through the game feels less fun more like a punishment and a chore. :steamfacepalm::steamthumbsdown:
My favorite indie game! Great gameplay, beautiful visuals, challenging but not to the point it bcomes disgusting. Great!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.