
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 3 → 7.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 22.2Kreviews | 93% | — | $8.5M |
| $19.99 | 7.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1082 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Et bien quelle surprise ! Un jeu en 3D isométrique ; peut être un gameplay (sur le papier) assez classique, mais quel plaisir ! Une direction artistique particulièrement léchée, une bande son particulièrement agréable et enivrante. Sous le charge en 1h, je sais que je vais le plumer avec plaisir ! Coâa !
несколько часов потратил на игру. милый воронёнок собирает души , чё то там качается. Но надо сильно хорошо запоминать уровни, отсутствует карта или хотя бы компас. мир большой но ты открываешь его как по спирали. меня утомляет отсутствие навигации. геймплей становится унылым.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 11.4K | 90% | $29.99 | |
| $8.5M | 32.1K | 85% | $9.99 | |
| $8.5M | 18.3K | 89% | $21.99 | |
| $8.5M | 38.2K | 96% | $14.99 | |
| $8.5M | 13K | 92% | $19.99 | |
| $8.4M | 74.1K | 85% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $11.5M | 18.6K | 91% | $29.99 | |
| $86.4K | 293 | 80% | $18.99 | |
| $85.8K | 243 | 89% | $14.99 | |
| $52.9K | 137 | 84% | $18.99 | |
| $83.1K | 203 | 72% | $24.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.88/day in the week to Jul 21 → 16.2/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| 4.5Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 226ratings | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Environments too vast from the start - rolling around a lot - suddenly boss fight out of nothing - didn't grab me fast enough, doesn't seem concise enough for my taste.
A really beautiful game that reminds me a little of the old SNES Zelda, combined with Souls-like gameplay. The graphics are stunning, the animations are very smooth, and it has a fantastic soundtrack that really adds to the atmosphere. All of this helps you lose yourself in the world and makes you want to explore every nook and cranny. Over the past few weeks, it’s become one of my favorite games, and I probably won’t be deleting it from my SD card anytime soon.
goodgoodgoodgoodgoodgoodgoodgoodgood game
独立游戏界的艾尔登法环
3 hours of gameplay and so many bosses beaten all for nothing because this game doesn't save your progress. Waste of time. I've paused the game so many times expecting it to save at east after each boss or fight or every door unlocked, but no. My device crashed when I progressed so far into the game, which caused my game to crash, and when I relaunched, all of my progress was lost. Thanks for wasting my time.
it has some quirks with keyboard control but honestly 1000% playable, nice game and nice visuals
A delightful game. Very polished, tight controls. Just the right difficulty level for a gamer like myself. Loved the art and level design.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.