
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 3 → 7.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 22.2Kreviews | 93% | — | $8.5M |
| $19.99 | 7.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1080 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Short game with a nice art style and interesting story. As a Souls veteran, I personally felt it was a bit easy for my preference, with the majority of the difficult arising from the game throwing a bunch of annoying enemies at you during some of the enemy encounters. Still had a great time regardless and would recommend it to anyone, especially those who have never played a Souls-like before.
muito chave
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 18.3K | 89% | $21.99 | |
| $8.5M | 38.2K | 96% | $14.99 | |
| $8.5M | 13K | 92% | $19.99 | |
| $8.4M | 74K | 85% | $5.99 | |
| $8.4M | 14.2K | 80% | $19.99 | |
| $8.4M | 49.8K | 95% | $6.29 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $11.4M | 16.7K | 91% | $29.99 | |
| $86.4K | 293 | 80% | $18.99 | |
| $85.4K | 209 | 89% | $14.99 | |
| $53K | 204 | 82% | $18.99 | |
| $83.1K | 203 | 72% | $24.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.88/day in the week to Jul 21 → 16.2/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| 4.5Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 226ratings | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es un desafío para jugadores que no están muy acostumbrados a este tipo de juegos, pero por eso mismo es muy divertido, porque al final no es exageradamente difícil, es lo justo
Excellent game !!!
Turuu ruuu turu rururu ruuu. TURUUU ruuu. Oh man I love the simplicity of this game wrapped into deep mistery. For someone who prefers combat over puzzles (Tunic) this is another solo must-play you won't regret spending your time on
Small crow bears the key Souls and sorrow cross its path Death guards life with grace
excelente backtracking, un combate solido y fluido, historias cortas pero interesantes y buena banda sonora de ambientación y la de los jefes son disfrutables. al principio creí que el no tener forma de curarme durante los combates me iba a hacer muy difícil el trayecto, pero no fue así, todo te hace la misma cantidad de daño y ningún enemigo o zona se sienten fuera de tu alcance. quizá peca de simplista en como aborda los conceptos que trata pero están bien ejecutado. lo recomiendo totalmente a quien quiera probar algo diferente.
игра забавная,отыграл с удовольствием и бесячестью с тем что нет карты,двери забываешь где какие, а так игра улетная советую чтоб раслабиться
Bem bom
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.