
Master the grid, defy death. Enter a grim Spirit Realm in this open-world deck builder. Craft lethal decks from 160+ cards, claim powerful Totems, and defeat foes in tactical grid combat. Fight as the desperate hunter Ro to bring her son back from beyond the veil.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Step into the myth-shrouded lands where the hunter Ro begins her journey to bring her son back from the dead. Immerse yourself in the depths of the Spirit World, fractured into 4 realms and scarred with 13 distinct regions. Confront over 30 enemy types and harness the potential of more than 160 cards, forging unique archetypes and a multitude of powerful combinations. A dark journey awaits you, spanning 25+ hours of gameplay, with numerous enthralling side quests and grim boss battles.

Craft over 160 cards and fashion synergistic decks that focus on poison, strength, sacrifice, retaliation, backstabbing, blocking, movement, and more. Discover shamanic totems with unique effects to enhance your deck. Each new element allows you to tailor your tactical style as you prepare for your next deadly encounter.

Face a host of restless spirits - Skulldogs, Crackle Bursts, Woeful Seashrooms and more - in grid-based battles where each move is crucial. Test your wit by fighting unique enemy types, powerful bosses, and mini-bosses, all while taking into account environmental hazards and boons. Grow stronger, adapt your deck, and choose your battles as you explore a vast world filled with dangerous challenges.

In forgotten lands shrouded by myth, Ro - a hunter from a small tribe - is overcome by grief following the death of her beloved son. Guided by voices from another world, she transcends into the realm of spirits, in hopes of bringing him back. Meet strange spirits and help them with quests and challenges that affect your deck – although not all of them may have your best interests at heart. Discover a mysterious world of forgotten lore, where darkness whispers secrets and invites you to unearth buried memories.
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 1.5Kreviews | 93% | — | $829.5K |
| $19.99 | 376ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 134 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very nice deckbuilding game, it's very fun to build your deck slowly to the point where it becomes broken :D
Great Game. Not the most tactics heavy but on a rainy day played on tv, Stoner vinyl on the record player. Peak vibe.
Oynanış: 9.5/10 (Deck builder tarzını aşırı iyi yansıtmış, önden kartları öğretip sonradan kartların etkileşimini ve oyuncuya öğretme tarzı aşırı iyi ve çeşitli oyun tarzını çok iyi bir şekilde öne sürmüş) Hikaye: 9.5/10 (Çok hoş ve farklı bir hikaye tarzı bireysel hikayeler de dünyayı çok canlı yapmış) Görsellik: 8.5/10 (Tarz olarak iyi animasyon ve karakter tasarımlarından çok ambiyans çok çeşitli ve güzel olmuş) Ses: 8/10 (Aşırı aşırı bir müziği yok ama hoş ve ambiyansa uyumlu) Teknik: 10/10 (Çoğu bilgisayarda uyumlu ve ağır sistem istemez) Zorluk: 8.5/10 (Anlaması bir tık zor ve yeni şeyler denemeyi seni zorluyor) Başarımlar: 7/10 (Aşırı zor değil tamamen hikeyenin devamlılığı ve side questlerle alakalı)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Danish, Polish
| $19.99 |
| 360ratings |
| 92% |
| — |
| not modelled |
| $13.99−30% | 24ratings | 94% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 134 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved this game. Every single piece of it works beautifully with every other piece. There's a lot of heart here, and you can tell the developers really cared about what they made. 10/10, I'd howl again
Excellent jeu. Très immersif : décors, atmosphère, univers. L'histoire est touchante et donne un bon fil conducteur sans prendre le dessus sur l'expérience de jeu. Quant au gameplay, je suis novice dans les jeux de cartes et je me suis vraiment pris au jeu sans frictions. Une vraie belle découverte, bravo à l'équipe!
Beautiful pixel art with a great set of deckbuilding mechanics. Each of the areas are distinct, and well-defined with their own mechanics. But there still is some overlap to bridge between each of the areas, whether you fully clear one by one, or dabble a bit of each, your deckbuilding has many options. With many deck slots, you are encouraged and enabled to try different setups and experiment sometimes even building decks for specific fights. Boss fights are interesting and play into their regions, side quests and mini-stories scattered in each area fleshing out the world. I had a fantastic time except for a couple fights penultimate to the end. It felt they were overtuned, and one of them a rediculous RNG fest to get through which flew entirely in the face of everything in the game up until then. I also feel like there could have been better indication of some game mechanics whether they were in play/activated, rather than having to keep a running tally of what had gone on in the battle/turn. Either marking off keywords or a visual indicator. It would also help if we could have a more complete view of keywords and cards- you can only get tooltips in-battle and there is one set of cards that turn into other cards which you can't view the combinations. For a game that is otherwise very good about giving you all the information/tools to work from, it was a dissonant bit of game design I had to make my own notes for.
El sistema de combate es divertido y con suficiente variedad en el armado de mazos para no volverse monótono durante las casi 30 horas que puede llegar a durar la partida. Puede ser desafiante en algunos momentos, pero sin volverse del todo frustrante. No hay builds rotas y si no encaras bien los encuentros el juego no perdona. La historia es muy bella, las secundarias están bien implementadas. Artísticamente hermoso. La banda sonora buena y con variedad. Super recomendado si te gustan este tipo de juegos.
Death Howl Игра заинтересовала меня своей обложкой и пиксельным дизайном. Мне этого хватило чтобы отложить игру в виш-лист и купить по скидке 20%. Сюжет у меня не вызвал особого интереса, я понимаю что говорят и какие эмоции, наверное, мне нужно испытывать, но как-то не проняло, скомкано и скучненько. Нашего ребёнок умер и его забрал дух леса. Мы как дочь шамана можем использовать силу духов и вернуть своего сына к жизни. Семья, материнство, умение отпускать близких людей и прочие важные вещи. Понравились мне тут дизайн и тактическое разнообразие. В игре нас ждёт пошаговая боёвка со сбором собственной колоды покемонов духов леса. Нам дают хороший челендж на пораскинуть мозгами, Боссы и мини-боссы хорошие, даже стычки с рядовыми мобами могут вызвать трудности. Есть большая вариативность в сборе колоды, можно делать упор на разные механики и быть эффективным — кайф. Умеренная сложность. Дополнительные квесты тоже не подводят, они разнообразные и имеют хорошую награду. Есть защита от перекача игрока: В каждом регионе, кроме последнего, все карты других регионов получают дебафы. Таким образом нас заставляют пересобирать колоду под новые условия и экспериментировать. А в конце дают играть в полную силу составляя комбинации и синергии карт. Благодаря этому нам никогда не будет слишком сложно или слишком легко. Одно прохождение заняло 30 часов, получил платину. После первого прохождения открывается усложнённый режим. Даже я со своей любовью простукивать каждую стену не нашёл всех секреток и проходов. Поскольку возвращаться в уже пройденные локации не нужно, то советую играть с открытым гайдом: Зачистили локацию и собираетесь уходить? Одним глазком просмотрите на руководство, точно ли ничего не пропустили. Догадаться до некоторых вещей бывает не просто.
Compré este juego porque, a pesar de no soler jugar constructores de mazos, el hecho de que el publisher fuese el mismo que el de Frostpunk y su atractivo visual me hicieron darle una oportunidad. He de decir que es de los juegos más entretenidos, bonitos y gratificantes que he jugado en muchísimo tiempo. Destaca en prácticamente todos sus apartados: - La historia que desarrolla es preciosa, triste y emotiva. - El apartado visual y sonoro es espectacular. Tiene un estilo súper original que atrapa completamente. - La construcción de mazos por zonas funciona muy bien. Te obliga a buscar combinaciones constantemente durante el juego ya que en cada zona las cartas son distintas y estoy seguro de que con la cantidad de cartas que hay la rejugabilidad es muy buena. - Las batallas están muy bien niveladas, requiriendo altos contenidos de estrategia para las importantes y siendo más asequibles las que son más rutinarias. - Los enemigos son lo suficientemente variados por zonas como para que no se sienta que hay contenido reciclado. Obviamente alguno se repite, pero cae dentro de lo lógico. En resumen, si te gustan los juegos de estrategia por turnos y no te desagrada la construcción de mazos, este es definitivamente un "must".
Игра хороша. Заставляет действительно задумываться над колодой и тактиками. Обычно в подобных играх ты находишь какую-то одну стратегию и придерживаешься её, но не тут. Поначалу это раздражало, но позже становится ясно - иначе она просто наскучила бы. В целом хорошая карточная игрушка, если не смотреть на мелочи. А вот с музыкой... хорошие бы треки и цены не было, а так на фон приходится отдельно что-то включать.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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