
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $89.3K — a different platform, not this one.
Story Mai Toyama seeks an escape from her traumatic past. She enrolls at Wordsworth, an all-girl’s dormitory situated in the small, mountainous town known as Le Choara where it was rumored that her sister, Sanae, was last seen. Hopeful, Mai seeks to find her kin, but she soon finds terrifying inhabitants which lurk throughout the town after dark. At night, Le Choara’s streets are filled with Shadow Matter—a horrific group of menacing creatures. Around every cobblestone corner, Mai discovers that her hope of finding her sister lies beneath the long-buried secrets which haunt Le Choara. Key Features Overkill Brings Huge Rewards – The Overkill system is an added feature where characters can stack damage beyond the health of an enemy for bonus experience! Try to inflict as much damage to all the monsters for bigger rewards. Beware of the Berserker – During dungeon exploration and battle, a faceless, black figure will appear out of nowhere. The figure will also display an area of attack once it appears. Mai and her squad must step away from the Berserker’s area of attack, as it will instantly kill anyone with one single blow. Run away from the Berserker in the dungeon or defeat all the existing monsters in the battlefield to escape! Day n’ Night – Mai will need to explore the town of Le Choara during the day and speak with the townspeople to find out clues as to where her sister is. By night, Mai will fight her way through dark creatures stylized in a turn-based RPG. Experience the story through the lens of a visual novel during the day and battle it out against horrific creatures by night! Don’t Call it a Knockback – The Knockback system is back in Death end re;Quest 2, but this time, Mai and her squad can smack Shadow Matter even harder! Combo your attacks by flinging monsters to other party members! Includes free DLC: Helping Hand Set Gag Weapon Set 1 Gag Weapon Set 2
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $9.99−75% | 24ratings | 62% | — | not modelled |
| $9.99−75% | 508reviews | 69% | — | $89.3K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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