
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $104.8K — a different platform, not this one.
The humans delved far beneath the earth to find the mercy of the gods. What they found was never meant to reach the surface. Not on Midgard, nor any of the nine realms of Yggdrasil. Now their discovery wreaks havoc on their world, exploiting their technology, and leaving all in misery and decay. Through all their conquests and revelations they never stopped to consider that some things are buried for a reason. In a world of technology and mythological artifacts, chaos rules over the human realm. It is in this chaos that you find your purpose and destiny. In this future viking horror you awake in a sanctuary of steel and concrete, built to research and exploit the worlds of Yggdrasil, and to house an artifact, buried in the earth aeons ago. Unveil the secrets of the mythology, the artifacts, and the realms of Yggdrasil in Apsulov: End of Gods. Immerse yourself in this future viking horror containing: A horror-filled adventure game in first person perspective Norse Mythology in a sci-fi setting Immersive environments with atmospheric sounds and music A range of mechanics to help you deal with the environments and creatures in Midgard and other worlds. Difficulty settings, Rebindable keys for keyboard/controller, 4K-support, a reduced head-bobbing-setting and lots of other things to meet your requirements. Warning: Game contains flashing lights, gore, foul language and other unpleasant things… Enjoy!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $3.99−80% | 70ratings | 72% | — | not modelled |
| $3.99−80% | 1.5Kreviews | 87% | — | $104.8K | |
| $19.99 | 184ratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 34 | 74% | $4.75 | |
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| — | 23 | 84% | $11.99 | |
| — | 193 | 72% | $2.99 | |
| — | 66 | 78% | $24.49 | |
| — | 2K | 90% | $39.99 |