
Deadzone: Rogue is a roguelite FPS set in space. Blast through swarms of hostile machines, combine powerful augments and elements to forge your build, and grow stronger with each run — solo or in co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.86/day in the week to Aug 23 → 23.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Adventure on your own, or conquer the ship in a co-op squad of up to 3 players. Mark enemies for focused fire, synchronize grenade strikes, and storm enemies with overwhelming force. Adjust difficulty levels for each mission to match your mood, from a more laid-back adventure experience all the way to nightmare mode.

Fight against massive, biomechanical bosses that demand steady aim and quick reflexes. Annihilate waves of hunter-drones, robotic spiders, the mindless, and dozens of other enemies to survive each run. Battle through each ship sector — from the engine rooms to the brig.

Master over 30 powerful weapons, each modifiable with elemental affixes and upgrades. Turn a shotgun into a void-spreading crowd crusher, or a submachine gun into a room clearing hail of ice. From plasma cannons to sniper rifles, your arsenal adapts to any combat scenario.

Incinerate drones with fire, freeze swarms with ice, chain lightning enemies with shock, or send them to the void with a well-timed headshot.

Transform your combat approach through dozens of augments, perks, and items. Dominate from afar, strike from the shadows with stealth, or get close with enhanced melee. Your choices offer a unique experience against the mechanical onslaught.

Use permanent upgrades to reshape yourself into a killing machine. Boost your shields, amplify elemental chaos, and tear bots apart with satisfying fury. Forge a path that matches your playstyle.

Explore a spaceship overrun by biomechanical creatures, enjoy an original music soundtrack and art, and discover your true mission and origin.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 16.7Kreviews | 82% | — | $9.4M |
| $24.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1347 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty basic, nothing super exciting in the enemy variety or the upgrades (and the levels stretch on for a long while, the first level feels like it ran out of content and just started shoving in more bosses in less space to pad out time - not a good look at all) but it's got surprisingly good feedback on the weapons so I can't hate it. It makes me want to replay it even with every run feeling pretty samey and the game's idea of difficulty being "We threw five bosses in one room with minimal cover."
Si vous aimez les jeux d'actions, de shoot et les roguelikes. Ce jeu est un must have.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 227.9K | 87% | $3.99 | |
| $9.5M | 34K | 97% | $14.99 | |
| $9.4M | 18.7K | 94% | $14.99 | |
| $9.5M | 25.5K | 97% | $19.99 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.5M | 18.2K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $650 | 6 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America, Ukrainian, Italian, Spanish - Spain +2 more
| $24.99 |
| 820ratings |
| 94% |
| — |
| not modelled |
| $17.49−30% | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
crashed and didn't save my progress
(;
Really disappointed. Had a fun time playing but got disconnected during GeForce Now play (which you guys support) and that ended my run without retaining anything I earned. Really ticked me off. No clue why I can't just continue where I was
Yup, it's just as I thought... Not half bad. Play it, if you like. Whatever.
very fun, it feels easy at first then once you die from bosses you realize the game has its challenges cant wait for the second one to come out
Tentatively recommend this one. The gunplay feels solid, fast, and snappy. Overall I really like the minute-to-minute feel of the game. Some things are just out of whack, though. I've had it crash in the middle of runs multiple times, and there's a few things that feel like just asinine garbage that'll kill you for stupid reasons. Together, those issues mean runs can often end in frustration rather than feeling like you did your best and legitimately got bested. Recommend waiting for 50%+ discounts, since they're not that uncommon. Edited: It crashed less than 15 minutes into a run 6 times in a row today. Not recommended until I see a fix.
Bought on sale after I saw a sequel was coming out. 30+ hours later, this is easily one of my favorites in the genre. I was a bit put off by the slow start and relatively low variety in the beginning areas, but once you do the different challenges and such, you hit a really satisfying part of the game where each run can feel like you have a good amount of control while still being different from the last. Guns are great, enemies are interesting, and the item system really puts together some fun combos. Plus, tons of hardcore content. I haven't even stepped foot into a nightmare mission yet, and replaying them all with a whole new difficulty is something a lot of roguelikes/lites don't have. With the hours I've put into it, I feel like I was basically stealing with the price I got for it. Great game, highly suggest.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.