
Deadzone: Rogue is a roguelite FPS set in space. Blast through swarms of hostile machines, combine powerful augments and elements to forge your build, and grow stronger with each run — solo or in co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.86/day in the week to Aug 23 → 23.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Adventure on your own, or conquer the ship in a co-op squad of up to 3 players. Mark enemies for focused fire, synchronize grenade strikes, and storm enemies with overwhelming force. Adjust difficulty levels for each mission to match your mood, from a more laid-back adventure experience all the way to nightmare mode.

Fight against massive, biomechanical bosses that demand steady aim and quick reflexes. Annihilate waves of hunter-drones, robotic spiders, the mindless, and dozens of other enemies to survive each run. Battle through each ship sector — from the engine rooms to the brig.

Master over 30 powerful weapons, each modifiable with elemental affixes and upgrades. Turn a shotgun into a void-spreading crowd crusher, or a submachine gun into a room clearing hail of ice. From plasma cannons to sniper rifles, your arsenal adapts to any combat scenario.

Incinerate drones with fire, freeze swarms with ice, chain lightning enemies with shock, or send them to the void with a well-timed headshot.

Transform your combat approach through dozens of augments, perks, and items. Dominate from afar, strike from the shadows with stealth, or get close with enhanced melee. Your choices offer a unique experience against the mechanical onslaught.

Use permanent upgrades to reshape yourself into a killing machine. Boost your shields, amplify elemental chaos, and tear bots apart with satisfying fury. Forge a path that matches your playstyle.

Explore a spaceship overrun by biomechanical creatures, enjoy an original music soundtrack and art, and discover your true mission and origin.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 15Kreviews | 82% | — | $9.4M |
| $24.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1342 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Deadzone: Rogue, a simple fun[/h1] Deadzone: Rogue is a first person looter shooter roguelite, where player awakes on spaceship without any prior memories and fights through closed hallway arenas full of melee and ranged alien/ robotic enemies. When a room is cleared, there's an upgrade ball from which you get to choose one of three perks to activate for the rest of your run. Sometimes when you kill enemies they drop loot like guns or different armor parts that stay with you for rest of the run. After the run, you return back to hub area and increase your max hp and weapon damage and such and head to the next run. When I emphasize in header this game being simple, I really mean it. Your movement options are wasd, jump, crouch and dash. That's it, no even crouch sliding on this one. Guns are also pretty one-dimensional, expect the more unique ones are locked behind "side runs" that are way too long, like crossbow unlock run takes 20 rooms run to unlock, or plasma minigun which unlock run happens in a single room in wave-form. Only 10% of the perks have more impact like jetpack ability but others are mostly "Granades may be thrown twice or double the size of magazine". The story bits that are present in the game are so limited that when in chapter three there's game's only story choice it feels meaningless because you haven't build any connection to the characters in the game. So why thumb up, even after those criticisms? Because it's simple [b]fun[/b]. It doesn't do anything groundbreaking in the genre, but it gets the core gameplay done good enough that if you play it with one or more friends it's decent fun after a work day. And since it's sequel is already worked on, I hope we get to see enhancements on those criticisms I wrote earlier.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America, Ukrainian, Italian, Spanish - Spain +2 more
| $24.99 |
| 819ratings |
| 94% |
| — |
| not modelled |
| $17.49−30% | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Way more entertaining than I thought it would be. Paid more for worse games. Build diversity. Melee viable. Decent variety of enemies and weapons. So far, the game feels very balanced and thought out. I'm actually surprised. Replayable. Worth the money at ~$25.
Highly recommend this game. It's really fun with friends. In 52 hours of playing it, I had one single crash, and I believe it was internet related. Deadzone Rogue is polished, fun, deep, loads of replayable content, and challenging at the hardest setting. It also has a nice grind for weapon levels, and is well worth picking up. The negative reviews are either people who don't understand how gaming and business works, or too dumb to have their voice heard. You can skip all of those reviews as they mean nothing. Excellent game!
Its a fun co op game for the price. I hope it generates enough for the team to really take it to the next level with #2
GAEM GUD
Great roguelike with fast paced gameplay
区
Encore des devs qui savent pas calculer. Je tu 200 ennemis je suis censé être à 700% de chance de drope une orbe de soin. Sur les 200 ennemis j'en ai eu que 2 seulement. Donc qu'ils mettent pas un passif si c'est pour pas qu'il fonctionne normalement. Mal grès ce problème sa reste un bon défouloir et l'univers assez sympas. Mais les calculs qui viennent tous faire foirer sa donne pas tellement envie de continuer. Parce qu'ils ont mis aussi un systèmes d'équipements. Sa aussi des fois des runs tu chopes du loot à ne plus savoir quoi en faire et des fois mais plus souvent tu en chopes casi pas. C'est trop aléatoire sa aussi. Parce que des fois tu vides zones tu lootes aucunes pièces d'équipements et des fois tu en chopes à foison mais plsu souvent tu en choppes peu qu'à foison.
放心好了出了2也不会买你们的等死吧你们,玩这么多年游戏你们是给我开了眼了。
this game ♥♥♥♥♥. Good game to turn your brain off and just kill some aliens n ♥♥♥♥. :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $650 | 6 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 227.9K | 87% | $3.99 | |
| $9.4M | 19.2K | 94% | $14.99 | |
| $9.5M | 34K | 97% | $14.99 | |
| $9.5M | 25.5K | 97% | $19.99 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.5M | 18.2K | 94% | $29.99 |