
Deadzone: Rogue is a roguelite FPS set in space. Blast through swarms of hostile machines, combine powerful augments and elements to forge your build, and grow stronger with each run — solo or in co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.86/day in the week to Aug 23 → 23.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Adventure on your own, or conquer the ship in a co-op squad of up to 3 players. Mark enemies for focused fire, synchronize grenade strikes, and storm enemies with overwhelming force. Adjust difficulty levels for each mission to match your mood, from a more laid-back adventure experience all the way to nightmare mode.

Fight against massive, biomechanical bosses that demand steady aim and quick reflexes. Annihilate waves of hunter-drones, robotic spiders, the mindless, and dozens of other enemies to survive each run. Battle through each ship sector — from the engine rooms to the brig.

Master over 30 powerful weapons, each modifiable with elemental affixes and upgrades. Turn a shotgun into a void-spreading crowd crusher, or a submachine gun into a room clearing hail of ice. From plasma cannons to sniper rifles, your arsenal adapts to any combat scenario.

Incinerate drones with fire, freeze swarms with ice, chain lightning enemies with shock, or send them to the void with a well-timed headshot.

Transform your combat approach through dozens of augments, perks, and items. Dominate from afar, strike from the shadows with stealth, or get close with enhanced melee. Your choices offer a unique experience against the mechanical onslaught.

Use permanent upgrades to reshape yourself into a killing machine. Boost your shields, amplify elemental chaos, and tear bots apart with satisfying fury. Forge a path that matches your playstyle.

Explore a spaceship overrun by biomechanical creatures, enjoy an original music soundtrack and art, and discover your true mission and origin.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 16.7Kreviews | 82% | — | $9.4M |
| $24.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1310 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ok forget all these people leaving negative reviews on this game because of the sequel. this game is loads of fun, has interesting builds, great gunplay and loads of upgrades and weapon combos. the devs realised what worked for this game and instead of just pumping out more paid DLC they decided to make the sequel with the experience they gained from making this one and i personally am really looking forward to seeing where the devs take this series
One of the best shooter games I've ever played. Lots of guns and build options, a lot of content (if you want to complete all the challenges the game offers) and the higher difficulties won't allow a single mistake. The gunplay and the movement feels so good and sharp, it's just 10/10. It's also one of the few games in this genre in which I actually didn't mind to play with randoms online. Ignore the bad reviews in which people complain about the devs moving on to the Deadzone Rogue 2. This game is finished, I never encountered a single bug and the "story" (please don't buy the game for the story) feels complete as it is. Some people feel entitled to endless content because they spent 20-25 bucks. Not sure where this mindset comes from. The devs also released a pretty big DLC after the 1.0 release and they're transparent with their plans going forward. You'll get a lot out of this game for the price asked. And with more budget I feel the second game will be even better.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America, Ukrainian, Italian, Spanish - Spain +2 more
| $24.99 |
| 819ratings |
| 94% |
| — |
| not modelled |
| $17.49−30% | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Thought id come back to check on this game after a year just to find out these greedy mfs are abandoning it to make a sequel barely a year after release. Lmao, this company will never see a dime from me again.
it is pretty fun, but kinda repetitive like a lot of roguelikes. upgrades are cool. idk why they announced a 2nd one, it hasnt even been a year
Dont get me wrong, great game. but the fact that it isnt even a year old and the developers have already announced a sequel to a yet unfinished game is baffling, the game does not even have an ending... great gameplay by a poor company.
什么叫一个肉鸽游戏定价大几十出了一年不到的时间没有选择出dlc,免费更新,或者完善已有内容直接阉割了出二,当初一个单机肉鸽游戏强制联网就已经够让人不爽的了,如今这急着出二代圈钱的嘴脸真是有够难看的
The game itself is fine, it's fast paced and the "hit" noises are satisfying to hear, it gets boring pretty fast for me personally because the enemies barely change after a while. Too bad that the devs are focusing on Deadzone Rogue 2 without even finishing their first game. We just played the Playtest for the new game and it's exactly the same as this one, nothing new, not even the graphics or weapons or talent names, nothing really changed. If possible the layout of things got even uglier. We're not gonna buy their games anymore. They could have done so much better continuing updating this one and posting new content.
Scammer company, they've pulled the same scam twice now where they make a decent start to an early access game then abruptly pivot to a "sequel" that costs the same as the original and adds nothing. Steam needs to remove these scumbags.
Devs abandoned the game, just like the one before. Cannot in good faith recommend buying anything from these devs if you're expecting long-term support.
Le jeu est bien, mais c’est dommage qu’ils nous prennent pour des cons en annonçant le 2 avant même que le 1 soit terminé. The game is good, but it sucks that they’re taking us for idiots by announcing the second one before the first is even finished.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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|---|---|---|---|---|
| $9.4M | 17.6K | 97% | $24.99 | |
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| $9.4M | 29.1K | 93% | $9.74 | |
| $9.4M | 11.4K | 81% | $29.99 | |
| $9.4M | 19.1K | 94% | $14.99 |