
An Open World Survival Shooter blending hardcore PVP and PVE action. Secure precious loot in safe zones or build your own fortress in the wild. With intense gunfights, stunning visuals, and performance smooth enough for any system, the challenge awaits!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 1.67/day in the week after.
About
DEADSIDE blends your favorite Survival Shooter elements in a fast-paced open world where progression is swift and loot is plenty. Obtain valuable gear, and store it in a safe zone. Or build your own fortress in the wild, securing it with turrets, making it cozy while boosting your stats, and use it to store your vehicles and loot. Traverse the world by foot, car, motorcycle, boat, or a Quick Travel metro system. Make friends or enemies. Join PVP or PVE servers. Explore the vast open world filled with challenging events, and raid your enemies.
We have 3 main types of servers in DEADSIDE 1.0: PVP, PVE, and PVP scheduled raids
Note on all 3 types of servers your player disappears when offline with all loot on your body
PVP servers provide an intense hardcore experience where players can engage in fights, and can raid each other’s bases with no limits.
PVE servers are a more chill experience where you can interact with other players, and can’t fight each other or raid/steal each other’s bases. We recommend this mode to learn the game’s mechanics.
PVP scheduled raids have specific times on the server when raiding is allowed
Nobody likes running forever in open world survival games. DEADSIDE has boats, motorcycles, cars, and a Fast Travel System to easily get around the map. Secure your vehicles with codelocks and use them for storage.
Build a secluded shack or a secured fortress. We made it easy to build with an intuitive tool, and added plenty of comfort items which are useful for gameplay boosts. Secure your base with passive defenses such as turrets and traps. Store your vehicles, and keep your hard earned loot safe from raiders.
Explore the forests, rivers, and settlements of this post-soviet apocalypse. You can build anywhere outside of settlements. Challenging NPCs patrol the map, and your progression is solely decided by your own skill. There are no levels or bars. Your level is your skill and the equipment you acquire.
It's all about the ballistics and variety of weapons. Choose from 32 firearms, and modify them with scopes, expanded mags, flashlights, silencers and other modules. Feeling tactical? Setup tripwire traps, respawn bags, use smoke grenades for cover. The combat system is designed to be hardcore. Combine this with an intuitive missions system with clearly marked objectives on the map and you have the perfect hardcore survival shooter.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 40.5Kreviews | 76% | — | $19.8M |
| $24.99 | 3.6Kratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Клон DayZ или Rust... я сам хз, но не суть [/h1] Долго пришлось пробовать этот продукт. Начал я вообще с раннего доступа, но активно заиграл лишь после релиза в патче 1.7, перед не самыми лучшими(местами) изменениями. Почему палец вверх? Щас расскажу Во-первых, в игре всё таки есть довольно неплохая атмосфера, простая реализация без каких-то долгих или растянутых действий, поэтому кому-то может понравиться. Зависнуть можно надолго, особенно если играть в режиме PvP с рейдами(но я предпочёл всё же PvE, я немного пиво), ну и в целом на моей памяти это один из немногих проектов что держатся на плаву и выходят на релиз. Мне почему-то в один момент даже казалось что такие проекты обычно на ранней стадии и загибаются, но тут всё оказалось куда лучше, и это приятно, разработчик не забрасывает игру и за это респект. Но и без минусов не обойтись... То патч который создаст кучу непонятно зачем верстаков, то ремонт оружия без [u] НОРМАЛЬНОЙ [/u] альтернативы, хотя в игре оказывается на 70 часу узнаешь что есть [u] РЕМ-♥♥♥♥-КОМПЛЕКТЫ [/u], то какие-то безумно конченные турели с точность как у лучших стрелков олимпиады... Игру ещё точно дорабатывать и дорабатывать. Так почему всё же палец вверх? Я люблю простые игры, и в целом эта игра мне не смотря на некоторые серьёзные минусы зашла, и в ней есть что-то интересное и затягивающее. Я не всё описал, но в игре есть достаточно забавных(и не очень) моментов. 7 турелей в бункере из 10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 6 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Latin America, Simplified Chinese
| $24.99 |
| 2.3Kratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 913 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game banned 🚫
Owned from Beta Day 1, improvements have been marginal. Its an unfinished game. Servers are all dead. Writing this review mid day Saturday, highest Pop server has 12/70 online.. deleted game. Save your money there are much better out there.
Доброго дня разработчики Deadside сделайте пожалуйста что бы боты возвращались на свое место, я не могу подойти к своему трупу где меня убили как забрать свои вещи когда они стоят на месте... Игра очень класная но единственая проблема это боты которые стоят возле твоего трупа.. это очень тяжело когда ты токо начинаешь играть и каждый раз по новому надо лутаться....
отличная игра очень затягивает
was on pve server no wipes and i got wiped really???????
Good game, wish more people played.
топ
Great game just wish it was cheaper to be able to keep a vehicle at your base.
Кусок не оптимизированного говна с кучей багов которые не как не фиксят
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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