
Loot, shoot, and mow down zombie hordes in this bullet heaven fever dream. Embark on a deadly roadtrip, fuel your bus, decide when to extract – and get that sweet inventory management kick when that new slot in your backpack fits just right.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 28 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Can you survive the journey? Each trip is a unique adventure into the 2.5D pixel zombie apocalypse, with a new course that you decide. Gain experience and push further into an ever-escalating bullet heaven, where overwhelming hordes are met with ridiculous amounts of projectiles. Find new characters, figure out the most insane item combinations, and meticulously puzzle them into your backpack for optimal synergy.
Each stop pushes you closer to the final boss; or to that one legendary item combo that melts the undead like butter on a freshly grilled banana.

Can you find the best loot? Space is limited on your trip. Scavenge for the most ridiculously overpowered loot to cram into your tiny backpack - like any road tripper worth their salt, it’s on you to work packaging magic. Each Weapon and Item takes up blocks in your backpack. Arrange them just right, to have their adjacency effects stack and power up your weapons for ultimate zombie destruction power.
Recombine and craft your items into more powerful versions or unknown legendary new ones. Become lightning fast and dash between the zombies, or craft your gear into serious firepower that will make the horde crumble before you. Each level-up comes with a free airdrop, that might have just what you need.

Can you find the survivors? The real loot is the friends you make along the way. Fill your base with 10+ eccentric and powerful new characters, who’ll lend you their exceptional talents and unique weaponry. Find, rescue and recruit them all. So a new, completely different journey can begin for each new survivor. Let’s face it, you haven’t truly lived the deadly days apocalypse until you’ve donned the banana suit.

Can you escape the horde? Forget stopping at the rest stop for fries and a burger. On this roadtrip, every stop is a life or death decision. Every trip is different, levels are procedurally-generated and you make the choices.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 233 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Annoying ahh game.
Si te gustan los autoshooters y la gestion de inventario no te lo pienses
I have been playing since the first release of the game. Firstly i should give the developers credit. They still update the game and every update game is coming together, feels better. Now lets talk about game. It has very original backpack system and with new items after each run, the gameplay can completely change or even evolve. That feels good while u playing run after run. But i gotta say, game needs more craftable guns. In the endgame of every run i played same guns cuz they were incredibly OP. And needs more different enemys for sure. Except that game is fine and feels solid. Characters are one of the things that change the gameplay the most, and both the character designs and their items are very well done. I highly recommend it. Worth the price.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Simplified Chinese, French, Italian, Spanish - Spain, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +4 more
Hours played at review time, across 234 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
牛逼
Mies geil (entschuldigt bitte die Ausdrucksweise), insaner Suchtfaktor. Ps.: Nicht zu empfehlen, wenn ihr wenig Zeit habt ;P
Really fun
einfach geiles Game, sowie der vorherige Titel auch
모든업적달성. 재밌습니다. 처음에는 좀 어려울수 있지만 후반가면 다 녹이고 다닙니다.
Годный представитель своего жанра. Приятная стилистика игры и неплохой визуал. Необходимость менеджерить инвентарь хорошо дополняет геймплей. Периодические контентные обновы. На момент отзыва уже ощущается полноценной игрой.
Highly addictive. Checks all of my neurospicy boxes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2K | 91% | $12.99 | |
| $1.1M | 960 | 73% | $49.99 | |
| $1.1M | 3.6K | 93% | $9.99 | |
| $1.1M | 2.9K | 92% | $13.99 | |
| $1.1M | 2K | 93% | $13.99 | |
| $1.1M | 3.5K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.6K | 84 | 63% | $9.99 | |
| $6.5K | 62 | 79% | $4.99 | |
| $4M | 20.9K | 90% | $6.99 | |
| $356.3K | 976 | 89% | $14.99 | |
| $14K | 108 | 81% | $7.99 | |
| $4.8K | 19 | 89% | $9.99 |