
Strap in, floor it, and deliver the goods... before the bomb goes off. Play as Carl, a monkey driving a wildly unstable mail truck through a difficult race against the clock.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.86/day in the week after.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 26 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Your truck is fast, unstable, and always on the edge of spinning out. Play as Carl, a monkey mailman who's been late on his deliveries. Fed up with your missed deadlines, your boss has rigged your truck with explosives... and the timer's already ticking.

Your job is simple... deliver the mail across 21 unique maps before time runs out.

Play with up to 8 players in a time-attack race — invite friends or match with other players!

Pull off flips, dodge obstacles, and beat the clock — or explode trying.

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this game. I'm big into racing games of all kinds. I mostly play Forza and Redout. This game is particularly challenging. It does not play like a typical racing game or driving game. The mechanics are wild and can be very frustrating, If you want a fun game with a unique challenge while driving, I highly recommend this game. Happy driving!
Yeah its pretty fun. Not gonna lie not sure if its placebo or if some of the different cars actually led to different performance. got gold on all maps. I felt like they were all pretty doable and difficult so its a good mix.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
DEADLINE DELIVERY is a fast-paced arcade driving game developed and published by GOOD1 Studios that turns an ordinary delivery job into a frantic race against disaster. Rather than focusing on realistic transportation mechanics, the game embraces exaggerated physics, colorful presentation, and relentless time pressure to create an experience that is both humorous and surprisingly tense. Players step into the role of Carl, a monkey mail carrier whose chronic lateness has finally pushed his employer to extreme measures. Instead of another warning, Carl's delivery truck has been rigged with explosives, meaning every package must reach its destination before time runs out. This over-the-top premise immediately establishes the game's playful personality and provides a constant sense of urgency that drives every moment of gameplay. At its core, DEADLINE DELIVERY is built around mastering momentum while navigating unpredictable roads and obstacles. The truck is intentionally difficult to control, encouraging players to drift through corners, recover from near misses, and take daring shortcuts to shave precious seconds off the clock. The exaggerated vehicle handling initially feels chaotic, but with practice it becomes one of the game's greatest strengths. Success depends on learning how to maintain speed without losing control, creating a rewarding progression where every completed route feels like the result of genuine improvement rather than simple luck. The explosive countdown ensures that even familiar stages remain exciting, as every mistake carries meaningful consequences. The game features 21 handcrafted maps that offer distinct layouts and environmental challenges instead of relying on repetitive or procedurally generated content. Each course presents different opportunities for creative route planning, forcing players to balance speed with precision. Some stages reward aggressive driving and risky jumps, while others demand careful navigation through tighter spaces filled with hazards. This variety keeps the gameplay fresh throughout extended sessions and encourages replayability as players strive to discover faster paths, improve completion times, and perfect their driving techniques. Memorizing each environment gradually becomes part of the challenge, rewarding players who invest time into mastering every route. Multiplayer further expands the experience by supporting online races with up to eight participants. Competing against other players transforms the already hectic delivery missions into chaotic contests where every collision, missed turn, or last-second recovery can dramatically alter the outcome. The unpredictable vehicle physics create plenty of entertaining moments, with trucks spinning out, narrowly avoiding explosions, or crossing the finish line by the smallest margin. Whether playing competitively or simply enjoying the inevitable accidents with friends, multiplayer adds another layer of replay value that complements the single-player content. Visually, DEADLINE DELIVERY adopts a bright cartoon aesthetic that perfectly matches its comedic tone. The environments are colorful and easy to read, allowing players to identify hazards without sacrificing the game's energetic atmosphere. Carl's expressive animations and the exaggerated crash effects reinforce the lighthearted nature of the adventure, ensuring that even repeated failures remain entertaining rather than frustrating. Combined with lively sound design and fast-paced action, the presentation gives the game a cheerful identity that distinguishes it from more serious racing titles. The gameplay also rewards stylish driving through flips, daring maneuvers, and skillful recoveries that naturally emerge while chasing faster completion times. Every successful drift or perfectly executed shortcut provides a satisfying sense of accomplishment, while every spectacular crash becomes part of the fun instead of a source of irritation. Although the overall objective remains straightforward, the constant pursuit of cleaner runs and higher efficiency gives players strong motivation to keep improving. The game's focused design does result in a few limitations. Players searching for deep storytelling, extensive progression systems, or realistic driving simulation may find the experience somewhat limited, as nearly every mechanic serves the central arcade gameplay loop. The intentionally slippery controls may also require patience before they begin to feel intuitive. However, these design choices are deliberate and fit the game's emphasis on fast, replayable action rather than long-term narrative or simulation depth. DEADLINE DELIVERY succeeds because it fully commits to its quirky concept. GOOD1 Studios has crafted a game that combines frantic deliveries, physics-driven driving, and comedic presentation into an experience that remains consistently entertaining from start to finish. The combination of challenging vehicle handling, cleverly designed levels, multiplayer competition, and relentless time pressure creates an addictive arcade experience that rewards practice without losing its sense of humor. While its focused gameplay may not appeal to every player, fans of skill-based arcade racers and chaotic party games will likely find plenty of reasons to keep coming back for one more delivery. Rating: 8/10
Mid, not enough gameplay, rage inducing, and a punishes completionists. Finished the whole game then had to spend 2 hours purposefully dying😐
I LOVE THIS GAME - Very provocative, but enjoyable.
Monke
Fun game when you just wanna turn your brain off and race/blow stuff up. Could do with some minor QoL improvements but the devs are engaged with the community so I'm sure it will happen
ストーリーもスピードもコースも車そのものも、(物理的にも)ブッ飛んでいる最高のゲームです。 非常にテンポよく快適なゲーム設計、操作した通りに忠実に動いてくれる挙動のお陰で、アクセルを踏みちぎり障害物の隙間を掠め華麗な空中スタントを決めながらフィニッシュラインをブチ抜く気持ちよさを存分に味わえます。 ビー玉を転がすような特有の車の挙動は、理解できると本当に思った通りの挙動しかしないので操作性にストレスを感じることはないですが、逆に言えば超高速で走る車を超絶シビアなコントロールで常時完璧に操作しきる必要があるので、高難度であることは間違いないでしょう…(投稿時点でクリアのSteam実績が6.6%であることがそれを物語っている) スピードが出る度に発狂気味な声を出す主人公猿カール君のように、1ミス即爆発のスリルの中で最高の気持ちよさを味わいましょう…お前も猿にならないか?(?)
THERE IS A DEMO! Please try it before buying. I missed it over to the right side of the screen. The game is excellent! Feels great to play and looks amazing! My gods is it difficult though. I had a hard time getting just bronze (finish) on the second level... It just isn't what I was looking for and I was more frustrated than having fun. Devs, I wish you all the luck and you're making an excellent game! It just isn't for ME.
it's the kind of game for someone who wants do to something over and over and over and over and over and over and over and over and over again until you get that perfect run the level design feels great, it's very challenging but everything feels very intentional and thought out. the mechanics are very simple and the movement is very fluid and satisfying. and the colors and environments are just beautiful!!
Players by region
Where this game's players are, estimated from review languages.
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