
Face the Ancient Gods! Set the sails of your flying pirate ship and embark on a roguelite adventure in the steampunk world of Dead Weight. Explore floating islands in search of loot. Choose a class and enjoy turn-based tactical combat on tiny battlefields where every step matters.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A marvelous steampunk adventure awaits you in the roguelite world of Dead Weight. Board a flying ship, stock up on fuel, hire a trusty crew and get ready to explore dangerous islands and fight the Ancient Gods in turn-based combat. Unlock new skills, characters, get stronger and uncover the darkest secrets of this world.
Face the Ancient Gods
The world is rapidly changing and you will have to change with it. Mighty creatures have risen from their eternal slumber. Will you fight them or follow them in pursuit of forbidden knowledge?
Enjoy Turn-based Combat
The battlefield is tiny. Think ahead if you want to survive.
Get Stronger
Upgrade your ship and train the crew. An extensive skill tree, 4 characters with unique gameplay. Combine different equipment to create a build that fits your playstyle.
Explore the World Full Of Danger
Travel across the skies on your swift ship. Find ancient ruins and uncharted islands scattered across the steampunk world.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese
Engagement
Reviews
Themes across 473 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game actually In many roguelites there is a feeling that you are designed to fail eventually and start over. I am not seeing this problem here, what a surprise. All wins and losses are honestly earned.
Интересный рогалик, но если честно немного медленные анимации да их можно ускорять но изначально они медленные а так в целом игра отличная. Как раз зайти расслабиться!! 10 коротких диалогов после смерти из 10!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 474 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
体験版で面白かったので購入しました。 機動力と遠距離攻撃の有無が大事だと感じたので、早々にマッチョマンから銃の女の子に切り替えました。 3ステージ目の予測無し行動の事故を防ぐため、気絶か行動キャンセルを付与出来る武器(片手クロスボウなど)をかき集めたら多少安定し始めました。 気になった点としては、主人公が死んだら即終了なので、やり直し回数が残っていたら自動で始めからに移ってくれたらなと思いました。
看似是款战棋游戏,本质是款推箱子游戏(笑)。尤其是第三章地图的关底 BOSS,那纯推箱子玩法,演都不演了…… 但凡一局里能拿到三组锤子、击退盾、击退戒指、加步数的靴子,基本就能稳到通关。还叠啥伤害啊,整那么多花里胡哨的,跟我手里的大锤说去吧! 坠入深渊! 最后,这游戏的窗口很小,一场战斗又短平快的,真的很适合上班时候摸鱼玩,推荐~
Крайне интересный рогалик! Прокачка при смерти есть, реиграбельность хорошая. Хотелось бы побольше предметов, и событий. Возможность хилится в городе, например в таверне.
It's good. You can nitpick but for the price it's a winner.
Ждём больше контента(новые виды противников/ивенты).Игра понравилась ,я обожаю рогалики. Успехов нашим разработчикам
Бри-ли-ант Ну просто брилиант. Разве что иногда диалоги перекрывают интерфейс, например в магазине, но это терпимо. А так в это реально интересно играть, геймплей затягивает, заставляет думать
Juego fantástico, me encantó. Aún tiene algunos bugs, pero los pequeños campos de batalla tácticos, las configuraciones de tripulación y el mundo steampunk me conquistaron por completo. Sin duda volveré a jugarlo.
Excellent gameplay, narration médiocre... Vraiment, j'ai adoré l'aspect roguelike tactique, qui m'a plus accroché que 'Into the Breach' ; la gestion de voyage et ressources est cool, chacun des quatre persos jouables a son gameplay qui se démarque et aide à renouveler l'expérience. (même si je reconnais que la tactique du "marteau/bouclier pousseur" est celle que j'ai le plus utilisée^^) Par contre, l'histoire est assez osef... Au départ, on essaie de caractériser les persos, mais dès le 1er boss tué, ils sont juste interchangeables dans l'intrigue autour du conflit Dieux/Kraken, racontée très pauvrement via les quelques dialogues de boss et interactions de transitions. Autrement dit, allez-y sans problème pour le gameplay, ne cherchez pas d'intrigue prenante là-dedans... P.S. : Pourquoi n'a-t-on pas les belles animations promotionnelles dans le jeu ? Et les designs des trois dieux sont magnifiques. Ça aurait été cool d'avoir une petite gallerie pour en voir chaque variation à tout moment ! (une fois lesdites variations débloquées dans l'histoire, bien sûr) ____ Excellent gameplay, mediocre storytelling... I really loved the tactical roguelike aspect—it hooked me more than *Into the Breach* did. The travel and resource management are cool, and each of the four playable characters has a distinct playstyle that keeps the experience fresh (though I admit the "hammer/push-shield" tactic was my go-to). On the other hand, the story is pretty meh... They try to flesh out the characters at the start, but once the first boss is down, they become completely interchangeable within the plot about the Gods vs. Kraken conflict—a story told very poorly through just a few boss lines and transition interactions. In short: definitely go for the gameplay, but don't expect a compelling narrative... P.S.: Why aren't those beautiful promotional animations in the actual game? Also, the designs for the three gods are stunning. It would have been cool to have a gallery to view every variation at any time! (Once those variations were unlocked in the story, of course.)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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