
Journey across space to the icy planet of Tau Volantis with Isaac Clarke and Sgt. John Carver to discover and destroy the source of the Necromorph outbreak.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 14 → 4.5/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 15Kreviews | 72% | — | $888.9K |
| $3.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 982 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Não gostei de algumas mudanças de gameplay, mas o jogo é legal.
i really wish Ellie was never born, pathetic piece of ♥♥♥♥, that cheated on Isaac and expects to let it slide and the saddest part Isaac do let it slide... he didn't wanted to let go of that distant past memories of their relationship which ended up the way it is. And the whole sexualization of Ellie, how she portrayed, full face of makeup, chest out, perfect hair but just couple teeny tiny scratches... Yeah.. we love to see such natural woman aren't we! Lets never stop the cycle of sexualizing woman in so many games, makes me want to rip my hair out cause by pure frustration... Not recommend, i had big expectations, even though, despite so many people hating on this part, i still gave it a chance, not recommend.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 30 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*languages with full audio support
Hours played at review time, across 985 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Now I just beat Dead space 3 and I dont understand the hate. It is a fun game to play and it scared me a bit. I loved the bench, Dont know why. But it does have problems. First it is the gameplay and atphmosphere. It so horrible and ♥♥♥♥. And second the boss fights theres just the spider giant boss and the final boss and both of them are ♥♥♥♥ and third is probably the story. Its bad but it is still a fun game to play and it never gets bored.
Isaac Clarke survived two cosmic horror nightmares, only to get dragged to a frozen ice planet because his ex-girlfriend's new boyfriend is a massive jerk who doesn't understand basic gun safety
Я ничего не понял. Я ничего не понял.
卡成就这种动动手就解决的问题能拖2年多,行啊EA.
什么样的垃圾游戏设计师才能设计出这种垃圾游戏,永远的一惊一炸,永远的怪从你面前或者身边一下就跳出来,怪的移动速度快不说,离近了还要跳杀。。。。你的注意力永远无法集中到你枪口准心的敌人,还要处理身边任何位置出现的敌人。枪械改造感觉没多大的可玩性,这款游戏整体给人的感觉就是一种很低级的感觉,这种低级的感觉配得起EA这种低级的垃圾游戏公司。还TMD乱封游戏账号,我CAO,这种垃圾游戏公司为何还不倒闭........
공포게임 쫄보인데 데드스페이스는 해보고 싶다하면 무조건 3편 사세요 할인할때 사서 협동으로 엔딩까지 달렸는데 아무리 3편이라도 혼자하면 무서운데 협동모드 켜두고 혼자하다보면 외국유저가 알아서 들어와서 안심하고 둘이서 할수있음 퀵매치로 내가 다른 유저방에 들어가는건 오래걸리기 때문에 본인이 호스트로 만들어두면 됨 그리고 협동모드만 할수있는 임무가 따로 있고 싱글로 할때랑은 npc나 스토리를 나아가는 방향이 조금 씩 다름 그래서 더 재밌음 최근 나온 한글패치까지 추가 적용해도 협동 온라인 플레이 무난하게 잘됩니당 출시한지 10년이 지난 게임인데 지금도 플레이하는 유저들이 많고 서버운영도 잘 되어있음 4천원 초반대에 사서 플탐은 10~15시간정도면 엔딩 봄 dlc는 비싸고 평가가 나빠서 유튜브로 진엔딩 봤는데 그냥 본편 엔딩까지만 달리는게 젤 재밌음
возьмите за щеку электроник артс
Играли с подругой, упала с 3 этажа, помним.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $888.8K | 2.8K | 64% | $9.99 | |
| $888.7K | 2.1K | 68% | $19.99 | |
| $888.7K | 1.5K | 78% | $13.49 | |
| $889.6K | 1.9K | 70% | $24.99 | |
| $888.2K | 2.5K | 82% | $9.99 | |
| $888.1K | 1.8K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7K | 53 | 42% | $1.99 | |
| $2.7M | 29.9K | 94% | $3.99 | |
| $16.7M | 71.1K | 91% | $14.99 | |
| $12K | 44 | 77% | $16.99 | |
| — | 0 | — | — | |
| $15.4M | 27.1K | 80% | $29.99 |