
Dead Effect 2 is the newest addition to the acclaimed Dead Effect franchise. This action sci-fi shooter is looking to push the boundaries of first-person shooters to new levels with slick graphics, rich narrative and RPG elements.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.29/day in the week after.
About





Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its.................. okay thats about it tbh
Underappreciated old VR title. This is a port of a port of a mobile game. While the implementation of its VR mechanics is pretty barebones, it stands out as one of the few totally complete original action RPGs that you can play in VR. It's a personal favorite of mine even if it isn't a superb or even really good in a lot of aspects, and if you're tired of VR games that feel short, gimmicky, or narrow in scope, then this one may be worth trying. Dead Effect 2 is, firstly, a looter-shooter RPG rather than an immersive FPS with space zombies. Weapons have gear levels and damage stats which you will need to grind and upgrade. You can also get various spells and perks which boost your performance, but these are mostly secondary. There is a good variety of guns to choose from, with different sidearms, rifles, melee weapons, and more to loot. Very mid-2000s esque fair. There's not a whole lot of difference in weapon calibers or variants of the same type, and a lot of stats like 'weapon stability' and 'switch speed' don't translate into VR controls at all, but it's still fun to blast zombies and run around looking for secrets. On top of that, your armor and cybernetics can be upgraded with various parts to improve your health, movement speed, spell power, or melee damage. Levels are mostly same-y sci-fi ship corridors and system biomes populated by either zombies or hostile soldiers with occasional bosses or mini-bosses throughout. Each mission sort of plays out like a "run" where you have to complete certain objectives. Campaign missions have specific objectives for that area needed to unlock new missions, but you can also do side missions with timed survival missions, boss hunts, or scavenger hunts. It still plays kind of the same either way, but at least it's some variety. The big thing that stands out to me here is that it is definitely a "game" with VR controls rather than an experience or demo built entirely around trying to reinvent virtual reality at the cost of game feel. It's simple, replayable, and doesn't waste my time. in the original platform this wouldn't be a recommend for that reason, but I think VR is quality added in this case. This is how VR should be implemented: make a good game that has VR rather than trying to gamify VR itself. My biggest complaint, aside from the previously mentioned busted stats, would be some other obvious RPG imbalances. There's way too many zombies in most levels, so automatic weapons tend to rule. It's got ridiculously grindy sidequests, some requiring you to kill thousands of enemies with specific weapons, just to get small percentage upgrades that don't add anything. It can get very dry, but if you are into looter shooters, than that's probably nothing new. Also, the voice acting and story is not great, but it gets a little better in the Meridian expansion. For a long while, I've kind of felt like developers sort of did VR right in 2017 and 2018 and then never again. This game is part of a weird mini-genere of "ported to VR" where the overall game may be nothing new or special, but it is, at least, a complete game. It's an enjoyable, safe, simple RPG with a good 20-30 hour length depending on your pereference. It's not hard, just a bit grindy, but if you've been burnt out on sub-par VR games that don't feel fun to play more than once, maybe this might be worth a try. Decent recommend for VR enthusiasts and newcomers.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Russian, Hungarian*languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very solid VR experience. Nice coop campaign with decent variety of objectives. Side missions (Acting as a filler or level-up grind. Thankfully grinding is not needed much). Variety of weapons and powers is great! From melee / magic playstyle to grenades or heavy chaingun. And switching between playstyles is possible pretty much anytime, as resetting skills is easy (just money cost, and later on you have more money then you need). And best of all - you can experience it all with one or two friends. Game is not too expensive and its definitelly worth the money.
this game is pure, STUPID slaughtering fun. its like a B movie, or action scenes from bollywood. its ridiculous. its amazing. on sale this is a must play with your friends in co-op.
Отличный перенос в вр, милая детская игра, в которой нужно очень весело УНИЧТОЖАТЬ ЗОМБИ, это никогда не наскучит!
Dead Effect 2 VR-офигительный шутер в стиле "космический зомби-киберпанк"!Стоит потраченных на него денег.Похож на DOOM VFR.
I had a lot of fun playing this game. It's older, and feels like the old track pad games with bumpy movement that almost looks like stuttering. But the game is very fun if you can ignore that. Kind of felt like Doom mixed with Borderlands. The game works very well as a VR game. I didn't play MP, but the single player is good enough on it's own. Lots of weapons to play around with. The missions can be played over and over and have side objectives to complete that you might have missed the first time around. I think the game is still worth it in 2026.
没有坐姿模式,太矮了啥都看不到
Scary and great VR game with awesome graphics, perks, fight system and interesting story
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $5.3M | 10.1K | 86% | $19.99 | |
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| $24.8M | 40.5K | 89% | $24.99 |
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| $643.7K | 5.2K | 77% | $6.74 | |
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| $643.9K | 1.4K | 76% | $19.99 | |
| $643.5K | 848 | 69% | $19.99 | |
| $644.1K | 554 | 65% | $29.99 | |
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