
The successful indie survival RPG "Dead Age" is back with a vengeance! No other game offers this mix of role-playing, rogue-like, fast-paced turn-based combat and survival all in one. Inspired by Darkest Dungeon, Fallout 1+2, This War of Mine and The Walking Dead.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 3 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
too much combat. Story is good but the combat, while intresting, is low stake most of the time and you have to fight way too much
Den ersten Teil habe ich gerne und ausgiebig gezockt. Dort hätte ich mir auch gerne etwas mehr Tiefe gewünscht. Für Dead Age 2 ist es jetzt der dritte und letzte Anlauf gewesen. Das Tutorial treibt einen durch Textwände und endlose Erklärungen. Wenn es dann losgehen soll, ist man dermaßen überladen mit Infos über Fähigkeiten, Crafting, Fraktionen, Survival, Skills, der Basis etc., dass es eigentlich nur nervt. Für mich ist es eines der wenigen Spiele, die ich nicht mehr anfassen werde.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Russian, Portuguese - Brazil, Spanish - Latin America, Spanish - Spain, Italian, Polish
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a zombie story
浅体验: 评分7/10 相较于前作来说进步很大,增加了地图和基地画面,玩法和画面观感都有巨大提升,但是总的来说游戏玩法改进还是不够,玩法内容深度还是很低。 游戏可招募的幸存者和对应的敌人甚至场景种类都非常少,人物都不能洗点,加点获得的技能也很少,技能效果也没什么特别的设计,很多不如直接普攻,武器和装备种类也非常稀少,还非常喜欢堆怪,地图移动各种暗雷,战斗难度高且非常墨迹,时间久了甚至可以说有点无聊了。比较关键的是游戏的UI界面和图标设计都非常别扭,装备弹药和其他物品都没有分类,工作安排界面也非常混乱,不直观也不方便。对话界面和战斗界面都几乎是纯文字,排版也非常别扭,全是矩形按钮还都推在一起。这种情况下,游戏整体玩起来感觉就是非常累,没有什么正反馈,有点折磨。但是题材和玩法真的很值得开发。
Dead Age II is the second game in the Dead age series from an indie developer. Dead Age I was already a good game. Dead Age II is a very good game. If you like RPGs with round based combat and possible permadeath Death age II is one of the best games in this category . Graphics: 80/100 Music: 80/100 Sound: 70/100 Story: 75/100 Gameworld: 90/100 Round based combat: 98/100 Replayability: 90/100 (Three different factions with unique missions) Gaming plattform stability 100/100 (No crashes or lost savegames encountered) My personal rating for this game is 95/100. One of my favorite games to play again after a year or two.
good
111
喜欢的类型,非常好的横推游戏
抽奖中的小游戏,以后以后有时间再玩吧。
抽到的游戏,玩了玩感觉一般,喜加一吧…
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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