
Ride and fight into a deadly, post pandemic America. Play as Deacon St. John, a drifter and bounty hunter who rides the broken road, fighting to survive while searching for a reason to live in this open-world action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Days Gone is an open-world action-adventure game set in a harsh wilderness two years after a devastating global pandemic.
Step into the dirt flecked shoes of former outlaw biker Deacon St. John, a bounty hunter trying to find a reason to live in a land surrounded by death. Scavenge through abandoned settlements for equipment to craft valuable items and weapons, or take your chances with other survivors trying to eke out a living through fair trade… or more violent means.
KEY FEATURES
• A striking setting: From forests and meadows, to snowy plains and desert lava fields, the Pacific Northwest is both beautiful and lethal. Explore a variety of mountains, caves, mines and small rural towns, scarred by millions of years of volcanic activity.
• Brutal encounters: With vicious gangs and hordes of Freakers roaming the land, you’ll need to make full use of a variety of customizable traps, weapons, and upgradable skills to stay alive. Don’t forget your Drifter bike, an invaluable tool in a vast land.
• An ever-changing environment: Jump on the saddle of Deacon’s trusty motorbike and explore a dynamic world dramatically affected by the weather, a dramatic day/night cycle and the evolving Freakers, who adjust to their surroundings – and the people in it.
• A compelling story: Lose yourself in a powerful tale of desperation, betrayal and regret, as Deacon St. John searches for hope after suffering a deep, personal loss. What makes us human when faced with the daily struggle for survival?
INCLUDES
• New Game Plus
• Survival Mode
• Challenge Mode
• Bike Skins
PC features include ultra-wide monitor support, unlocked framerates and improved graphics (increased level of details, field of view, foliage draw distances).
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 117.1Kreviews | 93% | — | $63.6M |
| $39.99 | 177.2Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2222 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would like to start off with how you shouldn't listen to corporate review, they miss so much crucial aliments to this game such as the horde system i've never seen so many enitities on screen besides project zomboid this game is truly remarkable and has left a mark on one of the best "zombie" games i've played in a while
CINEMA
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Portuguese - Portugal*, Portuguese - Brazil*, Czech, Danish, Dutch, Finnish +10 more
| $39.99 |
| 554ratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is the definition of peak Definitely worth playing , crazy graphics , relaistic , chill bike rides and bike upgrades .
Bought this game beacuse it looked fun, sadly the gaemplay felt like a chore simply placed in your pathway to drag out the game, the only time i was interested was when the cutscenes were playing, many problems are placed in your path just to be there. not really what i was hoping for sadly
que una gran mayoría a día de hoy sigan calificando al the last of us uno y dos como uno de los mejores juegos de zombis me parece a mi que nunca han probao ni si quiera 20 minutos de este juego. No me critiquéis, también soy fan de esa saga, pero definitivamente Days gone lo supera en casi todo, como el combate, la intensidad con los zombis, la banda sonora, la historia etc. Aun que eso si, las misiones secundarias son un coñazo, una pena de que en su momento no hayan vendido tantas copias y que por culpa de eso nunca abra una segunda secuela de este juego, a pesar de eso, me sorprende bastante de que no se hable casi nada de el y parece que esta infravalorado. Menuda joya
Days Gone, ilk bakışta sıradan bir zombi oyunu gibi görünse de, oynadıkça sunduğu atmosfer ve karakter gelişimiyle kendini farklı bir noktaya taşıyor. Deacon St. John'un hikâyesi başlangıçta yavaş ilerlese de zamanla derinleşiyor ve karakterle güçlü bir bağ kuruyorsunuz. Oyunun en dikkat çekici yanı ise Oregon'un harika tasarlanmış açık dünyası. Ormanlar, terk edilmiş kasabalar ve dağ yolları hem görsel açıdan etkileyici hem de keşfetmesi keyifli. Motosiklet oyunun adeta ikinci ana karakteri. Yakıtını kontrol etmek, parçalarını geliştirmek ve uzun yolculuklara çıkmak oyuna farklı bir gerçekçilik katıyor. Özellikle geceleri yola çıkmak, her an bir Freaker sürüsüyle karşılaşma ihtimali nedeniyle oldukça gerilimli hissettiriyor. Yüzlerce yaratığın aynı anda üzerinize geldiği Horde savaşları ise oyunun en unutulmaz anlarını yaşatıyor. Bu bölümler hem strateji hem de hızlı düşünme gerektiriyor ve gerçekten adrenalin dolu. Silah çeşitliliği, geliştirme sistemi ve kamplarla kurulan ilişkiler oynanışı sürekli canlı tutuyor. Yan görevler ana hikâyeyi destekliyor ve dünyayı daha anlamlı hâle getiriyor. Müzikler ve çevre sesleri atmosferi güçlendirirken, hava durumu ve gece-gündüz döngüsü oyunun hissini olumlu yönde etkiliyor. Tabii ki oyunun eksikleri de var. İlk saatleri biraz yavaş ilerlediği için herkesi hemen içine çekmeyebilir. Bazı görevler zaman zaman tekrar hissi verebiliyor ve yapay zekâ her zaman beklenen seviyede çalışmıyor. Ara sıra karşılaşılan teknik hatalar ve animasyon sorunları da deneyimi olumsuz etkileyebiliyor. Hikâyenin bazı bölümleri gereğinden uzun tutulmuş gibi hissettirse de, sabreden oyuncular için oldukça tatmin edici bir finale ulaşıyor. Genel olarak Days Gone, ön yargıları fazlasıyla kıran, güçlü atmosferi, etkileyici açık dünyası, başarılı Horde savaşları ve duygusal hikâyesiyle kesinlikle şans verilmesi gereken bir yapım. Eksikleri olsa da sunduğu deneyim bunların önüne geçmeyi başarıyor. Açık dünya ve hayatta kalma temalı oyunları seven herkesin en az bir kez deneyimlemesini öneririm. Puanım: 9/10.
Oyunun avcılık yapma kısımları berbat ve ötesi boozeman neden avcılık yapmıyor tek koluyla yapsın yanı zaten ormanlık
😤Поиграл 10 часов, забил на год. Игра не раскрывалась, казалась предсказуемой. Спустя год открыл, поиграл ещё 5 часов и снова закрыл на год! И вот сейчас я сел и допрошёл. Сюжет🔥 Геймплей🔥НО! За 60 часов я потратил ~5 часов геймплея НА АНИМАЦИЮ добывания мяса из животного. Как же меня это раздражало, это невозможно скипнуть и жопа у меня тоже🔥(сгорела). 9/10 из-за проклятой анимации, настоятельно рекомендую к прохождению.
Whatta game.... It's a shame it didn't do well at launch, because I would absolutely love a sequel to this gem. For starters, I find it to be the perfect length. It didn't overstay its welcome, and it ended on a good note where I felt things had finished. The open world is gorgeous, the combat is blood pumping, the motorcycle mechanics are a blast, and the hordes are on a whole 'nother level. The writing - especially with the characters - is superb. The music is great. What more is there to say other than I think this stands toe-to-toe with The Last of Us and surpasses it in many ways. Deacon is an amazing main character who felt raw and real. The motives were realistic. The acting was peak. And I've gotta say - Days Gone has some of the best graphics I have ever seen in a videogame. I absolutely recommend this masterpiece and rate it a 10/10
lo unico malo son algunos dialogos cortados
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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