
Darkwood - a new perspective on survival horror. Scavenge and explore a rich, ever-changing free-roam world by day, then hunker down in your hideout and pray for the morning light.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 23 → 6/day in the week after.
About
Survive the horrors of the Darkwood as you explore the ever-changing world by day, and seek shelter to survive the night. Scavenge for vital resources, build your defenses, and pray for the morning light.

How you came to this ruined land is a mystery, but now your determination to escape is set. But to leave, you must first survive. Explore multiple dense biomes as you make your way from hideout to hideout, while accumulating the resources, allies, and information you need.
The locals of the woods have a variety of dark quests and rewards for those brave enough to indulge their requests. However, the twisted inhabitants of the forest are often at odds with each other, and hard decisions will need to be made. The story will change based on your choices as you slowly uncover the mysteries of the Darkwood. Would you doom an entire village in hopes of reward from a creature, or try to assist what pockets of humanity remain?
From festering catacombs to fetid swamps, Darkwood’s landmarks, quests, and encounters are all carefully hand-crafted. However, with each new game, the woods and places of interest will rearrange, ensuring that you’re never quite certain of your path in the woods while also giving new opportunities with each playthrough.
Rather than momentary startles made to jolt you in your chair and then be forgotten, the most terrifying moments are designed to linger in your memories long after your journey ends. Some threads of terror will be immediately clear, but others may not be obvious without careful analysis of your discoveries in the world and your conversations with its inhabitants. This is a slow burn, atmospheric horror game with no jumpscares.

Your best hope of survival is in careful planning, and taking advantage of the many resources offered by the woods. Roam freely in a wide world, decide when to move on and when to fortify up, and weigh the risks and rewards as you balance escape against fleeting safety.
There are no quest markers or hand holding, and you’ll need to learn and experiment on your own. Continued exploration and understanding of the ever sinister woods and its denizens will be critical to your survival, and other characters and groups may have goals at odds with your own. Remember – don’t trust anyone.
Gather strange mushrooms, meat, and other oddities of the woods, and bring them back to your hideout for refinement. Choose to unlock powerful mutations like invisibility when holding still or the ability to regenerate by devouring wood, but embracing the power of the Darkwood will bring vulnerabilities as well.
From desperately swinging a plank to firing assault rifles, defending your life from the Darkwood will only become more challenging the deeper you delve. There are a myriad of weapons to both find and craft, and the less hungry residents of the forest may be willing to engage in trade. Your hideout will offer upgrades and enhancements to your weaponry, along with allowing you to produce less conventional solutions like molotov cocktails. Of course sometimes the best defense is one you may not need to be present for, and chain and bear traps or exploding oil drums may protect you best as you fortify your hideout for each night.
Adjustable difficulty settings will allow you to tailor the play experience to your preferences. Experience the story with unlimited lives, or embrace permadeath on Nightmare difficulty. Regardless, planning and patience will be paramount, and careful observation of your surroundings will serve you better than the most rugged shotgun.

When the sun sets, the hostility of the woods cannot be survived, and you must seek shelter in one of many hideouts you discover in your travels.
Even these makeshift bases will leave you vulnerable in their broken state. Seek out resources to repair what you can before carefully barricading the doors and windows to board yourself up and survive the night.
Secure fuel and keep the generator running to power what electrical fixtures remain. Though you may ward off many creatures that stalk the night, some cannot be defeated with your conventional weapons, and a flicker of light may be all that can save you from what dwells in the shadows.
No two nights will be the same as your base may be assaulted by creatures of the woods, become the site of bizarre rituals, or experience other unsettling events that leave mysteries to pursue when the sun rises. As your journey continues the line between dreams and reality may begin to blur. Experience disturbing vignettes that may conceal more beneath their grim portents and seek to unravel their mysteries in the waking world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 25Kreviews | 95% | — | $11.5M |
| $14.99 | 2.8Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1053 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ㅤ
氛围拉满 玩法精致
Goty y una carta de amor al terror psicologico, nada de screamers y aun así te cagas hasta las patas con una ramita.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 34.2K | 95% | $19.99 | |
| $11.5M | 20K | 92% | $19.99 | |
| $11.6M | 22K | 92% | $29.99 | |
| $11.5M | 17.2K | 83% | $39.99 | |
| $11.5M | 19.4K | 94% | $9.99 | |
| $11.5M | 18.6K | 91% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.3K | 14 | 64% | $13.99 | |
| $2.9K | 18 | 89% | $5.99 | |
| — | 0 | — | — | |
| $8.3M | 9.3K | 84% | $49.99 | |
| $1.3M | 3.1K | 78% | $29.99 |
Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Russian, German, Spanish - Spain, Portuguese - Brazil, Italian, Simplified Chinese, Turkish, Hungarian, French
| $3.99−80% |
| 396ratings |
| 88% |
| #77 |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Страшно? - однозначно да. Атмосферно? - ДО БЕЗУМИЯ ДА. Интересно? - Меня хватило на 8 часов, далее вообще не знаю, как будто игра слишком затянута. Нихера не понятно, и в какой то момент просто перегораешь. Пойду смотреть лор, так как он 100% крут, но геймплей - извините, меня не хватило. Тем не менее, игра всё ещё дала мне хорошие эмоции. Может, когда нибудь я её допройду. Но не сяводня)))) 7/10
Não fique fora de casa durante a noite!!! não acredite no que você vê acorde!!!
Wow what a game. I regret dodging the very big sales I've seen here and there on this game over the years. It captures an unsettling/disturbing atmosphere extremely well, great survival mechanics with a solid progression. Little disappointed I saved up an ungodly amount of ammo and didn't even get to shoot the best guns in the game a single time because there wasn't really any big fight between me and the end of the game where I was saving it for. Don't go too crazy on ammo conservation so you don't end up like me lol. Awesomely haunting experience. Also what is up with people buying and not finishing or playing this game?? The achievement for reaching chapter 2 doesn't even have 9% completion across all players of the game lol like WHAT??? Chapter 2 and beyond is like half of the game.....
J'ai tenu 4 heures, je déteste jouer avec une vue de dessus, c'est chiant en gameplay, tu cours tout le temps en appuyant sur un bouton, à cherchant inutilement des objets à droite à gauche que tu trouves jamais.......peut être aurais-je dû insister, j'aime les jeux d'horreur immersifs, mais échec pour ma part.
I enjoyed this game so much, I do another run right after finishing the first one. The story... ♥♥♥♥♥♥♥♥♥, it's so good! Masterful storytelling. I felt enjoyment reading through the dialogues, notes, etc. It's packed with tragedy and irony. The lore seems so expansive, yet so very well connected to one another. Uncovering these mysteries making the game a lot more fun than the usual survival horror game experience. The atmosphere pierced my skin. All the creatures, with all their behaviour, blended very well into the world itself. I can feel the weight of my feet running across the open plains, trying to figure things out, in an unknown world. The creaking of the floorboard, the rustling sound of leaves rubbing against each other, and the cries of the woods; they, somehow, fill my heart with strong connection with the game--as if I was there. It's still clear in my mind, the first night of the game. My eyes were wide open, my heart beats uncontrollably, expecting the unpexpectable, I stayed vigilant. I forced a smile upon my face when someone, or something, tried pushing the wardrobe next to the giant hole of that accursed hideout. Now, having finished the story, found every possible clues, with all the achievements unlocked; I can finally put my body to rest, in my beautiful apartment, leaving zero worries behind. 10/10.
Great atmosphere and intriguing story, with fantastic sound design and visuals. But damn, there were times I really felt the mechanics stood directly between me and enjoying the world and atmosphere. The whole "run back to camp" every night thing gets old as hell pretty fast when I just want to explore more of the really well designed and creepy world. And the base defense is similar. It was neat and kinda tense the first few times, but it eventually just became what felt like a waste of time, and it was actually more efficient to die as soon as night fell to skip all that and get along with the next day. Only other thing is the crippled man bugged out at the end and just started crawling around in a circle. I was determined to escort him to the end, so that felt unceremonious lol.
muito bom recomendo
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