
Return to an apocalyptic Earth in Darksiders III, a hack-n-slash Action Adventure where players assume the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The most enigmatic of the Four Horsemen, FURY must bring balance to the forces that now ravage Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 8 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.5Kreviews | 76% | — | $13.8M |
| $39.99 | 20.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 968 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2]Darksiders III[/h2]Это приквел к Darksiders, который вернулся к истокам.[hr][/hr] После опыта игры в [i]Darksiders II[/i] я думал, что разработчики вновь поменяют некоторые механики игры или интерфейс, но как оказалось они пошли другим путём. [b][u]Возвращение к истокам:[/u][/b] Разработчики решили построить мир в стиле первой части, здесь нет привычных [i]данжей[/i] как во второй части, локации между собой бесшовные, если можно так сказать. Убрали приёмы, которые надо изучать за валюту. Как и в первой части по мере прохождения игры тебе выдают новое оружие, на которое также можно вешать улучшения, поменяли только принцип прокачки этого оружия, теперь за этим надо обращаться к Ультейну, он ещё [i]улучшения улучшает[/i], ещё при НИ+ открывается возможность улучшать броню. [b][u]Плюсы:[/u][/b] Сюжет не является прямым продолжением первых двух частей или их параллелью, он предшествует им. Интерфейс походит на вторую часть, но более осовремененный и упрощённый. Дизайн NPC, боссов, мобов и окружения не изменился, а вот уже строения коридоров — да, и как по мне, это пошло на пользу. Убрали большие открытые пространства где нужно использовать коня. [u]Из самого главного[/u] стоит выделить [i]изменение сути боёвки[/i] — её поменяли с бездумного закликивания врага кнопкой атаки на классический [i]soulslike[/i], что меня сильно удивило. Анимации выглядят симпатично. Наконец-то добавили полноценный спринт. [b][u]Минусы:[/u][/b] Как таковой [i]паркур[/i] — убрали, что сильно огорчает. Карту удалили из игры, оставив только компас вверху экрана. Хоть у врагов и не виден уровень, какое-никакое его маштабирование происходит, вот только если в предыдущих частях к концу игры ты становился подобным богу, здесь даже самый слабый моб может нагнуть тебя. Убрали механику [i]телепортации[/i] или [i]путешествия во времени[/i]. [b][u]Главный минус:[/u][/b] [i]Ярость[/i] игроку преподносят как нелепого персонажа, который не владеет самоконтролем, но по мере прохождения игры из диалогов становится понятно, что она меняется, [i]Ярость — утихает[/i], вот только в озвучке и части диалогов — этого невидно. Также хочется отметить халтурно сделанные катсцены, местами выглядевшие как набросок в скетчбуке, нет такого [i]эпика[/i], который был в прошлых частях.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 23.4K | 83% | $39.99 | |
| $13.9M | 20.8K | 79% | $29.99 | |
| $13.9M | 286.6K | 96% | $4.49 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $13.8M | 20.6K | 77% | $29.99 | |
| $13.7M | 39.6K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 18.9K | 88% | $19.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $43.6M | 106.2K | 57% | $34.99 | |
| $309.4M | 356.1K | 95% | $59.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $13.9M | 20.8K | 79% | $29.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish*, Russian* +2 more
| $39.99 |
| 3.4Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | 346ratings | 76% | — | not modelled |
| $39.99 | — | 90% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 974 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥♥♥♥ игра из очередной ахуенной серии игр, правда без багов не обошлось...
-Женщина, зачем вы курите? -я хочу убить в себе лошадь.
Parę razy podchodziłem do tej gry, na początku odpychał mnie trochę styl souls-like ale po czasie gdy już rozumiałem ten koncept mogę śmiało powiedzieć, że ta część z serii niczym nie odstaje od poprzednich odsłon. Polecam, grafika, fabuła, mechaniki jak najbardziej na plus, czekam na IV. Na moim sprzęcie gra gra chodziła na maksymalnych ustawieniach w 4K 60fps
O que menos gostaram mais eu gostei achei divertido vale a pena dar uma chance
костры говно
Beautiful game, wonderful scenery. I highly recommend it,
es un maravilloso juego. Es verdad q tiene fallas de optimizacion, pero no deja de ser un disfrute el jugarlo
Não sou muito fã das mecânicas mais puxadas pro Souls-Lite que colocaram no jogo, mas ainda é um bom jogo. Pegue em promoção, vale a pena
Darksiders III — A Review by Rabbi [Name] ⭐️⭐️⭐️⭐️ As a rabbi, I have spent many years studying the mysteries of creation, the nature of evil, and why my congregation keeps asking when services will be over. Then I played Darksiders III. This game answers none of those questions. Instead, it gives you Fury, the Seven Deadly Sins, an apocalypse, and enough demons to make even Pharaoh say, “Okay, this is getting excessive.” The combat is challenging, the environments are appropriately miserable, and the whole world has the spiritual atmosphere of a synagogue after someone announces there will be a surprise meeting. Fury herself is excellent. She is angry, determined, and apparently has absolutely no interest in asking a rabbi for guidance before entering demon-infested ruins. I tried to explain that consultation is important. She ignored me. The game does have its frustrating moments. Sometimes I died so many times that I began wondering whether this was a test from Heaven. Eventually I concluded it was simply poor timing. The story deals with sin, redemption, judgment, and the consequences of one's actions. Naturally, I found myself taking notes. Final rabbinical ruling: Darksiders III is violent, gloomy, occasionally frustrating, and surprisingly philosophical. Would I recommend it? Yes. But I would also recommend saying a small prayer before fighting Lust. Verdict: Kosher enough for a four-star review.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.