
Return to an apocalyptic Earth in Darksiders III, a hack-n-slash Action Adventure where players assume the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The most enigmatic of the Four Horsemen, FURY must bring balance to the forces that now ravage Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 8 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.5Kreviews | 76% | — | $13.8M |
| $39.99 | 20.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
EXCELENTE
It's not as polished as the previous entries, but Darksiders III is a welcome addition to the franchise. The combat feels right at home for Darksiders (I didn't notice any real issues with the combat like a few others are describing, but I am playing this however many years after launch), as well as the music, art direction, and story. The story was good with a few twists, but maybe not as good as the previous two (in my opinion). I really like the way they develop Fury's character throughout the game. I'm excited to see where the sequel will go!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 23.4K | 83% | $39.99 | |
| $13.8M | 20.8K | 79% | $29.99 | |
| $13.8M | 11.5K | 94% | $59.99 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $13.9M | 16.1K | 92% | $39.99 | |
| $13.7M | 39.6K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 18.9K | 88% | $19.99 | |
| $811.6M | 881.3K | 96% | $59.99 | |
| $43.5M | 106.2K | 57% | $34.99 | |
| $309.3M | 355.9K | 95% | $59.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $13.8M | 20.8K | 79% | $29.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish*, Russian* +2 more
| $39.99 |
| 3.4Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | 346ratings | 76% | — | not modelled |
| $39.99 | — | — | — | $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 968 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
buen juego
说白了这就是最烂的一代,没有解释的,最大的槽点就是马没了,你跟我说按键冲突就这样子过去了?而且优化特别不好,最容易出bug,这真没得洗。不过,毕竟我是系列老粉了, 全成就全收集真的太折磨了,唉,不过还是希望这个系列能出下去吧,4代出来直接首发,不多bb
same repetitive gameplay by lazy ass developer
💬
Out of all the Darksiders games, this is the one I keep coming back to. I've finished it more than once, and I'd gladly do it again. It'll always be my favorite in the series.
Wer Darksiders 1 und 2 wirklich geliebt hat, sollte auch einen Blick auf den dritten Teil werfen – aber mit deutlich gedämpften Erwartungen. Ich war wegen der durchwachsenen Kritiken zunächst skeptisch, habe mich aber doch nochmal an die Reihe gewagt. Die ersten Stunden sind ziemlich zäh und unmotivierten. Man muss sich regelrecht durchbeißen, bis man die Hollows-Waffen bekommt und das Spiel endlich etwas Fahrt aufnimmt. Das Kampfsystem ist ein großer Schwachpunkt: Die Mischung aus Dark-Souls-ähnlicher Härte und klassischem Hack-and-Slash funktioniert leider nur selten richtig gut. Die meiste Zeit fühlt es sich unfair und frustrierend an. Erst gegen Ende pendelt sich das Ganze einigermaßen ein, aber wirklich überzeugend wird es nie. Die Gegner verursachen extrem hohen Schaden, kommen oft in Überzahl und die Heilungsmöglichkeiten sind viel zu knapp bemessen. Auch die Rätsel sind größtenteils eher mittelmäßig und einfallslos. Es gibt zwar einzelne Highlights, aber selbst die können durch billige Gegnerplatzierungen direkt wieder zunichtegemacht werden. Die größte Überraschung war für mich allerdings Fury selbst – ihre Charakterentwicklung hat mir richtig gut gefallen. Auch das späte Backtracking und die Erkundung machen ab einem bestimmten Punkt unerwartet viel Spaß. Technisch ist das Spiel mit Maus und Tastatur aktuell kaum spielbar. Man ist ständig am Ausweichen, hat keine vernünftige Kamerakontrolle und wird regelmäßig von hinten erwischt, ohne Chance zur Gegenwehr. Es fühlt sich mehr nach Dauersterben als nach Spielen an. Da Controller für mich keine Option ist, war das sehr frustrierend. Wenn das Spiel mit Tastatur und Maus nicht vernünftig funktionieren soll, sollten die Entwickler das auch klar kommunizieren. Alles in allem hätte aus dem Spiel deutlich mehr werden können. Es hat gute Ansätze, aber sie werden zu selten richtig genutzt.
Nota 8/10
good hack and slash game, the story is ok the gameplay is fun but sometimes frustrating 7/10, would recommend
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.