
Darknet is a strategy/puzzle game in which you play as an elite hacker in the Net. Plug into cyberspace, using viruses, worms, and exploits to steal the data before your signal gets traced. Includes both VR and non-VR versions.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Korean*, Simplified Chinese**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 73reviews | 88% | — | $27K |
| $14.99 | 254ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played a heckuva of this game when it first came out on GearVR, and it's just as fun (and a slight bit shinier) on desktop VR. The game has a simple (but very well done) "hacking" puzzle mechanic (sort of "go"-like) that gets increasingly complex wrapped in some fun "cyberpunk" graphics and flavor text. It's a shame that it gets devilishly long, hard, and stressful during the midgame (has anyone ever beat it?), but I'd still recommend giving it a spin if it goes on sale you're looking for a fun challenging puzzle game that can easily consume hours of your time.
Nice Hacking Game
not for capitalists. there is little to to progression, except for yourself.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love it!!!
Darknet is a VR niche game at heart. While the neon cyberpunk aesthetic is cool, the gameplay lacks the depth to stay engaging if you're just sitting in a chair. The core loop is simple and gets repetitive quickly without the immersion of VR. If you're playing on a flat screen, it's hard to justify sticking with it
Very Immersive
Really cool "hacking" style puzzle game with neat ascetic/theme. I First played it on Samsung VR in 2017 and I must say... It's just as good on PC without any VR headset.
Deceptively simple on the visual front, and with a relatively simple set of rules, Darknet's difficulty scales along with your skill in a very satisfying and natural way. It's a quality of classic puzzle design: Easy to learn, difficult to master. I come back to this one over and over, really addictive stuff.
A fun if fairly straightforward hacking-themed puzzle. Playing in VR gives some extra flavor but adds nothing to gameplay; the controller is only used as a basic pointing device.
Darknet is a sleek, cerebral hacking experience that blends abstract strategy with a strong sense of cyberpunk atmosphere, delivering a game that feels both minimalist and intensely focused. Developed and published by E McNeill, Darknet distills the fantasy of elite hacking into a series of tightly designed node-based puzzles that reward foresight, efficiency, and careful risk management. Rather than relying on narrative exposition or flashy mechanics, it builds tension and satisfaction through structure, pacing, and the constant pressure of an unseen digital adversary. The premise places the player in the role of a highly skilled hacker infiltrating secured networks, represented visually as circular grids of interconnected nodes. Each network is a puzzle in itself, with a central objective that must be captured before defensive systems trace your signal and sever the connection. This framing immediately establishes stakes without relying on traditional storytelling, allowing the act of play to communicate urgency. Every move feels consequential, as actions consume limited turns and poorly planned advances can quickly spiral into failure. The result is a gameplay loop that feels methodical yet tense, encouraging players to pause, analyze, and commit to decisions rather than reacting impulsively. At the mechanical core, Darknet functions as a turn-limited strategy puzzle. Players expand control by capturing nodes, which in turn unlock access to neighboring areas of the network. Along the way, defensive elements such as firewalls, trace programs, and locked pathways force players to think several steps ahead. Tools like viruses, worms, and special exploits can be deployed to manipulate the grid, disrupt defenses, or gain extra reach, but these resources are finite. The elegance of the design lies in how quickly simple rules combine into complex situations, where the optimal solution is rarely obvious on first glance. Progression adds a subtle layer of long-term strategy. Successful hacks reward currency that can be spent on upgrading tools, unlocking new abilities, and expanding your tactical options. This meta-progression does not overpower the puzzle aspect but instead enhances it, allowing players to tailor their approach. Some upgrades favor aggressive expansion, while others emphasize safety and trace resistance, encouraging experimentation and replay as different playstyles emerge. Importantly, progression never trivializes the challenges; later networks scale in complexity to match the player’s growing toolkit. Visually, Darknet commits fully to a clean, cyberpunk-inspired aesthetic. Glowing nodes, sharp vector lines, and a restrained color palette create a digital space that is both stylish and highly readable. Information is conveyed through light, motion, and geometry rather than cluttered interfaces, making it easy to understand the state of the network at a glance. This clarity is crucial, as the game often asks players to process multiple threats and opportunities simultaneously. The visual design also reinforces the thematic idea of navigating a hostile digital environment, where beauty and danger coexist. Sound design plays a supporting but important role. Subtle audio cues signal node captures, defensive activations, and the advancement of trace timers, providing constant feedback without overwhelming the player. The ambient soundtrack leans toward understated electronic tones that enhance concentration rather than distract from it. Together, sound and visuals create a focused atmosphere that encourages immersion and sustained attention, particularly during longer sessions. One of Darknet’s most notable features is its optional virtual reality support, which transforms the abstract grid into a spatial environment surrounding the player. In VR, networks feel like floating structures that can be observed from multiple angles, reinforcing the sensation of being inside a digital construct. While the core mechanics remain the same, the added spatial awareness can make planning routes and understanding node relationships feel more intuitive. At the same time, the game remains fully enjoyable without VR, and its design translates cleanly to traditional screens, ensuring accessibility for a wider audience. The difficulty curve is well-considered, gradually introducing new mechanics and defensive systems without overwhelming the player early on. Failures often feel instructive rather than punishing, as mistakes are clearly traceable to specific decisions. This encourages learning through iteration, making eventual success deeply satisfying. However, players seeking fast-paced action or constant novelty may find the deliberate pacing and abstract nature of the puzzles less immediately engaging, as Darknet demands patience and careful thought. Ultimately, Darknet succeeds by committing fully to its concept. It does not attempt to simulate hacking in a realistic sense, nor does it rely on narrative spectacle. Instead, it delivers a refined puzzle experience that captures the feeling of hacking—planning under pressure, exploiting weaknesses, and racing against an invisible clock. For players who enjoy strategic thinking, minimalist design, and cyberpunk aesthetics, Darknet offers a deeply rewarding experience that remains memorable long after individual puzzles are solved. Rating: 7/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1K | 7 | 100% | $14.99 | |
| $1.8M | 22.4K | 94% | $2.99 | |
| $107.8K | 370 | 78% | $9.99 | |
| $82.3K | 222 | 85% | $11.99 | |
| $25.2K | 133 | 93% | $9.99 | |
| $7.4K | 20 | 70% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27K | 52 | 60% | $24.99 | |
| $27K | 72 | 85% | $9.99 | |
| $26.9K | 84 | 51% | $9.99 | |
| $27K | 54 | 94% | $14.99 | |
| $26.9K | 80 | 59% | $14.99 | |
| $26.9K | 97 | 33% | $10.99 |