
Dark Sheep is a block-pushing puzzle game with horror elements, and a love letter to the Commodore 64. Classic Sokoban, new twists. Throughout the game, you'll be accompanied by a soundtrack created with genuine 1989 technology.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun and simple little game
The mechanics are pretty simple, but fun! The progression of the new mechanics feels satisfying, tho i dont think i'd want the game to be any longer than it is now. Its short enough to keep the gameplay fun, and long enough to feel like a full game. Aftermath took it up a notch with the guards, and i'd love to see more wacky fun mechanics in furture expansions. The focus on a new mechanic for a few levels before mixing it with the rest seemed good, so you didnt get overwhelmed. The change in goal in aftermath was good as well. Lastly i'd like to say the music ♥♥♥♥♥♥♥ slaps, and theres some pretty "twisted" moments in the story.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For me, this is the perfect type of block pusher. The theme supports the mechanics. The puzzles require critical thinking, but feel like they can be solved organically without understanding the exact sequence in the designer's head. The levels feel like a series of modular interlocking puzzles where the order matters. The game is forgiving with undoes and continues. The story is delightfully dark and weird and unique in this genre. Love it. I'm looking forward to finishing this one. Definitely worth the price of admission.
There's a method in coming up with an interesting premise for a puzzle game and I'm not exaggerating when I say Daisy Games is a master of the art. Dark Sheep already came with 40 levels but recently added Aftermath campaign adds another 20! It's huge but never gets boring. Logic-based sequence puzzles with new mechanics introduced every few levels, adding to the complexity. Daisy Games just *gets* puzzles and Dark Sheep's a brilliant example. Great retro art and sound. For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/
面白いゲームでした。このパズルのルールは、説明するのが難しいです。一筆書きパズルのようにマスをすべて埋めるのですが、倉庫番の荷物の動線で、そのマス埋めをやる、という感じでしょうか。説明しにくいと思うくらいだから、新しい斬新なパズルだと思います。 ギミックが加わったりゲーム性が変わったりするので、常に新鮮な気持ちで遊べました。英文が少し出てくるので、日本語に対応してもらえると助かりますね。
Came for the Dark Crypt, stayed for the lambs to the slaughter.
FULL DISCLOSURE - I'm the soundtrack composer for this game! Still, I couldn't resist seeing my work in action and trying the game out fully for myself so that I could give an honest opinion on it, and I'm glad I did. I've played Daisy Games' previous game, Hack Grid, and I have to say that Dark Sheep is a step above. Its sinister story makes the puzzles much more engaging, and I love that a premise as simple and innocent as herding and feeding sheep becomes so much more in a way that's not really expected from a casual puzzler. The great old school visuals really add to the experience, tying in well with the soundtrack (if I do say so myself!), and the controls are easy and intuitive. I'm not big on puzzle games on the whole, but I did find myself getting slightly addicted and thinking "go on, one more level". The difficulty gradient is decently gradual too, so there's no getting bored, or conversely, getting stuck too early on. Overall, it's a great game that's quick to whip out when you're looking to kill time, and it lends itself to both a 5 minute fiddle while you're waiting for something, and a longer session where you sit down and focus. The horror style story also just really elevates it from any old puzzler - if you like your challenges with a slice of murder, this is the game for you!
A small puzzle game with very simple rules that still provide a decent challenge. The mechanics and graphics are easily understood and never hide some obscure tricks, while they provide a perfect clarity on what is needed to complete the level. The levels are short enough so it's very easy to play the game during a short break without having to invest significant time into it. Definitely worth getting if you like Sokoban-style puzzle games
I really enjoyed the game! It gave me a lot of C64 vibes and everything fitted that theme extremely well! And well, it has quite some suprises too! [spoiler]That first axe murder moment will never be forgotten XD[/spoiler] Overall a great experience, some cool and tricky puzzles that were quite challenging from time to time, and a great soundtrack!
Großartige Sokoban-Variante! Schöne Retro-Präsentation, angenehmer Schwierigkeitsgrad, ein wunderbares Puzzlespiel.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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