
Discover a new breed of Action-RPG game powered by an enhanced version of the Source™ Engine by Valve. Set in the Might & Magic® universe, players will experience ferocious combat in a dark and immersive fantasy environment. Swords, Stealth, Sorcery. Choose your way to kill.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très belle réalisation, un fps à l'époque médiévale et fantastique, un peu comme Skyrim mais Dark Messiah se concentre plus sur un gameplay ou l'on doit d'interagir avec l'environnement. Pousser les adversaires, les faire tomber, ou les piéger. Très interressant! Utilisant le moteur 3D Source (Half Life 2). Et l'histoire est très sympa aussi. Attention ce n'est pas un open world.
Realistic alternate historical scenario where Hitler lost World War 2
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Win 11 запускаться напрочь отказывается. В руководстве упоминаются одни ошибки запуска, у меня же выскакивает совсем иная ошибка. А в топку это уг. Накрутила время с помощью проги, чтоб отставить отзыв.
It's painful to play, this old, polygonal pc clunker -- if you're not already so [i]steeped[/i] in it that the rose-tinted goggles do all the heavy lifting. Released at a time when physics were a new and wondrous thing in games, you'll spend most of your Battle Time kicking guys off cliffs and throwing omnipresent barrels and crates (and not very well at that) . . . because what, after all, is the most powerful weapon in Ashan? Is it the [b]Sword of the Dragonclaw[/b]? Try again! Is it the [b]Skull of Shadows[/b] perhaps? No, no, no! It's a heavy chunk of wood, lobbed by a maniac with apparent [i]gorilla strength[/i]! Watch 'em rag-doll, Sareth, then it's your time to strike, because you sure can't hit them very well with your sword if they're moving at all! Sure, it's fun to play around with the kicking and the Crates of Death in the first level or so, but that only goes so far in the face of all that's wrong. And the game (if you can even get it to run in the current year) is held together by bubble gum and Dollar General duct tape, so it [i]will[/i] fly apart under the pressure of a strong look. Ah, dammit! The door won't open again! Guess I've got to load . . . again. (I've heard a lot of folks actually have to uninstall and reinstall the thing to get past these points, and it's [i]certainly[/i] not worth that kind of trouble.) I suppose if you want to relive some of your past gaming glories, it might be okay. I never played it back in 2006, but freely admit that I might have gone through it several times for the sheer novelty, if I had. In 2026, however, I just can't get over the long, tangled dungeon levels where you keep getting stuck on the geometry (or the ropes), or what's even [i]worse[/i]: the [b]darkness[/b] of absolutely everything. Yes, if you're not standing in the bright sunlight, things are just too dark to see . . . [i]unless[/i] you turn on your Paris Hilton nightvision, which means you [i]have[/i] to use it. A lot. So I hope you like your games in really ugly, washed-out monochrome, because that's how you'll see so very much of this one. I [i]do[/i] understand what they were trying to accomplish here, and wIth limited processing power, but it's just not much fun to play now, if it even works. Autistically awkward swordplay (let's see you make a thrust connect with [i]anything[/i]!), nastily necessary night vision, glitchy landscapes, various door-locking bugs, and a sub-generic fantasy story vastly outweigh the fun you'll have from making guys go [i]floppy-flop[/i] with the power of Donkey Kong. Do I like anything about it? I certainly like the [b]idea[/b] of [i]Dark Messiah[/i]; there should be games made every month that do what this one [I]set out[/I] to, but there aren't, admittedly. I also like Sareth's voice! He reminds me of David Naughton, star of the short-lived 1970s sitcom [i]Makin' It[/i], a Doctor Pepper commercial or two, and my [b]favorite[/b] B-horror film, [i]The Sleeping Car[/i]!
Баба Суккуб и маленький Андрюша пытается понравится этой красоточке милфочке. + Сюжет хороший. + Хорошие механики боя и паркура. + Магия и оружия интересные, в плане моделек и анимаций. + Потерянные старые технологии, которые в наше время не используют. Оценка 4/5
Solid game, 7.5/10, extremely buggy and also has compatibility issues, you need to follow a tutorial on how to fix the game before you play it, but once you do it's a pretty enjoyable experience
This game, which has run on this PC before, no longer opens at all. I've tried every fix I could find online, and nothing gets it working. I click Play, it looks like it's going to load the game, then it just stops and nothing happens.
[h1]Dark Messiah of Might & Magic — симулятор безконтактного бою (ну, майже)[/h1] Стільки років минуло, стільки ігрових рушіїв уже придумали: десь графіка як на вулиці (тільки краще), десь — відкриті двері та м’які стільці для модоробів, а десь — лагучий шматок коду, який ніяк не вмре. Але був один, чиє ім’я назавжди асоціюватиметься з дивною та веселою фізикою — Source. І таке «золотце» від Valve потрапило до рук колись амбітних та винахідливих людей, майстрів жанру імерсивних симуляторів — Arkane. Про що ця гра взагалі? Ну, це Source, тож про фізику в першу чергу. Гравець може махати мечем, пуляти кілька заклять, стріляти з лука та штовхати ногою. Множимо ці механіки на те, що будь-яку поверхню можна підпалити чи заморозити, ящик, стілець чи палицю — взяти в руки та кинути... Ну і так далі. Гра буквально побудована для взаємодії гравця з оточенням і дає йому величезну кількість можливостей перемогти ворогів за допомогою фізики. Більшість боїв відбувається біля величезних ям, багать чи на сходах. Величезний орк біжить дати по голові? Заморожуємо сходинку і дивимось, як він летить шкереберть. Павуки лізуть з усіх боків? Підпалюємо стрілу в багатті та смажимо їх. Фізика, до речі, не оминула й ближній бій: треба фізично влучити по ворогу й так само ухилитися від удару, крутити комбо з ударами по руках чи шиї. Або просто взяти стілець і жбурнути його комусь у голову. Весело! Сюжет у грі норм. Персонажі запам’ятовуються, фінал дещо варіативний. Дизайн рівнів прикольний, але чим далі йдеш, тим «душніше» стає. Якщо гра зустрічає гравця великими просторами (у межах гри, звісно, бо майже всі рівні все одно коридорні), то ось повзати третину гри всілякими катакомбами та підземеллями — те ще випробування для нервів. У багатьох місцях гра не каже прямо, куди саме йти, бо завжди є якісь додаткові шляхи, що ведуть до монстрів та скарбів. Гру рекомендую усім, купувати можна коли завгодно — вона за копійки навіть без знижок продається. Не скажу, що її прямо-таки треба проходити до кінця, але отримати порцію задоволення від рушія та механік можна вже на самому початку. Мені було постійно весело від того, як вороги смішно летять униз із гори чи самі падають у прірву. Гра дарує по-дитячому справжні емоції.
Half Life 2 with Swords
Лучше подождать, вдруг будет ремейк - все сломано даже с патчами, Комфортно играть невозможно
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $102M | 117.1K | 89% | $49.99 | |
| $2.6M | 10.9K | 80% | $9.99 | |
| $313.9K | 2.6K | 88% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $30.9M | 97.3K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $552K | 1.8K | 95% | $6.99 | |
| $552K | 904 | 62% | $34.99 | |
| $551.4K | 2K | 73% | $6.59 | |
| $551.4K | 3.4K | 93% | $4.99 | |
| $552K | 2.1K | 67% | $16.99 | |
| $552.2K | 8.5K | 47% | $2.49 |