
A new cast of 16 characters find themselves kidnapped and imprisoned in a school. Inside, some will kill, some will die, and some will be punished. Reimagine what you thought high-stakes, fast-paced investigation was as you investigate twisted murder cases and condemn your new friends to death.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #84, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Sep 9 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 23.4Kreviews | 83% | — | $13.8M |
| $39.99 | 4.3Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1136 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sonu berbat olsada kokichi gibi bi antagonist var her şeye bedel
Genuinely not released a bad one all 3 are GOATEDDD Maki-roll!
结局是一坨吧
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 20.8K | 79% | $29.99 | |
| $13.9M | 286.4K | 96% | $4.49 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $13.8M | 11.5K | 94% | $59.99 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $13.9M | 16.1K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 38.7K | 96% | $19.99 | |
| — | 0 | — | — | |
| $930.3K | 1.6K | 93% | $18.99 | |
| $9.1K | 240 | 95% | $1.99 | |
| — | 0 | — | — | |
| $428.1K | 1.2K | 89% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
主角死了不用完了
案件质量远不如前两作,我非常难得地能仅凭自己猜出手法并在案件结束后找出漏洞。然后是莫名其妙的小游戏,小高不会真觉得他那个赛车和敲砖块特别有意思吧。结局放在现在看虽然不新奇但其实蛮有意思的,可是揭晓真相时的演出处理太差导致变得跟恶作剧一样观感很差。最重要的是不出续作。不让搞自相残杀真人秀可以做游戏啊,编不下去强行完结的痕迹很重。然后现在只能看2X2这种炒冷饭
最自以为是的作者写出了最幽默的meta游戏 小高和刚你码死了
I'm sorry, as a HUGE Danganronpa fan, respectfully, I hate this game with a passion, you see my 6.6 hours? That was spent with me in the background pausing constantly, wondering if I should even keep playing this game, I've tried to get back into it, but the prologue is SO boring and tedious, I know there's probably a way to find them all via like, a map system, but I've managed to beat Danganronpa 1 & 2 without needing any of it, except for a few times. Either way, cast is insufferable, everyone, except the detective mf gooner guy. Also, I hate how this series went from Hopes Peak Acad to whatever this is, and also, reused the title that Kyoko, (My beloved) once had. Also, why is the Ultimate Anthropologist, Cornykiyo, dressed like the kid that was like "Omg it's tung tung, it's tung tung tung sahur!" You know what, I'm already so far into this rant, I'mma hate on all the characters. Kaede - Ultimate Stupid Dumbass Shuichi - Ultimate Detective (He's lucky I didn't play further into the game) Rantaro - Ultimate Nagito Clone (Nagito my Beloved) Ryoma - Ultimate TeruTeru Clone (except less cool and less of a gooner) Kirumi - Ultimate... Hot damn... Nevermind. Angie - Saw a bald picture of her, only thing I remember about her character. Tenko - Looks like a Repeater from PvZ Korekiyo - Ultimate "Wtf is your design dawg 😭" Miu - Ultimate Slut (I HATE HER I HATE HER I HATE HER MORE THAN TOKO) Gonta - Ultimate Nekomaru Clone Kokichi - Dude's hair looks like perpetual hat hair, also his side profile reminds me of realistic pacman. Kaito - Give up the name, the vocaloid's way cooler then you'd ever be, also your hair looks like it was designed with the reference of a piece of driftwood. Maki - Same here, Maki from JJK is so much cooler then you could ever be, also why tf did they present her as "Ultimate Child Caregiver" weird name and it's not even really a title people get handed out, unlike Ult Baseball Star, Ultimate Biker Gang Leader, Ultimate Fanfic artist or whatever his title was, Ultimate Gambler, or even Ultimate Fashionista, hell, even Ultimate Despair is a great title, (same with hope ig). Himiko - Accidentally forgot Toga existed so she jumpscared me, also, your tricks are lame + Fake Magic + Wrong Card + I saw the pencil behind your finger + Cloth in your hands Tsumugi - I want to use a Tsumugi Gun to waste the entire cast. K1-B0 - Ultimate Clanker, need I say less? My "Keebo" is going to be slammed on your head you beep beep do da lee dee doo. Anyways.
我直观打个比方谈谈我第一感受,这游戏最后就像你在看番看电视剧,有个人和你说里面的东西都是假的,最后还要批评你,对你指指点点,我还是花钱买这份批评[cube_沧桑] 我说真的,我感觉小高甩锅给玩家,游戏里面说都是因为观众玩家的期待让小高他们不得不一遍遍“杀人”,我这样讲吧,游戏里面的虚构任务说到底就是虚构,为什么要给玩家搞这么大负罪感,你小高如果不想写直接发布声明不就行了,感觉这游戏像小高被逼无奈搞出来的作品,我也不知道谁逼了,是不是自己太狂了?这个第四面墙没给到玩家什么惊喜,反倒是有些无力,我自己有点气笑了,可以的话我希望第三部作品讲讲苗木和日向创他们之后的故事,而不是这个位于二次元和三次元之间不伦不类的作品。你小高最后写那么多,说不出不出了,最后现在还搞个弹丸2*2[cube_笑cry]无敌了,想圈米直说 你游最后说不绝望不希望,但你这个不投票的抉择不就是最原他们的希望决定吗,也许你游觉得自己最后来这么一出老厉害了,实际上没给玩家好体验,让玩家玩玩后一肚子火[cube_叹气]白银最后还把前几作人物全套了一遍皮,哇,我真喜欢雾切,给我真整恶心了[cube_吐]
呃呃没打到结局还好。。。总之不要玩,结局是史吗
考虑买的别买!弹丸论破只有一二,千万别买v3,我是沙比我才会买。打完后悔极了我现在,气得我第一次在steam评价游戏了 我要跟最终章的观众一样了,放弃这个虚假的弹丸论破了。最后一章把我们从一到三都经历了一遍的玩家当成什么了!?创哥跟七海他们的经历是什么?最可恨的还是让超高校的希望,让那些曾经为了希望奋斗的他们,通过扮演来说出既不希望也不绝望的话,把以前的经历当成什么了!!!还有最后一个跟机望的那个游戏,玩完以后我既不想希望也不想绝望,我只想赶紧打完吧这一部删了。孩子们不要购买2*2,我不会再掏一分钱给弹丸论破的游戏了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.