
A new cast of 16 characters find themselves kidnapped and imprisoned in a school. Inside, some will kill, some will die, and some will be punished. Reimagine what you thought high-stakes, fast-paced investigation was as you investigate twisted murder cases and condemn your new friends to death.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #84, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Sep 9 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 22Kreviews | 83% | — | $13M |
| $39.99 | 4.3Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
第6章真的很莫名其妙,玩的我的拳头想喝血了
小高和刚,你全家死了
傻逼小高你妈死了,整个v3就是为了第六章喂玩家一口大的,活该你后面的作品没人玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game have a good story but the ending kinda ruin it, it's not terrible but it's a massive downgrade compared to the other titles i had more fun in ultra despair girls than this one. I feel that this game was not made for pc if u play on keyboard many times the buttons will get delayed or buged and the constant mini crashes ruin the vibes. The achievements are too grindy and boring they make u do the same stupid board game +50 times each one taking around 8 minutes. Very bad game compared to the first and second. 5/10
when the whole house bisexual
110 часов геймплея, ПРОЙДЯ ЭТУ ИГРУ НА ВСЕ ДОСТИЖЕНИЯ И ЗАКРЫВ ПОЛНОСТЬЮ КАЖДУЮ РОНПУ (Кроме Danganronpa S, это изгой ♥♥♥♥♥) - Я С УВЕРЕННОСТЬЮ И ГОРДОСТЬЮ ЗАЯВЛЯЮ ЧТО Я ТЕПЕРЬ МОГУ СЕБЯ ЗВАТЬ ПОДШАРОМ ЕБААААТЬ. ЕСЛИ ♥♥♥♥ В 2Х2 БУДУТ ДОСТИЖЕНИЯ ПОДОБИЮ МИНИИГР В КАЗИНО ТО ♥♥♥♥ Я ПРИЙДУ В СПАЙК ЧАНСОВТ И ВСЕХ ВЫРЕЖУ ♥♥♥♥♥ ЭТИХ УСКОГЛАЗЫХ ПИДОРАСОВ. Игра мне понравилась 7,3 часа геймплея, только прохожу мертвую дорогу отчаяния. Чуть не разъебашил ноутбук от злости но а так в целом норм. К игре толком еще не притрагивался. 10 часов, я вахуе, я сделал это. Всем спасибо, я разбил стекло балкона 53 часа. Закончил игру. ♥♥♥♥ ОДНОГО СПРЯТАННОГО МОНОКУМУ В КОНЦЕ ЗАБЫЛ ЕБАНЫФ ЙВРОТ ♥♥♥ я хз пройду ли это на все достижения - +- было 80 часов на момент написания
I am lowkey obsessed with this, the Gameplay is one of the most unique i have ever played and extremly fun. The Developers improved very heavily on the voice acting and especially on the graphics. Every single Chapter of this sequel was enjoyable, although i would say that the game peaks especially hard in chapter 1, due to (spoiler) [spoiler]the Fact that the Protagonist ends up being the killer that you spent hours searching for, she even knew it but the game does NOT tell you that at all, you have to accuse the character you spent this WHOLE TIME playing as of being the murderer. Its extremly unexpected and very well made, legit made my jaw drop[/spoiler]. [spoiler]You get hit by such an insanely good plot twist 5 hours into your playthrough, and it leaves you wanting to play more & find out what happens next. The way that Kaede reached out to Shuichi during her execution lowkey made me shed a tear too. The high price of this game is justified and you should 100% play it if you have enjoyed the other two previous Danganronpa games[/spoiler].
案件总体来说一般般,与一二代不同的是除了真宫寺每个凶手杀人都是有苦衷的感觉,不知道这个设计的意义。角色设计没啥问题,春川的转变和百田的感情也不错。原以为主角是赤松楓,而且赤松的台词有点怪怪的,结果第一章就死了,疑似献祭赤松让最原成长(赤松纯纯工具人无语)。班级审判可以做伪证?作为一个推理游戏让我无法接受。班级审判除了最原所有人都在划水,指出凶手后一个个不看证据都感情用事为凶手说话,每次玩到这里都很无力。最后是争议很大的结局,打破了第四面墙还挺意外的,但是怪罪玩家有点无法理解。玩家对弹丸论破这个ip感兴趣才来购买,玩到最后居然指责因为玩家角色才自相残杀。不想出续作有很多方式可以结束,为什么偏偏指责玩家。。
立绘丑,且如果凌晨一点你开始打第六章被一群疯子(额如果可以是一群)硬控到四点你也会绝望的。xghg这才是真正的绝望好吗。宛若波粒二象性的神结局剧情,观测(认定)被骂了你就真的被骂了如果不认为被骂了其实没有被骂是不是耍我。主要是立绘变丑了,还敢时不时回溯1,2代的角色立绘/影片,对比起来真的太惨烈了,3代比例稀碎不说,不会画的透视,角度别画不行吗,非挑战自己吗。。当然仁者见仁智者见智你觉得结局别有一番风味,我只能说这样的鬼哭狼嚎还硬控我这么久究竟有何居心,那一晚是我最想睡觉的一天,喂就喂吧为什么一直拖着不让走,有一些车轱辘废话干什么呢(当然这是老传统了but),最后:(虽然都看到这里了大概不介意剧透/打完了/觉得我是风姿想看完了骂我):那个紫黑毛雄小鬼,凭,什,么,洗白!
For ♥♥♥♥'s sake. Unless you're a very big fan of the Danganronpa franchise, don't bother with this. Worst cast, worst plot, and probably the worst plot twist ever. What a magnificent idea to drive your own game into the ground in the last 5 hours and drag down the other two games down with you. ♥♥♥♥ you, Spike Chunsoft.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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