
Investigate murders, search for clues and talk to your classmates to prepare for trial. There, you'll engage in deadly wordplay, going back and forth with suspects. Dissect their statements and fire their words back at them to expose their lies! There's only one way to survive—pull the trigger.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Sep 9 → 26/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1589 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Graças a essa maravilha, eu nunca mais entrei em desespero. FECHADÃO COM A ESPERANÇA!
Como experiencia, es inolvidable. Se nota que el guionista es muy buen escritor, pero siento que el final (glorioso) ha sido muy "xD". Hay cosas incoherentes y misterios aún por resolver, pero siento que esto lo veré en la segunda entrega. En definitiva, vale la pena y lo recomiendo si no te importa leer. PD: Markuz mmg
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this IS peak. 110/37 stars.
jogo bom. puzzles legais e tal, assim como a historia. legal
Even tho I’ve watched the anime and a bunch of gameplay compilations, this masterpiece is still so much fun. You could say I basically grew up with the Danganronpa series, so actually playing it myself feels kinda nostalgic. I’m having a lot of fun with it ngl.
дрочибельно
允许小高和刚太空返航,最后一段演出实在太好了,我能勉强捏着鼻子少呕一点前面的黄段子。除了音游比较卡手难打外,其他的几个解谜小游戏还挺有意思的不怎么卡。解谜其实比较简单,可能也有一部分我大概五六年前看过动画版的因素,提示其实相当明显了,照着推理思路来基本上不怎么错。唯一的就是操作上言弹是打黄字弱点不是打整句话,我打空好几次。
ITS GOATED
niesamowity twist!!!! nie spodziewałam się tego!!!! Prawie wszyscy ulubieńcy zdechli ale co tam!!!! oceniam ten masterpiece 9/10 bo pewne dwie osoby nie zdechły i mi przykro ok. Ale poza tym jest super!!!!!!!!
そもそもが古いゲームなので仕方ないが、とにかくノリが合わなかった。特に、くだらない下ネタが多すぎて辟易。 一昔前(実際、一昔前のゲームではある)の深夜アニメみたいなキャラとノリが、今プレイするとキツく感じた。「超高校級の○○」が出てくる度に痒くなる。自分が中学生くらいなら楽しめたかもしれない。 なにより、世界観的にはかなりシリアスなはずなのに、ギャグみたいなキャラデザがミスマッチすぎて上滑り感が半端ない。イマイチ物語に没頭できない原因の大部分がコレ。 あと、唯一興味を惹いたキャラが早々に退場したのも序盤に大きく萎えさせられた。 ミステリとしての難易度は元々易しいとは思うが、黒幕ですらメタ読みで察せてしまい楽しめなかった。 そのため、せっかくの捜査パートも物語を先に進めるための作業に感じてしまった。議論途中に挟まるリズムゲーに至っては存在理由が謎すぎる。肝心のトリックも、かなり大味な感じで驚きや納得感が無いのも致命的。 縦軸であるストーリーは可もなく不可もなく。 ただ、昔のゲームにありがちな操作面(キーマウ)での不便さ等はあまり感じなかったのが救い。移動もワープ機能があり、探索や捜査がスムーズに行え、セーブもほぼ任意のタイミングでできるので、プレイにおけるストレスはほぼ感じなかった。そうでなければ、早々にリタイアしていたと思う。 全体的に、個性的なキャラデザに始まり、しょうもない下ネタや処刑シーンの描写等「リアル中学生が好きそうな要素満載」といった印象。 セールで買ったのでコスパで言えば良い暇つぶしにはなったが、steamのレビューと自分の評価がここまで乖離するゲームも珍しい。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $13.8M | 23.4K | 83% | $39.99 | |
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| $4.9K | 46 | 85% | $9.99 | |
| $4.5M | 35.6K | 98% | $9.89 | |
| $3.4M | 8.6K | 97% | $9.89 | |
| $930.3K | 1.6K | 93% | $18.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 21.4K | 67% | $29.99 | |
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| $12M | 21.2K | 78% | $16.99 | |
| $12M | 16.3K | 95% | $16.24 | |
| $12M | 9.2K | 82% | $59.99 | |
| $12M | 56.3K | 90% | $6.99 |