
Dandy Ace is an over the top action game that follows this fabulous magician seeking to combine and use his magical cards, fighting and looting his way to defeat the Green-Eyed Illusionist and free himself from a cursed mirror.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; Xbox, PlayStation, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 1.3Kreviews | 87% | — | $104.2K |
| $19.99 | 461ratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
KICK: BERKCANSARP
maravilhoso fabuloso
Dandy Ace é um jogo sensacional que demonstra o enorme potencial do mercado brasileiro de games. Ele consegue implementar nossa identidade dentro de um dos meus gêneros favoritos, trazendo uma temática mística que mistura mágica e jogos de azar com um carisma singular. Um dos pontos mais fortes é a acessibilidade. A equipe teve um cuidado enorme com a dublagem, trazendo diversas gírias brasileiras que dão um toque especial. Ter uma localização completa é inovador; e embora seja um jogo nacional, sabemos que nem sempre o orçamento permite um trabalho de voz, menu e interface tão bem refinados quanto o que vemos aqui. Os gráficos são excelentes. Mesmo para quem tem certo preconceito com o 2D, a estética faz todo sentido: o visual tem aquele ar de "desenhado à mão", mesmo sendo ilustração digital, o que combina perfeitamente com os elementos fantasiosos. Além disso, a dublagem do Lele é um destaque à parte; ele entrega muito bem a personalidade carente que faz de tudo para chamar a atenção. Falando em personagens, a história cumpre bem o seu papel. Por ser um roguelike, o foco principal está na mecânica das cartas e no ciclo de combate e progressão. A narrativa é simples e não apresenta mudanças drásticas de enredo, mas é divertida e te prende até o final. Eu zerei o jogo rápido, mas continuei jogando várias runs para desbloquear itens e ouvir novos diálogos — inclusive, é muito legal ver participações de figuras como o BRKsEDU no elenco de vozes. Se tiver que apontar um ponto fraco, seria a trilha sonora. Ela me pareceu sutil demais e não chamou tanto a minha atenção durante o gameplay. Não é ruim e ajuda na ambientação — especialmente quando a sonoplastia indica um aumento no desafio —, mas a trilha padrão não é tão cativante. Além disso, como o Lele fala bastante, a voz dele acaba sobressaindo mais que a música na minha experiência ao jogar. No fim das contas, eu gostei demais do jogo. Recomendo muito que todos joguem e apoiem os desenvolvedores brasileiros; temos muito potencial e Dandy Ace é o exemplo perfeito do que pode ser alcançado com o incentivo certo. É um título indispensável para sua biblioteca!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Portuguese - Brazil*, French, German, Japanese, Simplified Chinese, Traditional Chinese, Korean, Polish, Russian*languages with full audio support
| $9.99−50% |
| 91ratings |
| 85% |
| — |
| not modelled |
| $9.99 | 1ratings | 100% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dandy Ace is a stylish and energetic action roguelike that thrives on creativity, speed, and constant reinvention. Developed by Mad Mimic and published by NEOWIZ, the game casts players as a charismatic magician imprisoned inside a cursed mirror palace, forced to fight his way through ever-shifting corridors in order to reclaim his freedom. From the very first run, Dandy Ace establishes a playful tone, blending theatrical flair with mechanically rich combat that prioritizes experimentation over rigid mastery. At the heart of the experience is its card-based ability system, which defines how combat unfolds in every run. Instead of traditional weapon upgrades, players collect magical cards that can be assigned to different action slots, each offering unique offensive, defensive, or utility effects. What makes this system particularly engaging is that each card carries multiple properties, allowing synergies to emerge naturally depending on how abilities are combined. This design encourages constant experimentation, as even familiar cards can behave very differently when paired with new modifiers. The result is a combat system that feels endlessly flexible, where success often comes not from raw reflexes alone, but from clever build crafting and adaptability. Combat itself is fast, fluid, and visually expressive. Encounters unfold in compact arenas filled with enemies that demand awareness of positioning, timing, and attack patterns. Dodging, chaining abilities, and managing cooldowns become second nature as players grow more comfortable with the game’s rhythm. Boss fights stand out as highlights, combining spectacle with clear mechanics that reward learning and persistence rather than brute force. While the difficulty can spike at times, the game generally strikes a satisfying balance between challenge and accessibility, allowing players to improve through knowledge and experimentation rather than repetition alone. The roguelike structure reinforces this learning loop. Each failed run contributes to long-term progression, unlocking new cards, relics, and passive upgrades that expand future possibilities. This sense of forward momentum helps soften the sting of defeat and keeps motivation high, as every attempt feels like a step toward greater mastery. The palace layout may recycle familiar environments, but the constant reshuffling of enemies, upgrades, and ability combinations ensures that individual runs rarely feel identical. Visually, Dandy Ace is vibrant and surreal, embracing a bold color palette and exaggerated character designs that match its theatrical premise. The palace environments feel like living stages, filled with ornate details and shifting backdrops that reinforce the idea of a magical prison designed to confuse and taunt its captive. Spell effects and animations are flashy without being overwhelming, providing clear feedback during combat while maintaining a sense of spectacle. This visual energy plays a key role in keeping repeated runs engaging, even as players revisit familiar areas. Narratively, the game keeps things light and focused. The story serves primarily as a framing device, offering context and personality rather than deep emotional arcs. Dialogue with recurring characters adds charm and humor, reinforcing the protagonist’s flamboyant nature and the absurdity of his situation. While the narrative may not be particularly complex, it complements the game’s tone well, providing just enough motivation to keep pushing forward without distracting from the core gameplay loop. Sound design and music further enhance the experience, with upbeat and whimsical tracks that mirror the game’s pace and mood. Audio cues during combat are clear and responsive, helping players track enemy attacks and ability activations amid the chaos. The overall presentation feels cohesive, with visuals, sound, and mechanics all working together to reinforce the sense of magical performance that defines Dandy Ace’s identity. Despite its strengths, the game is not without limitations. Environmental variety can feel somewhat limited over extended play, and players who prioritize narrative depth or large-scale world-building may find the experience more mechanically driven than emotionally engaging. However, these aspects are largely overshadowed by the strength of the combat and build systems, which remain the game’s primary draw. Ultimately, Dandy Ace succeeds as a joyful and inventive action roguelike that rewards creativity, experimentation, and persistence. Its card-based combat system offers remarkable flexibility, its presentation is consistently charming, and its run-based structure encourages repeated play without feeling repetitive. For players who enjoy fast-paced action paired with deep customization and a playful sense of style, Dandy Ace delivers a polished and memorable experience that keeps its magic alive well beyond the first escape attempt. Rating: 8/10
Jogo rápido com estilo animado e contagiante. Acho que salva mais para um público jovem e em educação, sendo um bom jogo introdutório ao mundo gamer. Possuí dublagem foda de boa e no geral a história é leve, rápida e divertida com uma gameplay fluída e conveniente para se jogar com controle, no meu caso o DualSense foi bem de boa.
the progression is a bit out of whack, you'll end up finishing the game before you unlock half of the cards, trinkets, etc. This could easily be fixed if they let ya keep the shards in between runs instead of just losing them all. Still i think is worth a playtrough, the art is charming and the gameplay is responsive.
o joguinho covardeeee
Dandy Ace é um jogo brasileiro subestimado. Vejo esse jogo com um potencial absurdo. Ele é um roguelike bem no estilo de Hades, com boas builds, várias habilidades e monstros diferentes. A jogabilidade é muito divertida e incentiva você a testar combinações novas a cada run. Um dos pontos mais legais é que o jogo é totalmente dublado, e dá pra reconhecer algumas vozes brasileiras, como a do BRKsEDU. Desde o começo, o jogo superou minhas expectativas em tudo, desde as músicas até os combates, que são bem satisfatórios. Outra parte muito legal é o modo streamer, onde as pessoas podem votar para te ajudar com benefícios ou simplesmente te atrapalhar, mandando bombas, mais inimigos e coisas no cenário. Isso deixa cada partida mais caótica e divertida. Dandy Ace é claramente um jogo feito com carinho e identidade brasileira. Além disso, costuma ficar bem barato em promoção. Então, se você tem esse jogo na biblioteca e nunca deu uma chance, recomendo muito. Acredito que você vai gostar bastante.
o jogo é bem legal pra passar o tempo, mas depois de algumas horas fica meio repetitivo... Apesar disso ainda é um bom jogo, com uma dublagem daora e personagens bacanas (menos o Lele)
An extremely good action roguelite. Tons of build variety every run, huge variety of skills, fun enemies with decent variety enhanced by varying route options, good boss fights. The mechanic where each skill you pick up can also be a buff is a lot of fun.
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Players by region
Where this game's players are, estimated from review languages.
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