
Survive 365 days to earn absolute freedom. Become the operator of a remote D.E.C.A.Y. bunker, explore the scorched sectors of the United States with your robot companion, gather resources, and maintain the Atlas network in hardcore VR, where order is a matter of choice.
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About
The world collapsed after a nuclear war. Cities were reduced to ruins, roads vanished beneath the ash, and the territory of the former United States was divided into scorched, deadly sectors. From the ruins of the old world emerged D.E.C.A.Y. - the Department of Environmental Control and Yield. Officially, it is an agency responsible for distributing what remains of vital supplies. In reality, it is a cynical, ruthless, and final force struggling to maintain control over a dying planet.
You are the operator of a remote bunker designated “Facility 16”. You signed a contract with the organization for exactly 365 days. One year of autonomous service under total isolation and extreme risk in exchange for a single reward - absolute freedom. Provided, of course, that you survive long enough to receive your final settlement.
Your bunker is your fortress and your workplace. Maintain life-support systems, repair equipment at workbenches, calibrate the neuro-sensory modules of your personal PDA, and keep track of your supplies. Every new 24-hour cycle changes the balance of threats and available resources on the surface.
The sky is under your control. Your primary duty is to maintain the A.C.C.S. “Atlas” surface network. These massive installations sustain a radiation and thermal shield over the region, preventing the sun from scorching the surface. Monitor the power grid from the bunker’s main terminal, venture outside, locate expensive nuclear batteries, and perform “hot” replacements. Remember: the shutdown of even a single node immediately redistributes the load, causing neighboring Atlas units to drain several times faster.
A loyal mechanical companion. You have access to a specialized search bot capable of accompanying you on the surface and assisting during dangerous expeditions. Only its built-in sensors and manipulators can detect emissions from the rifts, scan them, and safely extract valuable post-nuclear modifiers. Protect the bot while it works - without it, you may return to the bunker empty-handed.
The treasures and curses of the rifts. The crystalline modifiers recovered by your bot provide powerful advantages, but many also carry dangerous side effects. Install a stable “Amber Heart” in your suit to slightly increase your health, or risk using the blazing “Death Stone,” capable of devastating your body’s protective systems. You can also surrender the dangerous mineral to the Department, which uses its destructive energy to manufacture heavy special-purpose ammunition.
Wasteland politics. Not everyone agrees with the Department’s methods. Beyond the sealed bunker doors, you will face raiders, feral mutants, and soldiers of the high-tech faction known as “Legacy.” When their heavily armored enforcers, the “Judges,” arrive in your sector, you will need to use your entire tactical arsenal to survive.
Hardcore VR immersion. Experience realistic environmental interaction and authentic shooting physics. The game features 32 weapons - from assault and sniper rifles to pistols, heavy fire axes, and baseball bats. Discover deeply detailed weapon mechanics: for example, the heavy M88 “Hunter” carbine requires you to manually rotate the bolt handle and pull it back after every powerful shot.
As you complete more directives, one thing becomes increasingly clear: the orders issued by your superiors do not always match the reality on the ground. Eventually, you will have to decide whose contracts to accept and what order truly means to you.
You have no squad.
No permanent support.
No safe zones.
There is only you...
Your search bot...
Your bunker...
And the countdown to freedom...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese, Russian, Ukrainian*languages with full audio support
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不好玩。。引导几乎没有。音乐那个音响关不了。枪械要一直按键才能握住。冲锋枪半天没找到拉栓。
Having previously purchased and enjoyed two ZONA games, and having achieved all achievements, I bought this one. While the overall framework is similar to the previous two titles, I noticed several shortcomings, primarily in the following areas: The UI feels familiar after playing the previous games, but with the addition of a robot companion, there are no shortcuts for commands; you must use your PDA to issue them. The missions feel rougher compared to previous titles. Mission titles should ideally be based on specific story quest lines; using only numerical subtitles is unclear. The completion conditions are also vague. Most importantly, there are no subtitles. The store descriptions have subtitles, especially for the robot. As a Chinese player, and the robot speaks English, the lack of subtitles makes completing missions very difficult. I hope subtitles will be added like in the previous two games. I haven't explored other aspects in depth yet; I refunded after half an hour. I look forward to more improvements before returning. There's also the backpack issue. I want to make the backpack a mode that can be summoned at any time. Sometimes, when it's summoned for a short distance, it doesn't move with the character. If you pick up an item, you have to move back to find the backpack, which is very inconvenient. It should be set to be summonable at any time.Thank you to the developer for their hard work, and I look forward to better updates.
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Hours played at review time, across 85 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An absolutely boring VR game—extremely monotonous and not at all entertaining. It is more of a walking simulator set in a poorly designed environment. The controls are imprecise, and the enemies are not just boring but dull, offering zero challenge. It is a poorly programmed game; do not buy it at its current state, if you have even modest expectations regarding the environment, gameplay experience, or sense of realism.
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поки побігав на базі, постріляв в тирі. поки подобається. зарядиться гарнітура повиконую завдання
nah. the only things I liked were the cooking and painting, sorta unique as I haven't really seen it in any other game. the things I don't like: sparse map, it feels like wasteland is an excuse for it. some attachments straight up don't fit on some guns, even though there's room and both are picatiny. the drone companion is annoying. gets in the way, and his weapon is like a fly to enemies. sometimes when you put an item over your shoulder to quickly put it in your backpack, it gets snapped out of existence. get it only if it's on sale for like 5 bucks. 32 for a game in early access that feels and looks more like a tech demo is wild. Edit to respond to the dev: I know a wasteland is supposed to be barren, but there's a distinct lack of damage. everything is smooth, walls look fine save for some holes, and you can't really get a feel for how it looked before. the first mission where you go to the store, why is the store at the bottom of a pit while houses are on a hill? why is there a lonesome burger sign seemingly unaffected by time? the map feels more sparse than fallout one, and less detailed. and one correction to what I liked: the gunplay is fairly well done. only things I'd change is the grab sensitivity, for example trying to rack the slide of a pistol and instead grabbing the grip. or adding something like H3VR has, where you can eject the mag next to a held mag to autograb it. also the worm scared the s**t outta me
Z.O.N.A Origin过来的,还是熟悉的味道^_^。游戏有一些小问题不过是抢先体验版也就可以理解了。 1、游戏大概没做VIVE经典手柄的适配、只有viveXR的,不过大部分功能还是能用,只是一直找不到查看手上物品状态和调整枪械连发档位的按键。 2、头灯照出的光线似乎会偏右边一些。 3、武器的手感也有问题,枪栓触发点较小,不管是冲锋枪还是猎枪拉栓的时候都需要非常靠近才能抓到枪栓,但手和枪械又有碰撞体积会把枪碰开,更加重了这一问题。握把也有同样的问题,建议扩大抓握的触发点,改为抓到枪托就直接握住握把或许会好些。 4、辅助机器人在遇敌时灯光会切换成红色,在开放大地图还好,但在地堡等较黑暗的地方反而会让视野突然变暗,也许改个报警方式?另外不知道作者有没考虑可以在基地强化辅助机器人的计划,比如加强照明和火力之类的?
现阶段还是玩的比较懵逼的,首先这个游戏引导很差,很多时候不知道干什么,而且这游戏没有字幕一些字看不懂玩得很难受。 开局过完新手教程,离开基地那一刻只有迷茫,因为接了三个任务不知道哪个是哪个,要是像半径之内那样地图上标任务的序号,然后在确认前往该多好啊 烹饪系统很有趣,建议增加更多可玩性。 怪物种类较少,目前就看到沙虫和僵尸。 引导很差,建议多增加一点关于开局教学的任务,比如怎么巡逻,搜刮,还有换电池,以及每个任务玩家应该干什么 增加游戏字幕,要不然我都不知道机器人在说啥。 有些bug需要修,比如我遇到接完任务要出去,结果大门时时打不开的窘境,就卡在那里了。 地图目前看确实挺大的,看到厂库里的车不会后面更新开车吧。 目前我在外面遇到的物品都是吃吃喝喝,要是能增加捡到枪械或者贵重物品或道具应该更好玩。 近战手感很差,如果想要简单粗暴的方法就是,加入断肢系统,或者学亚利桑得阳光那样,砍进僵尸的头卡肉,然后拔出来头直接爆,感觉这样会很爽,也可以参考生化危机9里昂斧头处决的那种效果。 一个人做游戏很困难,但我没有选择退款支持你,加油
在我体验了本作品的新手教程后一开始的烹饪食物给了我一种很新奇的感觉,但是到了玩枪的时候又给我一种这是玩具枪的感觉,游戏整体上总感觉怎么玩都奇怪,特别是那个近战轻飘飘的当我打出手中的武器时我的那个手腕居然会转圈然后打在那个丧尸上一点伤害都没有???说真的我就玩这个新手教程我自己的绷不住了,这根本不是一个合格的游戏近战上都出这种问题,说真的看宣传图第一眼就给我一种我不想买的感觉,但是我还是忍了下来毕竟vr上面打僵尸的游戏确实很少,我就简单的体验了一下,我就瞬间后悔买这个游戏了,感谢steam可以让我退款
Looks awesome! Can't get through the tutorial though as it crashes constantly and won't let you save during that time... looks good, runs like crap. Hope it gets some more development, but right now, not worth messing with.
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