
Cyberpunk mercenaries RPG! Turn-based squad tactics with unique heist-planning strategy. Build your crew wisely; their stories will become interwoven with your own. Pull off heists with powerful cyberware, faction connections, multiclassing, weapon modding, stealth, hacking, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 10 → 7.57/day in the week after.
About

A modern tactical RPG with some of our favorite elements: gridless movement, environmental cover, specialized overwatch, initiative manipulation and more. Independent enemy unit AI opens up a world of creative combat tactics & stealth options; pick them off one by one, stage diversions, or use advanced tech to sneak right by them.
Combat is challenging and in-depth. Powerful abilities, tricked out weapons, and smart coordination can give you an edge, but once you go loud expect things to escalate. Move fast and avoid getting pinned down to accomplish your objectives and get out alive.


The ecosystem has collapsed. Only 112 cities remain, sheltering under massive domes or inside of mountains. Artificial consciousness has been created, killed, and outlawed at a global level. Megacorporations, nanotech and quantum computing have radically altered the world… and your character is one of the few equipped to handle it.


Choose your jobs to build your rep without taking on too much heat. Work your network of underworld contacts to trade favors, pay bribes, and gain advantages before taking on a heist. Plan your path through multi-stage missions, and commit your crew to legwork that could reveal new opportunities or threats.


Balance factions, favors, reputation and more. Rivals, fixers, arms dealers and corporate big shots... who you work for, who you fail or betray, all of it can open and close opportunities for you. Watch your heat, and try to make sure more people owe you than the other way around.


Extensive talent trees, more than 40 multiclass combinations, weapon modding, safehouse upgrades, evolving character traits and more combine to give players endless ways to build a crew that can take on any job. Rich visual customization (hair, outfits, faces, eyes, tattoos, facial hair, accessories, color options for everything, and more) & naming lets you personalize any of your characters.


Your squad members evolve as you play, shaped by your choices, their injuries, interactions, even their presence on some missions. Inspired by years of tabletop RPGs, our custom-built Casting Director story engine uses all this information to choose and place squad members and NPCs into world events and storylines it selects for you on each playthrough. Who will end up a betrayer, a friend in need, or the villain this time? Create new squads, discover new stories, and watch how your choices make it all fit together.


Trese Brothers Games makes deep, highly-replayable strategy games & RPGs. Cyber Knights: Flashpoint is our 9th and best yet, made possible by our dedicated fans and player support from our previous games. We're long-time fans of cyberpunk and are thrilled to bring together both a fresh take and so many of the genre's classic themes around some of our favorite gameplay.
You'll see a lot of updates from us -- we love to keep expanding our games with additional free content. So we also want to share our saved game policy up front so everyone understands our commitment to your games: no saved game will ever be invalidated by an update.
All new content and features will be added immediately to all saved games (with the reasonable exception of things like New Game options). You never have to restart if you don't want to. This is a studio commitment that we have made and kept for over 15 years across all of our games. We stand by it.
Grab it now and enjoy!
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Engagement
Reviews
Themes across 262 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love the Cyberpunk genre, and I loved the X-Com games, so its a no-brainer that I love this game. It plays well and has a feel that an independent studio made it as it has some nice aspects that feel like some cyber hackers holed up in a bunker somewhere would be making.
The game is X-Com in the Cyber-Universe (Shadowrun). And it makes a damm good job. The visuals are not very good and you can feel that they don't have the budget for cutscenes, multiplayer and so on. But the story is good, there are some innovative elements and the system with all the different classes works very well.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Polish, Portuguese - Brazil, Spanish - Latin America, Spanish - Spain, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 262 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um dos piores jogos de turno que eu já joguei na vida. Sistema de câmeras extremamente chato e entediante, missões repetitivas e sem graça, o jogo inteiro se resume em câmeras e hordas infinitas de inimigos, fora a quantidade excessiva de bugs. Se você espera algo parecido com Xcom, esqueça, esse jogo parece ter sido desenvolvido por uma criança com hiperfoco em câmeras de segurança. O sistema de classes é fraco e repetitivo, o sistema de armas é pior ainda, fora a tradução pt-br que é toda bugada e parece ter sido feita pelo tradutor do google. Sinceramente, esse jogo de graça seria caro
Never played a tactics game which gets the stealth elements just right like this one does. Genuinely great design and feel to it all. Would love to see more long-term structure to the story, which is maybe a little 'too' dynamic at times at the expense of solid narrative progression. Still, game (and team) progress really well!
For those that have a familiar taste in video games, I think this title is on par with XCOM2 (LWOTC), and BattleTech (Roguetech) as top of the heap tactical turn-based games and it has earned more visibility than it's getting. If you like those games, and the little things that make them special, there is a good chance you'll like Cyber Knights too. My steam account is 21 years old. There are many games I've enjoyed over the years I probably should have left a review for. This is the first I had to leave a review for.
Well, you manage a crew of ragtag mercenaries in a dystopian cyberpunk future, running heists and other shady operations, trying to be stealthy...or not. It pretty much feels like Shadowrun had a date with Cyberpunk 2077 and somehow ended up in a love triangle with XCOM. Character customization is fine and there's plenty of equipment to aquire. The missions are a varied mix between procedual and hand-made and there's a whole bunch of story events (even based on your crew members). Your squad has conversations from time to time, so there's also quite a good amount of interaction going on. Overall there is a lot of content! Even better : The regular updates contain new content on a regular basis with a guarantee by the devs that those updates won't destroy your save. So you can enjoy all the new goodies in a prolonged run, without having to restart. So is it all fun and joy? Weeeeeell....no. Not everything is good. The graphics are...well they are there. It's not that bad, in fact it reminds me on their previous game Star Traders, but nowadays it feels dated. Some mechanics feel clunky, like the base management (why in the nine hells doesn't the game actually tell me WHAT building has been completed, when I'm doing three or more building projects at once?). On the other hand, in my 20something hours up to this review, I didn't encounter a single bug. So this is actually nice. Good thing is, they're working on mod support so I guess that some of the negatives will be either fixed by the devs or by the good comunity. Just like Star Traders, this is a labour of love title from the Trese Brothers. A hidden gem if you will. And if you like turn-based tactical stealth/combat games, you HAVE to give this a shot!
This game is very good. If you like xcom style games, i'd highly recommend.
Phenomenal gut. Wer X-com oder Phoenix Point gut findet, der wird dieses Spiel lieben. Absoluter Suchtfaktor. Hätte ich das doch bloß nicht angefangen.
I didn't expect it going in as it's my first time playing a game from the developers, but this has quickly become one of my favorite games and it just keeps getting better and better with each update. These folks are real pros. The game felt stable and complete even during early access, I never encountered a bug or instability. The game loop of base management and combat mission is tight, rewarding, and highly repayable. I don't mod many games but this one is for sure going to be one that I build mods for when they release the planned mod tools. It's already got a fantastic world with a depth of lore and mechanics.
Excellent tactics game that compete with the best in its genre. One of the very few XCOM-likes that also kept me engaged between missions. The devs pay attention, I had an issue in a mission, I used the in-game feedback tool and the day after there was a hotfix released for my issue.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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