
"Curtain Call" is a visual novel about (literally) breaking through social masks by forming meaningful connections with incredibly deep personalities. Whether you’re looking to make new friends or something more, there’s a whole cast of characters just dying to meet you!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a long winded visual dating novel that actually never truly ends. This was frustrating and definitely needs to be remedied to complete it. left me with a bad taste in my mouth from the frustration of actually doing it twice as I thought I was the issue not the game. Its fine if you don't mind being left hanging at the end otherwise don't bother
[h1]Before I played Curtain Call, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3K | 23 | 87% | $7.99 | |
| $261 | 10 | 90% | $0.99 | |
| — | 0 | — | — | |
| $110.9K | 256 | 96% | $11.99 | |
| $19.5K | 343 | 73% | $1.99 | |
| $12.1K | 17 | 35% | $19.99 |