
Curtain Call: the latest game from the Noobs Want to Live devs. A strategic roguelite combining auto-battling and deck-building mechanics—recruit performers, take to the stage, and prepare for battle! Win glory and the rapturous applause of the audience. Take that curtain call!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Curtain Call is an auto-battler with classic stats and leveling mechanics, meaning you'll learn the ropes in no time. Order your performers before the battle begins, building synergies and powerful combos. Spend gold to hire new performers after each battle, building your troupe's strength.
Performers are either Good or Evil. Hire the former to help you out, and the latter to stand as enemy antagonists. Set the stage, and take on the lead role! Battle your way through each stage earning tips from your fans, and put on a show they'll remember.

Collect items and hire performers to build a strategy all your own. Curtain Call boasts over 100 Good and Evil performers along with 100 different items, with a range of synergies between them for nigh-on infinite possibilities. Withdraw from your savings, sell performers, refresh or lock in shop offerings for next time around... Push your strategy to the limit as you micro-manage your way to victory.

Choose from three leads to play as, each with exclusive items and stratagems of their own for you to explore. Unlock their passives, grow stronger with each run, and take on 10 difficulty levels to push yourself to the limit.

Building on the art of Noobs Want to Live, Curtain Call's art design draws on classical history and culture to create an enchanting caricature style. It'll keep a smile on your face, right through to the final act!
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
内容过少 刚上线就不更新 快跑
Ignore the person saying there's no English, it works just fine, and the translation isn't bad. This is the newest game from a Korean studio whose name I think translates to "Sunny Side Up." Their first game is a delightful 2.5D Bullet Heaven game called "Noobs Want to Live." Both games feature some excellent absurdist humor and pop culture references, a wonderful shopkeeping giraffe that insults you. Curtain Call is an auto battler game where the twist is you're supporting a single character, the units you buy are either enemy units or supporting units. For example, you could buy a unit that gives dodge when adjacent or gives a shield after a kill, etc. You want to make sure you're purchasing enemies that synergize with your build. It allows for a pretty dynamic and engaging tactical spin on the genre.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
纯粹垃圾!!!千万别买!!! 我是看评论才说【玩法新奇】才买的。 游玩过程: 刚开始玩的前两个小时感觉还可以,因为低难度,导致玩法流派很多的错觉。 当玩到难度9的时候,发现什么J8流派套路,一点B用没有,怎么玩怎么翻车。 什么站位,什么合理运用粉丝*打法利益最大化,一点屁用没有。 整个游戏全都围绕一个道具【资本】,这是道具名字。 在你有两个【资本】的时候,就可以小电表倒转,三个就可以随便玩,相当于经济伪无线。 靠着经济直接买属性,数值爆炸碾压BOSS 相反,当你刷不到这个道具的时候,这游戏根本过不了,所有角色都这样。 一个棋牌爬塔类游戏,正常来说当你玩明白时,最高难度通过率在50%才对,套路可能紧凑一点。 但绝对不会只靠一个道具通关。 垃圾!千万别买!
The game is a huge positive surprise for me. I can confidently say it’s a hidden gem among rogue-like games. Mechanically, I really like the idea of creating a path for our hero to traverse, placing both aids and obstacles along the way. It’s like playing chess against yourself or a tower defense game where you’re simultaneously on both sides. Big kudos for this approach to the genre. Visually, it’s fantastic. Very beautiful pixel art with a great dose of humor in a cartoonish style. It’s definitely eye-catching and pleasing to look at. The only downside is that the game initially launches in Chinese, and when switching to English, some of the text in the descriptions overlaps. However, I hope the developers will polish this aspect. After completing my first run, I can’t wait to see what else this fascinating game has in store for me. Highly recommended!
这游戏所有角色竟然用同一套遗物和卡组有点太抽象了,你说公用的东西大多数有用也就算了,但比如狗人全都能用的东西放公主这得刷掉一大堆才能淘到能用的,什么经验丹,加暴击相关的东西,公主全都用不了一点,麻了,不知道以后还能不能更新。不是说过不了,是这样很无趣而且感觉很敷衍,一般不同角色不应该有自己的一套卡组和遗物吗,比如杀戮尖塔虽然有公用的白卡,但每个角色都有自己的专属卡组和一部分专属遗物。但凡只是一部分通用还能理解
没有太好玩...每个角色的局外成长都必须用那个角色反复去打才行,莫名的有点肝。而且有很多隐藏组合,合成一次后也不会显示,意思还得背板。。。咋说呢,一些设定确实对小品级游戏不友好,或者说相互矛盾。
玩了30分钟吧,get到本质就是拿经济,出门有经济和没经济不是一个游戏,顺带通神榜也没更新过,应该也没啥更新的,应该是全部内容了
敵とサポーターを雇いながら、舞台で冒険の演劇をする。 店で稼いだ給料をもらう。 タイトル画面の選択肢が店の看板で面白い。 敵を倒すと歓声が聞こえる。 言語は中国語と英語。
一款小品遊戲,主要賣點在於說如何規劃賺錢的效益, 該如何放置敵人跟友軍,一切由玩家來決定,看似有很多流派, 但其實怎玩就那幾個套路,有些組合就算想搞也要抽到才行, 所以最終變成還是一樣差不多的玩法,其實也是因為這樣讓新鮮感瞬間減少很多, 就小品來說還算可以,但如果你期待這款可以帶來很多的樂趣,只能說不會太多。
好玩,但是内容太少太重复,玩到后面越玩越困
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $142 | 1 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $59.4M | 198.6K | 98% | $14.99 |
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| $19.7K | 120 | 98% | $7.99 | |
| $19.7K | 79 | 54% | $6.99 |