
Cultivation Story: Reincarnation is a top-down pixel art style action roguelike based on cultivation and Chinese mythology.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
relies on combos of talents - really good game.
Beat Challenge 49 in under 3 hours (including failed attempts in 1 sitting). Witch talisman combo stacks messed up my FPS. 100% achievements in 14 hours 10/10 will reincarnate again.
good game
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
玩着玩着很容易上头。一开始不太会玩的时候很快就会死。后来慢慢的会一次攻击打出上万伤害秒杀boss,太爽了。
美术不够好看,但十分清晰,想了解什么信息都能一目了然,即便刚上手也没有找不到选项而迷路过,少有的体验。 移动、战斗的手感也十分趁手。 似乎没有剧情,更没有角色塑造了,修仙元素体现在环境、法术、武器、天赋树等外观和名称上。可用步数称为寿元,已过步数称为年龄什么的。 如果不是因为忙,我想我会接着玩很久。
不好玩,太单一
不错挺好玩的,就是37有点小贵,我感觉17的话差不多,有点小bug,但是瑕不掩瑜,玩的很爽,运气好通关就是2小时
牛逼 好玩
Rogue-lite ve wuxia seviyorsanız oynayabileceğiniz en iyi oyunlardan biri
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $237.9K | 1.2K | 77% | $7.99 | |
| $24.1K | 134 | 79% | $6.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $430.4K | 325 | 90% | $23.99 | |
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| $430.7K | 2.8K | 77% | $7.49 | |
| $430.7K | 854 | 74% | $19.99 | |
| $430.2K | 589 | 95% | $24.99 | |
| $430.1K | 15.2K | 97% | $1.99 |