
Seize forbidden treasures. Summon alien gods. Feed on your disciples. Cultist Simulator is a game of apocalypse and yearning. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 14 → 8.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories. Perhaps you're looking for knowledge, or power, or beauty, or revenge. Perhaps you just want the colours beneath the skin of the world.
In this roguelike narrative card game, what you find may transform you forever. Every choice you make, from moment to moment, doesn't just advance the narrative - it also shapes it.
Become a scholar of the unseen arts. Search your dreams for sanity-twisting rituals. Craft tools and summon spirits. Indoctrinate innocents. Seize your place as the herald of a new age.

In this 20-40 hour game, you'll:
Combine cards to tell your own story in a rich, Lovecraftian world of ambition, appetite and abomination. Corrupt your friends. Consume your enemies. There is never only one history.
Found a cult, dedicated to the Red Grail, or the Witch-and-Sister, or the Forge of Days. Recruit Believers and promote them to Disciples to serve as burglars, researchers, cat's-paws. Use your disciples to keep you fed - or feed on your disciples.
Unravel arcane, unacknowledged mysteries. Translate grimoires and glean their lore. Locate and pillage the Star Shattered Fane. Penetrate the realm of the Hours, and win a place in their service. Perhaps - if you are very cunning - you may even glimpse the Mansus.
Outwit rivals, investigators and the increasingly suspicious Authorities. Your own altered Appetites may force you to act abominably, but your Cause must not be stopped.
Transcend death with a story-driven legacy system. Perhaps your inheritors will complete the Rite of the Crucible Soul. Perhaps they'll find peace in a pleasing career. Perhaps they'll bring the Dawn.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.2Kreviews | 80% | — | $8.4M |
| $19.99 | 346ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1007 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the best, if not the best game I have ever played.
好玩!
特别好哇么人
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 60K | 94% | $6.29 | |
| $8.4M | 19K | 88% | $19.99 | |
| $8.4M | 74.1K | 85% | $5.99 | |
| $8.4M | 31.1K | 90% | $4.49 | |
| $8.4M | 13.8K | 91% | $24.99 | |
| $8.4M | 34K | 91% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 4.1K | 90% | $24.99 | |
| $17K | 41 | 90% | $14.99 | |
| $17.2M | 35.2K | 94% | $24.99 | |
| $1.9M | 4.5K | 91% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian, German, Japanese, French, Spanish - Spain
| $24.99 |
| 73ratings |
| 79% |
| — |
| not modelled |
| $6.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
岂有最苦,苦海无度 绝望似狼,吞噬念想,也吞噬了我
⭐⭐
好玩
A cult with only one member is merely a bizarre hobby. I must have help.
漫宿无墙🥰
[h1][b]《教主的日常:天人合一》[/b][/h1] [u]《教主的日常:天人合一》[/u]是由[u]R.R.[/u]所写的一篇文献。 众所周知,教主会在疲惫状态下进入超验体验。 “最有代入感的时候,应该是使徒局多线操作手忙脚乱/愤而重开乱起名,和操纵的教主心情(如果存在)达到高度一致,也算是某种程度的天人合一。” 获得:[u]教主的评价[/u]、[u]教主的渴求[/u] [h1][b]教主的评价[/b][/h1] 性相:[u]文章[/u] 补票上车很快乐,但是没法再像以前一样开个档,不看攻略,慢慢平推书店、拍卖会、地点走向自己坚定的结局了。多周目后的体验如下: 1. 收益事件(如追随者,季节,居屋爬层)固定,因此运营逻辑简单重复 2. 提前解决每一个危机不算难只是耗时 3. 不方便SL+藏宝地或居屋产出/关键季节随机化意味着需要反复耗时刷 4. 大部分卡牌限时存在需要不断永冻时间 5. 没有一键填充功能,缺少多倍速,每次作业/研究等均要手动操作 这5项加起来就是疲惫的教主上班日常:重复着熟知的操作,一次又一次地为自己的加班续杯。俗称西西弗斯。 [h1][b]教主的渴求[/b][/h1] 性相:[u]委托[/u] 教主愿意为洗去记忆的原料付出酬劳。 “出色的本地化,现在仍然新颖的几大准则,碎片化相互交织的说明,让这个游戏的文本魅力依旧。如果能够洗掉曾经一条条阅读的记忆,可能还会一次又一次重玩。” 要完成此委任,你需要提供[u]遗忘之水[/u]。
Frustrating yet very addictive. And becomes less frustrating once you get the hang of it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.