
Flip, nudge, and destroy in this roguelike pinball deckbuilder. Select from 100+ upgrades to create game-breaking builds and smash through the cursed playfields. Complete missions to trigger explosive special attacks and tear the tables apart, one bumper at a time.
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About
Cult of PiN is a roguelike Pinball game requiring sharp reflexes and strategic combos. Collect powerful Glyphs to enhance your damage, and smash your way through as many stages as you can to claim a place on the global leaderboard.
Master the cradled ramp shot, hit hard-to-reach mission targets, and purchase run-altering mystical Glyphs to beat each table stage, destroying all the bumpers to move onto the next one. Discover hidden bonus tables and unlock new Balls and Glyphs for future runs. Perfect your nudge and trick shot skills to reach Act VI on each table to claim victory. After that, continue playing in endless mode to secure your spot on the leaderboards for each table.
A new and unique Pinball experience
Deal damage to bumpers when you hit them, and complete missions as you go to trigger encredible, table-wide damage effects
Strategic Gameplay: At higher stages, unique Table Traits and Bumper variants start appearing, forcing you to change up your approach if you want to beat the stage
Play all 4 Tables across 6 difficulty settings, each adding a new challenge to the way the game is played.
100 unlockable Gylphs, each with a unique impact on gameplay
4 unique Tables
16 bumper types that impact gameplay, from changing gravity to moving position, or just blinking out of sight entirely
8 Balls with unique rules and speeds
8 Random Table traits that subvert the rules for the rest of the run!
Completed every table, on every difficulty? No problem! There's also 2 global leaderboards for each table - 'Monthly' and 'All-Time' so there's plenty of opportunity to prove yourself internationally as one of the all time PiN-ball greats
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 189 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is legit fun but I wish for a little bit more variety you know... I have unlocked all four tables and about 6 of 8 of the balls.... Strategy is a key point, obviously....but luck has A LOT to do with it. As with any rogue like picking the right glyphs and power ups is absolutely important. I said I wanted variety and the glyphs are where it's at because there are tons of them. Venturing into the higher difficulty levels is absolutely as it's intended ...difficult. I've only so far been able to scratch the surface on hard. The music is super cool but.... it starts to grate on you after a while. Finally the nudging, It would be great if you could adjust your power like a strong nudge and a weak nudge. But I totally see how that would upset the whole balance of the game. Definitely hoping for more content whether it's tables or balls ...this game is legit cool.
I played the demo quite a bit and have been looking forward to the release of this game for a while. While it doesn't have the depth and complexity of other roguelikes, I find it's my go to game for when I want something that's low effort and fun. I know the dev reads the reviews, so here are some of my thoughts on the game as it stands right now. Good: - Game feel is great. The noises, the physics (most of the time) both feel very crunchy and satisfying. - I really like the new glyphs added, they're fun and not too complicated. Especially the nudging related ones. Bad: - Recurring bug with the bonus table where the paddles are up in the air so I can't hit the ball and lose it immediately. Can ruin some runs. - New songs in the soundtrack don't fit the vibe of the ones in the demo. I love the demo songs (the upbeat ones), so it's kind of disappointing when the more boring ones come on. I'd rather just listen to the good ones on repeat. This is surprisingly a really big one for me, but it's a testament to how great some of the songs are. - The second table feels clunky, as some other people have said. I might edit my review for more specifics later since I don't remember exactly why. - Not a big fan of the curse system, as it tends to be more frustrating than interesting. I think giving the boss curse effects would be better (like balatro or slay the spire). I think the curse choosing screen could be replaced with one telling you what the boss effect will be so you can prepare. - For any glyphs that give you a stat over time (ex. earn 5 score per nudge), please show how much in total the glyph has given you in the description!! More info is always better Look, I know there's a lot more in the bad category than good, but I'm giving it a positive review so clearly I enjoy this game a lot and want it to be as good as possible. I think the biggest reason for the negative reviews is that people are expecting something with the same level of depth as the more popular roguelikes. This game stands out because the actual moment-to-moment gameplay feels great, even if the strategic depth might not be comparable.
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Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +17 more
Hours played at review time, across 191 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is the pinball roguelite you've been waiting for
it supports vertical(portrait) display mode so hell yea ; A;
I'll say that this isn't a terrible game. Might be worth it on a sale. But my main issue with the game is it forgets what makes a pinball game fun, interesting tables with lots of things to hit and events to trigger. This game is just the same thing over and over. 8 eyeballs at the top to destroy, one giant eyeball spawns after you destroy those. I was so disappointed when I finally beat table one and table two was the same thing, except surrounded in bone. Table one had quickly become so boring that I almost refunded this before reaching table two. I was immensely disappointed when I finally got there and table two was mostly just the same. Make the tables more interesting and diverse and you might have something here, but as of now I'd say it just barely justifies the low price.
Top! Ein "einfaches" Spiel mit Suchtfaktor ohne viel Drumherum. Einfach starten und Spaß haben. So etwas hat heutzutage leider Seltenheitswert! Klare Kaufempfehlung!
Хотите поиграть в крутой пинбол? Идите в Demon`s Tilt. Здесь за вас будут играть блокираторы (синие глаза) и центральные отбойники, хаотично гоняя шар по всему столу. Появился босс? Хочешь его побыстрее убить, т.к. за это тебя закинет на бонусный уровень? А вот сиди и жди, пока господа блокираторы и отбойники наиграются, пока ты будешь скучно за этим наблюдать.
Beautiful chaos, beautifully presented. Works perfectly on ROG Ally.
This game is fairly addictive and fun, I've never played pin ball but this game has made me quite interested in it. there are a few bugs in the bonus rooms where your ball will go through your flippers or the flippers wont appear at all, this is one of the few bugs I've noticed. Overall the game is very well designed and it just released a couple days ago. I'm very excited to see What's to come to this game. bugs: -third stage sometimes boss wont spawn when all bumpers are gone and slo mo will last a long time happens frequently -third stage ball can get stuck between the loop de loop and pipe
This is extremely slick and smooth pinball game. Absolutely love it! It has a great tactile like feel and is extremely snappy. If you are even remotely interested in digital pinball grab it!
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