
Roguelite Overpowered Wizard Simulator. Slay hundreds of cultists using the power of ancient cards and your magical steampunk arsenal. Choose from a diverse set of cards to create unique, game-breaking builds and shoot down the horde trying to stop you.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, French, German, Simplified Chinese, Japanese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game was solid. Few hits kill you, so you need to be on your toes. There was a lot of upgrades to choose from, and the biggest problem I had was that my game started to lagg down from all particles flowing around. Might need to look over the performance of the code, or request that people have pretty strong computers. As it is a demo, there was just two characters to play but they both felt like they had a slight variation between them.
"Cult Of Babel : Prologue" is is not a game. It's an advertisement for a product called "Cult of Babel". Cult of Babel, at first value, looked like just another basic copyright infringing ripoff of Poncle's Vampire Survivors (copyright 2021). But it turns out it was a bit of an Early Access scam as the developers sold quite a few copies of the game in Early Access then yanked the game from the Steam store... while gleefully pocketing all the money they swindled out of gamers. Nobody got refunded. Disgusting, isn't it? But this isn't completely relevant because this is not Cult of Babel, it's just an advertisment for it, so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, full games on Steam, and that applies here with "Cult Of Babel : Prologue" too. The purpose of this advertisement is to get you to shell out a whopping $5 USD on buying Cult of Babel, and I don't recommend you do that either. Now on to pricing and value for gamers. As an advertisement, this is only free in the same way that adverts on Youtube and banner ads in your browser are. This is a game demo that's been dumped on Steam to advertise another Steam store page in the hopes of raking in some cash. Just because advertisements are free, doesn't mean they're worth your time. It's important to understand there's a formal process to create a demo/page for a game which hasn't been followed here: https://partner.steamgames.com/doc/store/application/demos While it might seem like an inocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful. This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game. Instead, that visibility is given over to a demo/advert that's been published incorrectly and is polluting the marketplace. It's unclear if this mistake was made through incompetence or a deliberate intent to mislead gamers. Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers. In terms of public reception, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Advertisements and incorrectly published demos don't add +1 to your game collector count, they aren't full games. It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有很多武器可以互动,期待更多的光卡和更多的难度。 起码比简单的数值堆积好玩
什么东西,无法控制射击。bug?
别人玩我不知道如何 但我开局玩了几次 什么鬼 移动都不能 还怎么体验? 果断放弃
[Prologue] terminé ! Le jeu promet de belles surprises. Si le design pixel vous plait, je conseille de suivre son avancée et sa sortie :D De nombreuses fonctionnalités sont actuellement manquantes donc impossible de donner un avis réellement objectif sur le jeu. Sa sortie est prévue d'ici quelques jours au moment où j'écris ces lignes
Probably one of the most enjoyable bullet heavens out there. Great upgrade system that can lead to some really OP synergies. The aim and dodge mechanics make it a lot more engaging than say, Vampire Survivor. Community feedback seems to help the game excel at being pure fun. Few visual/frame rate issues here and there but nothing that can't be ironed out I'm sure.
Geiles spiel habe jedoch nur die Kostenlose Version gezockt
☀️
good
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $300.2K | 2.6K | 88% | $4.99 | |
| — | 202 | 99% | — | |
| — | 0 | — | — | |
| $171.8K | 430 | 96% | $15.99 | |
| $145K | 815 | 94% | $6.50 | |
| $3.5K | 41 | 78% | $3.59 |