
CUCCCHI is a game where you explore beautiful dioramas and go through dangerous and trippy labyrinths, in a journey inside the paintings of Enzo Cucchi.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 128reviews | 96% | — | $17K |
| $3.99−50% | 47ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's essentially a virtual art museum for the Neo-expressionist works of Enzo Cucchi - an artist who I had never heard of before, despite visiting museums that apparently display his work. The unfamiliarity definitely made this a pretty stand-out experience. This is a walking sim that dives into fever dream territory, but in an incredibly relaxing way. Less of a game, more of a museum visit. Recommended only if the trailers/screenshots peak your interest; art is subjective, either you think it looks cool or you think it looks like butt (both valid, always).
Never taken this many banger screenshots per minute in any other game
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $7.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
流动的艺术作品。有时漫步精神花园,有时稍不留神就身陷蚀之刻了
If I say "weird indie game" do you roll your eyes or do they become filled with stars? If you are in the latter group oh boy is this game for you. [i]Cuccchi[/i] describes itself as a videogame transformation of the work of the namesake artist (Enzo Cucchi). Who the game will tell you is a visionary neoespressionist of the Transavangaurdia movement who uses a canvas to display a frayed discourse with the invasive expression of gesture. I describe it as a bunch of cool paintings to wander around in and a format I wish people would pick up and run with using other artists. I would pay a lot for [i]Caravagggio[/i] or [i]Sirannni[/i]. The exploration I can best compare to something like [i]Myst[/i] in that there is no real interface, no explanation, you just sort of poke around and watch things change. Why are there chattering skulls trying to steal the memories of these paintings from us if we play on harder modes? I have no idea. Why does bashing our head into a little hut floating in the dark sky make the map of Italy below come alive at night? Got me. Why did the dev just appear out of nowhere to update the game for free with two new maps, refuse to elaborate, and leave four years after the game came out? Again, I have no explanation. I just know I love it. Easily worth the already cheap full price - unless you hate weird indie games in which case you should super-hard pass on this because it doesn't really get moreso than [i]Cuccchi[/i]. But you should buy it anyway so that Steam will enable the profile features already. Edit: Oh wow they actaully got enabled. Thanks.
ENA: Dream BBQ for people who don't know what that is /j
Вайб имеет. Хотелось бы также видеть подобный проект по картинам знаменитого художника Сергея Симонова
If you like abstract art and weird little steam games, I definitely recommend giving this a shot. Its short and sweet and has given me so many beautiful screenshots.
There are 2 ways to approach this title: as a game or as an experience. As a traditional game, it’s awful. You dodge a single enemy type, pick up a single item type, and it gets old fast. However, if you turn down the difficulty to “no enemies”, you can go through Cuccchi as an experience, walking around at your own pace. This makes it much more fun, interesting, and aesthetically mind bending. You travel through a world quite literally made up of paintings, with surreal locations, and weird animals. It’s a trip. I suggest turning off the lights, putting on headphones, turning up the volume, and using your narcotic of choice before you play this “game”.
This might be the coolest 1 hour experience on the internet. Incredibly impressive and immersive technical art. It gave me the same awe-inspiring feeling as walking through an actual digital art exhibit. The music and sound design are incredible as well. I've never even heard of Enzo until this game. His stuff is slept on for sure.
very good walking simulator. Good music, too.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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