
The tenth Cube Escape follows the story of detective Dale Vandermeer who finds himself trapped in two different universes and needs to escape. Cube Escape: Paradox will be released together with the accompanying Paradox: A Rusty Lake Film.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Danish, Japanese, Korean, Dutch, Polish +2 more
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 12.2Kreviews | 97% | — | $0 |
| Free | 10.7Kratings | 98% | — | not modelled |
Engagement
Reviews
Themes across 345 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
伟大无需多言
Это, наверное, самая длинная и самая заумная история из всех игр про Ржавое озеро. И проходится подольше - да и потяжелее - чем остальные. Сюжет закрученный - тут тебе и детектив, и параллельные миры, и скачки во времени, и какие-то бредовые сны, и странноватые воспоминания, перемешанные с галлюцинациями явно психически нездоровой личности.
haowan
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 345 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
퍼즐 찾으면서 오싹한 재미는 있었지만 스토리 부분에선 먼지 잘 모르겠네요
i honestly didn´t like the story, and at no point did i feel like it helped me move on to the next clue. most of the tasks ended up being more tedious than challenging, like following the map at the end or the brain puzzle, which was a pain to complete. i was excited to play at first cause i love escape rooms, but i feel like the game followed no logic at all. also, not a fan of the art style and the little jump scares.
Goatesque
Fajna przygodówka z ciekwaymi zagadkami. Graficznie "nie powala", ale nie psuje to intelektualnej rozrywki. Niezła muzyka. Autorzy mieli świetny pomysł połączenia gry z filmem.
Excellent
一如既往
通过更换大脑来切换和连接各个关卡,设计巧妙,很有锈湖独特的风味
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $514.7K | 8K | 98% | $4.99 | |
| $0 | 10.2K | 97% | Free | |
| $550.3K | 9.2K | 97% | $3.99 | |
| $210.3K | 631 | 91% | $19.99 | |
| $22.3K | 235 | 83% | $5.99 | |
| $5.1K | 48 | 81% | $5.99 |