
Stop an endless hoard of crystal-type enemies, with different attributes, from reaching the portal to earth! You can build your own labyrinths, unlock new turrets, upgrade them, unlock abilities, and also gather permanent bonuses.
Modeled estimate, not a reported figure. How we estimate →
About
In Crystal Tower Defense you stop an endless amount of crystal-type enemies from reaching the portal to Earth. To achieve this goal you can build your own labyrinth using turrets and walls as well as selling obstacles on the map. You will need to stay alert since the enemies grow stronger the longer you defend the portal. Upgrade your turrets and alter the labyrinths layout to adapt to the new challenges.

Enemies will follow the path YOU create! This challenges you to experiment with different labyrinth layouts. The map, with its randomly generated obstacles, will tickle your strategic thinking every time you jump into a run. Remove map obstacles to open up new possibilities during a run and restructure your labyrinth to use each of your turrets to its full potential.

As you progress through the stages, you can unlock 10 turrets.
You can upgrade each turret's main stats in a run. The required gold is earned through destroying the enemies.
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Use 6 different abilities to support the turrets in your labyrinth and fend off the enmies.

Each enemy has a chance to drop crystals! These crystals are your primary currency and are used to unlock new and different turrets, as well as permanently upgrade them. Completing a stage rewards you with a big crystal that holds permanent upgrades for your turrets! You can equip these upgrades in the armory.
These big crystals can only be obtained playing the game. After each stage you get rewarded one big crystal. To claim them, you need to end your run manually, if you run out of lifes, you lose all your gathered rewards.
The higher the cleared stage is, the better are the rewards. The drop chance of each rarity, per stage, can be found in the menu.

The forge gives you the possibility of merging your hard-earned upgrades, to achieve bigger and better bonuses. Combine a multitude of possible items and find the best possible upgrade path!
Combining your upgrades always results in a better bonus. Combine multiple of the same, to decided the result type.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Portuguese - Brazil*, Portuguese - Portugal*, Spanish - Latin America*, Russian*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Very good TD game. a MAZE ing. :)
Very cute game, but the progress is really bizarre. The guns simply aren't strong enough to finish an easy level. The progress is WAY TOO SLOW. It has mega potential. They just need to ease back on the smack down for at least 20 levels. We're paying for fun, not an ass whoopin. I can't believe I'm saying this, but they should offer money upgrades. I would be glad to buy a currency that would augment my weapons earlier. I don't have a lot of time to play a game to get it to "fun" level, so I'm willing to pay to make up the difference. Right now, can't recommend, but I could see that changing with one upgrade mod.
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Hours played at review time, across 35 reviews with recorded playtime.
最適化を追求するタイプのタワーディフェンスゲーム。 一見すると簡単に見えるが地味に頭を使う。 非常にシンプルなゲームだが、システムが洗練されておりゲームバランスも良いと感じる。 ランダム精製マップだが見た目が同じで、ゲーム性が単純な故にゲーム進行が単調になりがちで、タレットの道を敵が歩く姿は間抜けと言わざるを得ない。 楽しめる人は楽しめると思うが、500円くらいが妥当だと思う。
It is a decent game in a sub-genre of tower defense where the path and locations of turrets are flexible. The game has fields with existing barriers between the in-gate and the tower you are defending. You can put additional barriers at a low price in-between to extend the path and then put your turrets making it for interesting strategies. The graphics are rudimentary; adequate but not attractive. I like good graphics in any game, as it buoys your spirits. The gameplay progresses slowly and has somewhat more than average tedium. That is, there isn't a lot of excitement in the beginning. There are innovations that are unique and so it may be worth a try by die-hard TD fans (6/10).
Ein schönes Game,.. ohne Spaß ? Oder verstehe ich hier etwas falsch ? Natürlich hat man hier Spaß beim Strategischem bauen und upgraden. Man erhofft sich mit dem Loot Verbesserungen für die Türme bauen zu können. Leider zeigen die Verbesserungen nur sehr wenig Wirkung. Und was macht es für einen Sinn,.. wenn man immer verliert oder Aufgeben muss ? Entscheidet selber,..
E' un bel gioco, se vi piacciono i TD è probabilmente uno dei migliori al momento
Nice to see a solid tower defense game without paying for every tower and level. :-) Pure gaming! I like the dynamic approach: Building up walls and create a new paths.
This game is a bit too hard. It takes a very long time to be able to use the upgrade system, and it is not super straightforward to continue unlocking items, often they are barely or not even useful in your gameplay.
Fun and interesting to start but was easily able to over power my units after about 20 hours of play/watching. It was challenging up until then. The last 10 games I just quit after easily passing level 100+. Very boring when there is no longer any effort needed beyond the initial start on the highest difficulty level. Just set the high score but quit at level 300 out of pure boredom. I could have gone of for a great deal longer.
Also erstmal Vorweg: Das Spiel ist nicht schlecht. Was es (für mich) unschön macht, ist, dass es recht flach ist und das Balancing so designt ist, dass man EWIG rumtun müsste, um alles freizuschalten. Dafür fehlt einfach die Tiefe. Ein Beispiel: Bei jedem 10ten Level kommt ein neuer Boss mit neuen Fähigkeiten und in den darauf folgenden Runden neue Mobs mit neuen Fähigkeiten. Damit man etwas gegen die neuen Fähigkeiten machen kann, bekommt man einen neuen Tower. Doch diesen bekommt man nicht nach dem Boss kampf in Runde 10, sondern man muss noch einmal Runde 11 überstehen. Ok, dass alleine wäre einfach nur unlogisch, doch das bei dem Turm für den Tower als Beschreibung noch geschrieben steht: "Erreiche Lv10", anstatt "Vollende Lv11", hat mich schonmal 5 Extra Spiele gekostet. Ich wollts wissen :) Und dann gleich noch was: Keyboard Settings sind wohl geheim. Es gibt kein Menu wo man nachschauen kann. Ein paar Tasten habe ich durch try&error rausgefunden, aber was soll das? Nervig. Und noch was: Man kann die Settings der Türme nicht kopieren&einfügen... Wollt ihr uns eigentlich ver...? Und noch was: Die drei Optionen auf die man die Türme einstellen kann, sind einfach zu wenig. Ich empfehle den Spieldesignern das gleiche wie dem interessiertem Leser hier: Kauft euch lieber Nordhold Origins.
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