
Adapt to Survive An epic story thrusts players into an ever-changing environment, forcing them to adapt their tactics and approach to conquer battlefields ranging from newly frozen jungle to zero-gravity alien environments. Suit up! A high-tech Nanosuit allows gamers to augment their abilities in real time on the battlefield.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.4Kreviews | 80% | — | $10.6M |
| $19.99 | 1.2Kratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b] 4/5 [/b]
One of the very few games that I can rate 10/10 in my subjective opinion, despite all the shortcomings it has. There are other games I rate as high on my personal "Top Tier" list, but none made such a first impression as Crysis in 2007.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Czech, Polish, Russian, Hungarian
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
amk helikopteri
good classic shooter
Ne démarre pas avec windows 11
[b]Sí, el del meme del “¿pero corre Crysis?”.[/b] Crysis fue una revolución técnica en su época, y aún hoy se defiende bien visualmente. Shooter en primera persona con toques tácticos gracias al nanotraje que te da habilidades como invisibilidad o súper fuerza. La libertad de afrontar cada combate como quieras es lo que lo hace especial. [u][b]Lo bueno:[/b][/u] Gráficos espectaculares (incluso hoy). Jugabilidad abierta y táctica. Buen diseño de niveles al principio. [u][b]Lo malo:[/b][/u] Segunda mitad del juego pierde fuerza. IA enemiga algo irregular. [b]¿Vale la pena?[/b] Sí. Sigue siendo un referente en shooters. Y sí, aún pone a prueba tu PC.
Great game to help you relax after a hard day's work.I love the physics in this game, the blast from a grenade or cutting down a tree with bullets. Also it runs great on Linux (Fedora)
Crysis most powerfull game I tried in 2007!
So, Crysis... and I played it in VR with the amazing Crysis VR mod. For the first half of the game, it's a pretty straightforward evolution of Far Cry, including the questionable warzone-esque levels from the later part of the predecessor. It's pretty easy to recommend, making for a fun, tacticool experience on Delta difficulty. And then, you get to the aliens... I admit, I am a bit of a contrarian when it comes to Far Cry, in that I actually didn't hate the mutants from that game. The level design with the mutants fluctuated between Quake-esque classic shooter levels and the same tactical gameplay of the early game but with tankier enemies. The same very much cannot be said for the aliens in Crysis. Even though they are introduced around halfway through the game in terms of the level count, it's actually a lot less than half. The difficulty falls off a cliff, and the open-ended tactical gameplay providing the player with a variety of weapons and the freedom to choose how to approach objectives is replaced with a pretty straightforward corridor shooter, where the player is tasked at shooting at flying enemies with an infinite-ammo machine gun whilst easily avoiding their fire by strafing. It's a poor excuse for a boomer shooter, and quite far from the gameplay that would have presumably drawn players in in the game's first half. I was also unable to beat the final boss because the game kept crashing... I wasn't missing out on much at all. Overall, it's hard not to recommend Crysis VR... it's Crysis! in VR! Certainly giving my new GPU and VR headset a nice workout, though my 7800x3D was equally stressed out with the game's notorious single-threaded bottleneck. But it was a pretty awesome experience when i forgot about what I was really doing and got absorbed in Crysis in its most immersive and breathtaking form. If you have a VR headset and a beefy CPU, you'd be remiss not to try this.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11M | 13.9K | 85% | $29.99 | |
| $149.6K | 189 | 94% | $29.99 | |
| $7.9M | 17.8K | 77% | $29.99 | |
| $2.2M | 4.1K | 85% | $19.99 | |
| $784.8K | 11.8K | 82% | $2.99 | |
| $40.1K | 76 | 58% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 20.1K | 86% | $19.99 | |
| $10.6M | 28.7K | 95% | $14.99 | |
| $10.6M | 10K | 88% | $59.99 | |
| $10.6M | 15.9K | 95% | $19.99 | |
| $10.7M | 15.4K | 60% | $23.99 | |
| $10.7M | 17.6K | 75% | $24.99 |