
Experience the single-player experience from the iconic first-person shooter, Crysis 3, optimized to take advantage of today's hardware in Crysis 3 Remastered.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Aug 27 → 5.57/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.3Kreviews | 88% | — | $4M |
| $29.99 | 2.1Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 980 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
всё очень красиво и круто
Just as good as Crysis 2, amazing soundtrack, gameplay and a beautiful story that gives closure to one of the best FPS franchises I've played. If you've played the previous Crysis titles, you won't be disappointed.
Short, but fun game. I would say the game is barely "remastered" compared to standard Crysis 3 on PC, but I got it as part of a cheap bundle so I can't complain. If you haven't played it I recommend giving it a shot.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese*, Polish, Russian*, Simplified Chinese, Traditional Chinese, Turkish**languages with full audio support
| $13.49−55% |
| 64ratings |
| 90% |
| #213 |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 984 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6.8/10 Again, a good story - combat still fairly clunky here, and of course, amazing graphics.
Игра ощущается хуже второй части. Баги интерфейса, медленный свап экипировки, проблемы, которые были во второй части, не были исправлены. Единственное, что мне понравилось, это персонаж Псих и не более. Лук вообще не вписывается в эту серию. Я пришел на перестрелку с нормальными пушками, с нормальными мужиками, а не скрываться в тени и пукать стрелами. Игру дропнул на моменте, когда надо было нажать Enter, чтобы начать миссию, но инпут не принимался игрой и я не мог продолжить.
Runs awful on AMD and no FSR
Back in the day, buying Crysis wasn't just buying a game, it was benchmarking your entire PC. You didn't ask how many frames you were getting; you asked whether your computer had made peace with its creator. The phrase "Can it run Crysis?" became a legend for a reason. It wasn't a question, it was a challenge. Entire gaming PCs were judged by their ability to survive the opening level without sounding like they were trying to taxi down a runway. This being said, the Crysis trilogy is one of my favorite FPS series ever made. Every game brings something different to the table, and even years later they're still a blast to play. The Nanosuit is still one of the coolest mechanics in any shooter. Switching between armor mode and cloak on the fly makes every fight feel like you're a one-person special forces army with a science-fiction budget that definitely exceeded Congress's approval. Every encounter gives you the freedom to go in guns blazing, sneak around like Predator, or accidentally forget you're not cloaked and sprint straight into a squad of enemies anyway. Crysis 2's destroyed New York is an awesome setting, the first game's tropical island still looks incredible, and Crysis 3 wraps everything up with some genuinely fun gameplay, even if it's my least favorite of the three. After all these years, the games are still genuinely fun and not just famous because they melted graphics cards. The trilogy has fantastic gunplay, beautiful environments, and enough freedom in combat to make every firefight feel different. " Ask not if your PC can run Crysis, Ask if your PC can run Crysis well". - Some dumbass
El salto que hay entre Crysis 2 y Crysis 3 no es tan grande como el que hubo entre el primero y el segundo. Es más, puede verse un poco también como paso atrás, ya que la historia es mucho más corta y las mejoras en cuanto a gameplay y mecánicas no son tan rompedoras. Consigue dar, más o menos, un cierre definitivo a la trilogía (hay ya anunciado un Crysis 4), pero cuando uno ve desde dónde hemos partido hasta dónde hemos llegado (desde las Islas Lingshan hasta Nueva York), puede ver que en cuanto historia hay mucho potencial desperdiciado. Crysis 3 ocurre en 2047: los CEPH están extintos en teoría y CELL quiere ahora la dominación mundial. El nanotraje que una vez perteneció a Prophet ha vuelto a generar sus recuerdos y ha reemplazado a Alcatraz, volviendo nuevamente a ser el jugador Prophet, el cual acaba siendo rescatado por Psycho (un antiguo compañero de Prophet) de un estado de hibernación. Resulta que los CEPH sí que siguen activos en las ruinas de Nueva York, las cuales están ahora dentro de un nanodomo de CELL para contener la energía CEPH, pues en el tiempo que Prophet estuvo hibernando CELL se convirtió en una megacorporación al ofrecer energía ilimitada al resto del planeta gracias a que contuvieron al CEPH Alpha, convirtiéndose en un monopolio abusivo esclavizando a quien no podía pagar, y por ello se creó la resistencia a la que Psycho pertenece. Prophet, Psycho y miembros de la resistencia se enfrentarán a las fuerzas de CELL e irán a dar caza al CEPH Alpha para acabar con la invasión de una vez por todas. Personalmente, creo que la historia debería haber tirado por otro camino: en el primer Crysis nos enfrentamos contra los norcoreanos en una isla del Pacífico Sur debido a un descubrimiento que desemboca en la invasión CEPH; en Crysis 2 dicha invasión aparece en Nueva York debido a que los CELL pretenden hacerse con su control y con el nanotraje, pero ahora en este volvemos a Nueva York en ruinas, en una campaña de solo 7 misiones que te pasas en una tarde y con una escala reducida para ser un punto final. Ni grandes batallas, ni enemigos memorables... Se siente un poco frío respecto a sus dos predecesores, y reutilizar el escenario de Nueva York me parece vago. Por otro lado, aquí tenemos la introducción de un arco con flechas de diferentes variedades como arma recurrente y otras mejoras pasivas que hacerle al traje para que dure más en sus funciones. También podremos hackear torretas que nos ayuden contra los enemigos, algo que puede hacer de bug al principio si tenemos bindeada la E a hackear y no la F, lo que me ha obligado a jugar con esa configuración al revés para no liarla. Algo que no me ha gustado es que ahora siempre tenemos activo a dónde ir, pero es que igual no te dice exactamente por donde y es un coñazo cuando la verticalidad del mapa entra en juego. [h1]6/10[/h1] Si bien el juego en sí no está mal, me esperaba un final más épico y por supuesto una campaña más larga y variada, no el volver a Nueva York porque ahora CELL quiere jugar a ser Endesa. También hay cosas muy bizarras, como que el nanotraje al coexistir con ADN CEPH pueda mutar en cualquier cosa (menuda manera de traer a Prophet de vuelta). Desde luego que de los tres, es el menos divertido.
ыпывяпвыпяавап
Crysis 2'den sonra güzel geliyo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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